Tomasz Mazuryk

According to our database1, Tomasz Mazuryk authored at least 3 papers between 1995 and 1996.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

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Bibliography

1996
Zoom Rendering: Improving 3-D Rendering Performance with 2-D Operations.
Int. J. Virtual Real., 1996

High Fidelity for Immersive Displays.
Proceedings of the Conference on Human Factors in Computing Systems: Common Ground, 1996

1995
Two-Step Prediction and Image Deflectionfor Exact Head Tracking in Virtual Environments.
Comput. Graph. Forum, 1995


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