Tomoyuki Takami

According to our database1, Tomoyuki Takami authored at least 15 papers between 2010 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Visualization of Game Strategies from Imitation Learning Agents.
Proceedings of the 12th IEEE Global Conference on Consumer Electronics, 2023

Revival of Heian Large Shogi.
Proceedings of the 12th IEEE Global Conference on Consumer Electronics, 2023

2022
Learning Support by Visualizing Game Strategies From Imitation Learning Agents.
Proceedings of the 11th IEEE Global Conference on Consumer Electronics, 2022

2021
Construction of an Imitation Learning Agent Using Game Records of Unspecified Players.
Proceedings of the 10th IEEE Global Conference on Consumer Electronics, 2021

2020
Development of Programming Materials Using Gameplay RPA.
Proceedings of the 9th IEEE Global Conference on Consumer Electronics, 2020

A Virtual Play Environment and Game Strategy Analysis System Using Imitation Learning Agents.
Proceedings of the 9th IEEE Global Conference on Consumer Electronics, 2020

2019
The Education Environment for Strategy using the Imitation Learning Agent that Mimics the Behavior of Human Player.
Proceedings of the IEEE 8th Global Conference on Consumer Electronics, 2019

2018
The ERP Analysis for Interactive Tasks.
Proceedings of the IEEE 7th Global Conference on Consumer Electronics, 2018

2017
The EEG analysis for interactive tasks.
Proceedings of the IEEE 6th Global Conference on Consumer Electronics, 2017

Super large screen games with interactive floor display.
Proceedings of the IEEE 6th Global Conference on Consumer Electronics, 2017

2015
Development of game player analysis with physiological indexes.
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015

Computer Maka Dai Shogi.
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015

2013

2012
Development of wall amusement with infrared radars.
Proceedings of the Interactive Tabletops and Surfaces, 2012

2010
Development of Wall Amusements Utilizing Gesture Input.
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010


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