Wei Wang

Orcid: 0000-0003-0469-4938

Affiliations:
  • University of Melbourne, Department of Mechanical Engineering, VIC, Australia


According to our database1, Wei Wang authored at least 11 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
AniFaceDiff: High-Fidelity Face Reenactment via Facial Parametric Conditioned Diffusion Models.
CoRR, 2024

When to Grow? A Fitting Risk-Aware Policy for Layer Growing in Deep Neural Networks.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

2022
(Re-)connecting with Nature in Urban Life: Engaging with Wildlife via AI-powered Wearables.
Proceedings of the MobileHCI '22: Adjunct Publication of the 24th International Conference on Human-Computer Interaction with Mobile Devices and Services, Vancouver, BC, Canada, 28 September 2022, 2022

2021
Self-Organizing Nebulous Growths for Robust and Incremental Data Visualization.
IEEE Trans. Neural Networks Learn. Syst., 2021

2020
Empowering a Creative City: Engage Citizens in Creating Street Art through Human-AI Collaboration.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
Improving MMD-GAN Training with Repulsive Loss Function.
Proceedings of the 7th International Conference on Learning Representations, 2019

HeatCraft: Designing Playful Experiences with Ingestible Sensors via Localized Thermal Stimuli.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Exploiting Gaussian assumption for improving generative models in machine learning.
PhD thesis, 2018

Assessment of Gait Characteristics in Total Knee Arthroplasty Patients Using a Hierarchical Partial Least Squares Method.
IEEE J. Biomed. Health Informatics, 2018

The Guts Game: Towards Designing Ingestible Games.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2018

HeatCraft: Playing with Ingestible Sensors via Localised Sensations.
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018


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