Vando Gusti Al Hakim
Orcid: 0000-0003-1020-5600Affiliations:
- Yogyakarta State University, Indonesia
According to our database1,
Vando Gusti Al Hakim
authored at least 12 papers
between 2020 and 2025.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on scopus.com
-
on orcid.org
On csauthors.net:
Bibliography
2025
Robots facilitate self-talk: effects on ownership, self-efficacy, and learning performance.
Interact. Learn. Environ., August, 2025
2024
Genie-on-demand: A custom AI chatbot for enhancing learning performance, self-efficacy, and technology acceptance in occupational health and safety for engineering education.
Comput. Appl. Eng. Educ., November, 2024
Digital Twins of Pet Robots to Prolong Interdependent Relationships and Effects on Student Learning Performance.
IEEE Trans. Learn. Technol., 2024
Investigating the Efficacy of a Virtual Reality-Based Testing Station of Flexible Manufacturing System: A Usability and Heuristic Evaluation.
Int. J. Online Biomed. Eng., 2024
Marrying Physical and Virtual Realms: An Embodied, Multi-Modal Approach to Situational Learning in Digital Reality.
Proceedings of the Proceeding of the 32nd International Conference on Computers in Education, 2024
2023
Exploring the Impact of Designing a Robot as a Pet with Interdependence Theory on Long-Term Relationships and Learning Performance.
Proceedings of the Proceeding of the 31st International Conference on Computers in Education, 2023
A Pet-Like Model for Educational Robots: Using Interdependence Theory to Enhance Learning and Sustain Long-Term Relationships.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2023
2022
Robots in situated learning classrooms with immediate feedback mechanisms to improve students' learning performance.
Comput. Educ., 2022
Design a Robot as a Double with Micro-expression to Participate in a Virtual Situational Learning Environment and its Effect on Students' Learning Performance.
Proceedings of the Proceeding of the 30th International Conference on Computers in Education, 2022
Robot as a Ventriloquist Doll in a Virtual Situational Learning Environment to Facilitate Learning Through Self-Dialogue.
Proceedings of the International Conference on Advanced Learning Technologies, 2022
2021
Robot with Embodied Interactive Modes as a Companion Actor in Journey of Digital Situational Learning Environment and its Effect on Students' Learning Performance.
Proceedings of the Proceeding of the 29th International Conference on Computers in Education, 2021
2020
Interactive Robot as Classroom Learning Host to Enhance Audience Participation in Digital Learning Theater.
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020