Travis Faas

Orcid: 0009-0005-2349-5119

According to our database1, Travis Faas authored at least 12 papers between 2009 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2025
Development of Learning Outcomes Using Classroom Project Constraint Systems.
J. Comput. Sci. Coll., September, 2025

2024
Continue Jam: A Chatbot Augmented Online Game Jam.
Proceedings of the 8th International Conference on Game Jams, 2024

2021
Leadership Styles of Game Jam Organizers.
Proceedings of the ICGJ 2021: Sixth Annual International Conference on Game Jams, 2021

The Labor of Fun: Understanding the Social Relationships between Gamers and Paid Gaming Teammates in China.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2019
Jam Today, Jam Tomorrow: Learning in Online Game Jams.
Proc. ACM Hum. Comput. Interact., 2019

Looking for Group: Live Streaming Programming for Small Audiences.
Proceedings of the Information in Contemporary Society - 14th International Conference, 2019

2018
Watch Me Code: Programming Mentorship Communities on Twitch.tv.
Proc. ACM Hum. Comput. Interact., 2018

2017
Beyond cute: exploring user types and design opportunities of virtual reality pet games.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017

Self-Directed Learning in Teacher-Lead Minecraft Classrooms.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Exploring affection-oriented virtual pet game design strategies in VR attachment, motivations and expectations of users of pet games.
Proceedings of the Seventh International Conference on Affective Computing and Intelligent Interaction, 2017

2013
Building multi-user virtual worlds.
Proceedings of the 18th International Conference on Computer Games: AI, 2013

2009
Where Information Searches for You: The Visible Past Ubiquitous Knowledge Environment for Digital Humanities.
Proceedings of the 12th IEEE International Conference on Computational Science and Engineering, 2009


  Loading...