Walter R. Boot

Orcid: 0000-0003-1047-5467

Affiliations:
  • Florida State University, Department of Psychology, Tallahassee, FL, USA


According to our database1, Walter R. Boot authored at least 27 papers between 2006 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

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Bibliography

2023
Motion as a Determinant of Presence in Immersive Virtual Reality.
Proceedings of the HCI International 2023 Posters, 2023

Designing Virtual Environments for Social Engagement in Older Adults: A Qualitative Multi-site Study.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
A Machine-Learning Based Approach for Predicting Older Adults' Adherence to Technology-Based Cognitive Training.
Inf. Process. Manag., 2022

An eye tracking experiment investigating synonymy in conceptual model validation.
Int. J. Account. Inf. Syst., 2022

Using Immersive Virtual Reality to Enhance Social Interaction among Older Adults: A Multi-site Study.
CoRR, 2022

Designing Virtual Environments for Social Engagement in Older Adults.
CoRR, 2022

Using a Nature-based Virtual Reality Environment for Improving Mood States and Cognitive Engagement in Older Adults: A Mixed-method Feasibility Study.
CoRR, 2022

2021
Cognitive Training: Transfer Beyond the Laboratory?
Hum. Factors, 2021

A Pilot Study Exploring Age Differences in Presence, Workload, and Cybersickness in the Experience of Immersive Virtual Reality Environments.
Frontiers Virtual Real., 2021

2019
Effects of Extended Use of an Age-friendly Computer System on Assessments of Computer Proficiency, Attitudes, and Usability by Older Non-Computer Users.
ACM Trans. Access. Comput., 2019

Development of statistical models for improving efficiency of emergency evacuation in areas with vulnerable population.
Reliab. Eng. Syst. Saf., 2019

Improving the Measurement of Older Adults' Mobile Device Proficiency: Results and Implications from a Study of Older Adult Smartphone Users.
IEEE Access, 2019

Older Adults' Perceptions of Video Game Training in the Intervention Comparative Effectiveness for Adult Cognitive Training (ICE-ACT) Clinical Trial: An Exploratory Analysis.
Proceedings of the Human Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments, 2019

2017
Applying Aspects of the Expert Performance Approach to Better Understand the Structure of Skill and Mechanisms of Skill Acquisition in Video Games.
Top. Cogn. Sci., 2017

Exploring Predictors of Mobile Device Proficiency Among Older Adults.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017

2016
Predicting older adults' perceptions about a computer system designed for seniors.
Univers. Access Inf. Soc., 2016

Older Adult Video Game Preferences in Practice: Investigating the Effects of Competing or Cooperating.
Games Cult., 2016

Age Effects on Inattentional Blindness: Implications for Driving.
Proceedings of the Human Aspects of IT for the Aged Population. Healthy and Active Aging, 2016

The Flashing Right Turn Signal with Pedestrian Indication: A Human Factors Study to Assess Driver Comprehension.
Proceedings of the Human Aspects of IT for the Aged Population. Healthy and Active Aging, 2016

Exploring the Relationship Between Computer Proficiency and Computer Use Over Time in the PRISM Trial.
Proceedings of the Human Aspects of IT for the Aged Population. Healthy and Active Aging, 2016

The Gamification of Cognitive Training: Older Adults' Perceptions of and Attitudes Toward Digital Game-Based Interventions.
Proceedings of the Human Aspects of IT for the Aged Population. Design for Aging, 2016

Ensuring the Safety and Accessibility of Transportation for an Aging Population.
Proceedings of the Human Aspects of IT for the Aged Population. Healthy and Active Aging, 2016

2012
Effects of training strategies implemented in a complex videogame on functional connectivity of attentional networks.
NeuroImage, 2012

2011
Language Mediated Visual Search: The Role of Display Preview.
Proceedings of the 33th Annual Meeting of the Cognitive Science Society, 2011

Metacognitive Prompting Aids Dynamic Decision-Making.
Proceedings of the 33th Annual Meeting of the Cognitive Science Society, 2011

2007
Temporal Limitations in Multiple Target Detection in a Dynamic Monitoring Task.
Hum. Factors, 2007

2006
Detecting Transient Changes in Dynamic Displays: The More You Look, the Less You See.
Hum. Factors, 2006


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