Wataru Fujimura

According to our database1, Wataru Fujimura authored at least 6 papers between 2011 and 2014.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2014
FamiLinkTV: expanding the social value of the living room with multiplex imaging technology.
Proceedings of the 2014 Virtual Reality International Conference, 2014

2013
Manga generator: immersive posing role playing game in manga world.
Proceedings of the Virtual Reality International Conference - Laval Virtual, 2013

KinEmotion: context controllable emotional motion analysis method for interactive cartoon generator.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

2012
AccuMotion: intuitive recognition algorithm for new interactions and experiences for the post-PC era.
Proceedings of the Virtual Reality International Conference, 2012

2x3D: real time shader for simultaneous 2D/3D hybrid theater.
Proceedings of the SIGGRAPH Asia 2012 Emerging Technologies, Singapore, November 28, 2012

2011
GAMIC: exaggerated real time character animation control method for full-body gesture interaction systems.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011


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