Veli-Matti Karhulahti

Orcid: 0000-0003-3709-5341

According to our database1, Veli-Matti Karhulahti authored at least 16 papers between 2011 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Finnish young adolescents' digital gaming and physical activity behaviour.
Proceedings of the 2023 DiGRA International Conference: Limits and Margins of Games Settings, 2023

2021
Let's Play Tinder! Aesthetics of a Dating App.
Games Cult., 2021

2020
Challenge types in gaming validation of video game challenge inventory (CHA).
Int. J. Hum. Comput. Stud., 2020

2018
"Two Queens and a Pwn, Please." An ethics for purchase, loot, and advantage design in esports.
Proceedings of the 2nd International GamiFIN Conference, Pori, Finland, May 21-23, 2018., 2018

2017
The problematic coexistence of "internet gaming disorder" and esports.
Proceedings of the International Conference on the Foundations of Digital Games, 2017

2016
Do E-Athletes Move?: A Study on Training and Physical Exercise in Elite E-Sports.
Int. J. Gaming Comput. Mediat. Simulations, 2016

Prank, Troll, Gross and Gore: Performance Issues in Esport Live-Streaming.
Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, 2016

2015
Defining the Videogame.
Game Stud., 2015

2014
Ludology, Narratology and Philosophical Hermeneutics.
Proceedings of Nordic DiGRA 2014 Conference, 2014

2013
A Kinesthetic Theory of Videogames: Time-Critical Challenge and Aporetic Rhematic.
Game Stud., 2013

Adventure games in kinesthetic videogame theory - A demand-based framework for conceptualizing the narrative.
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013

Puzzle Is Not a Game! Basic Structures of Challenge.
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013

2012
Feelies: The Lost Art of Immersing the Narrative.
Proceedings of Nordic DiGRA 2012 Conference, 2012

Suspending Virtual Disbelief: A Perspective on Narrative Coherence.
Proceedings of the Interactive Storytelling - 5th International Conference, 2012

Double fine adventure and the double hermeneutic videogame.
Proceedings of the 4th International Conference on Fun and Games, 2012

2011
Mechanic/aesthetic videogame genres: adventure and adventure.
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, 2011


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