Chenxinran Shen

Orcid: 0009-0009-9967-8017

According to our database1, Chenxinran Shen authored at least 13 papers between 2021 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
"I Don't Have Faith in the Developers to Use My Feedback": Understanding Player Values and Expectancy for Reporting Systems in Video Games.
CoRR, May, 2026

Multi-Agent Comedy Club: Investigating Community Discussion Effects on LLM Humor Generation.
CoRR, February, 2026

AI makes you smarter but none the wiser: The disconnect between performance and metacognition.
Comput. Hum. Behav., 2026

1st Annual Human-CAT (Connection, Animals, Technology) Interaction Meet-Up.
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

2025
Secret Use of Large Language Model (LLM).
Proc. ACM Hum. Comput. Interact., 2025

Entertainers Between Real and Virtual - Investigating Viewer Interaction, Engagement, and Relationships with Avatarized Virtual Livestreamers.
Proceedings of the 2025 ACM International Conference on Interactive Media Experiences, 2025

The Impact of Asymmetric AI Assistance on Decision-Making in Social Dilemmas: A Study on Human Augmentation in Economic Games.
Proceedings of the Augmented Humans International Conference 2025, 2025

2024
Secret Use of Large Language Models.
CoRR, 2024

Seeking Soulmate via Voice: Understanding Promises and Challenges of Online Synchronized Voice-Based Mobile Dating.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

LegacySphere: Facilitating Intergenerational Communication Through Perspective-Taking and Storytelling in Embodied VR.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2021
"Positive Energy": Perceptions and Attitudes Towards COVID-19 Information on Social Media in China.
Proc. ACM Hum. Comput. Interact., 2021

The Labor of Fun: Understanding the Social Relationships between Gamers and Paid Gaming Teammates in China.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

More Kawaii than a Real-Person Live Streamer: Understanding How the Otaku Community Engages with and Perceives Virtual YouTubers.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021


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