Willem-Paul Brinkman

Orcid: 0000-0001-8485-7092

Affiliations:
  • Delft University of Technology, The Netherlands
  • Eindhoven University of Technology, The Netherlands (PhD 2003)


According to our database1, Willem-Paul Brinkman authored at least 115 papers between 2001 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Bibliography

2024
Collaboratively Setting Daily Step Goals with a Virtual Coach: Using Reinforcement Learning to Personalize Initial Proposals.
Proceedings of the Persuasive Technology - 19th International Conference, 2024

2023
Setting Physical Activity Goals with a Virtual Coach: Vicarious Experiences, Personalization and Acceptance.
J. Medical Syst., December, 2023

Virtual reality and collaborative learning: a systematic literature review.
Frontiers Virtual Real., March, 2023

Feasibility of generating structured motivational messages for tailored physical activity coaching.
Frontiers Digit. Health, March, 2023

Reducing social diabetes distress with a conversational agent support system: a three-week technology feasibility evaluation.
Frontiers Digit. Health, March, 2023

Mandarin Chinese translation of the Artificial-Social-Agent questionnaire instrument for evaluating human-agent interaction.
Frontiers Comput. Sci., 2023

Attitudes Toward a Virtual Smoking Cessation Coach: Relationship and Willingness to Continue.
Proceedings of the Persuasive Technology - 18th International Conference, 2023

Persuading to Prepare for Quitting Smoking with a Virtual Coach: Using States and User Characteristics to Predict Behavior.
Proceedings of the 2023 International Conference on Autonomous Agents and Multiagent Systems, 2023

2022
A randomized controlled trial to pilot the efficacy of a computer-based intervention with elements of virtual reality and limited therapist assistance for the treatment of post-traumatic stress disorder.
Frontiers Digit. Health, 2022

Using a conversational agent for thought recording as a cognitive therapy task: Feasibility, content, and feedback.
Frontiers Digit. Health, 2022

The artificial-social-agent questionnaire: establishing the long and short questionnaire versions.
Proceedings of the IVA '22: ACM International Conference on Intelligent Virtual Agents, Faro, Portugal, September 6, 2022

Reusable virtual coach for smoking cessation and physical activity coaching.
Proceedings of the IVA '22: ACM International Conference on Intelligent Virtual Agents, Faro, Portugal, September 6, 2022

2021
Factors Affecting User's Behavioral Intention and Use of a Mobile-Phone-Delivered Cognitive Behavioral Therapy for Insomnia: A Small-Scale UTAUT Analysis.
J. Medical Syst., 2021

The Effect of an Adaptive Simulated Inner Voice on User's Eye-gaze Behaviour, Ownership Perception and Plausibility Judgement in Virtual Reality.
Interact. Comput., 2021

Self-identification with a Virtual Experience and Its Moderating Effect on Self-efficacy and Presence.
Int. J. Hum. Comput. Interact., 2021

Questionnaire Items for Evaluating Artificial Social Agents - Expert Generated, Content Validated and Reliability Analysed.
Proceedings of the IVA '21: ACM International Conference on Intelligent Virtual Agents, 2021

2020
Computer-Based Perspective Broadening Support for Appraisal Training: Acceptance and Effects.
Int. J. Technol. Hum. Interact., 2020

Simulated thoughts in virtual reality for negotiation training enhance self-efficacy and knowledge.
Int. J. Hum. Comput. Stud., 2020

The 19 Unifying Questionnaire Constructs of Artificial Social Agents: An IVA Community Analysis.
Proceedings of the IVA '20: ACM International Conference on Intelligent Virtual Agents, 2020

2019
Considering patient safety in autonomous e-mental health systems - detecting risk situations and referring patients back to human care.
BMC Medical Informatics Decis. Mak., 2019

A user-centred social commitment model for location sharing applications in the family life domain.
Int. J. Agent Oriented Softw. Eng., 2019

What are We Measuring Anyway?: - A Literature Survey of Questionnaires Used in Studies Reported in the Intelligent Virtual Agent Conferences.
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019

2018
Automatic Resolution of Normative Conflicts in Supportive Technology Based on User Values.
ACM Trans. Internet Techn., 2018

Socially adaptive electronic partners for improved support of children's values: An empirical study with a location-sharing mobile app.
Int. J. Child Comput. Interact., 2018

2017
Talk and Tools: the best of both worlds in mobile user interfaces for E-coaching.
Pers. Ubiquitous Comput., 2017

Renal transplant patient acceptance of a self-management support system.
BMC Medical Informatics Decis. Mak., 2017

A Therapy System for Post-Traumatic Stress Disorder Using a Virtual Agent and Virtual Storytelling to Reconstruct Traumatic Memories.
J. Medical Syst., 2017

Generating Situation-Based Motivational Feedback in a PTSD E-health System.
Proceedings of the Intelligent Virtual Agents - 17th International Conference, 2017

Virtual Reality Negotiation Training System with Virtual Cognitions.
Proceedings of the Intelligent Virtual Agents - 17th International Conference, 2017

2016
Effects of different real-time feedback types on human performance in high-demanding work conditions.
Int. J. Hum. Comput. Stud., 2016

The design of virtual audiences: Noticeable and recognizable behavioral styles.
Comput. Hum. Behav., 2016

Work content influences on cognitive task load, emotional state and performance during a simulated 520-days' Mars mission.
Comput. Hum. Behav., 2016

Improving Adherence in Automated e-Coaching - A Case from Insomnia Therapy.
Proceedings of the Persuasive Technology - 11th International Conference, 2016

2015
Human Participants in Engineering Research: Notes from a Fledgling Ethics Committee.
Sci. Eng. Ethics, 2015

Modelling environmental and cognitive factors to predict performance in a stressful training scenario on a naval ship simulator.
Cogn. Technol. Work., 2015

Home-Based Virtual Reality Exposure Therapy with Virtual Health Agent Support.
Proceedings of the Pervasive Computing Paradigms for Mental Health, 2015

An Ontology-Based Question System for a Virtual Coach Assisting in Trauma Recollection.
Proceedings of the Intelligent Virtual Agents - 15th International Conference, 2015

Design and Implementation of Home-Based Virtual Reality Exposure Therapy System with a Virtual eCoach.
Proceedings of the Intelligent Virtual Agents - 15th International Conference, 2015

2014
Characteristics of Successful Technological Interventions in Mental Resilience Training.
J. Medical Syst., 2014

Conversations with a virtual human: Synthetic emotions and human responses.
Comput. Hum. Behav., 2014

Virtual Reality Experiments Linking Social Environment and Psychosis: A Pilot Study.
Cyberpsychology Behav. Soc. Netw., 2014

A Value-Sensitive Mobile Social Application for Families and Children.
Proceedings of the Posters, 2014

Design Guidelines for a Virtual Coach for Post-Traumatic Stress Disorder Patients.
Proceedings of the Intelligent Virtual Agents - 14th International Conference, 2014

2013
Priming to Induce Paranoid Thought in a Non Clinical Population.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2013, 2013

Human perception of a conversational virtual human: an empirical study on the effect of emotion and culture.
Virtual Real., 2013

An Expressive Virtual Audiencewith Flexible Behavioral Styles.
IEEE Trans. Affect. Comput., 2013

The Effect of Priming Pictures and Videos on a Question-Answer Dialog Scenario in a Virtual Environment.
Presence Teleoperators Virtual Environ., 2013

AffectButton: A method for reliable and valid affective self-report.
Int. J. Hum. Comput. Stud., 2013

Towards estimating computer users' mood from interaction behaviour with keyboard and mouse.
Frontiers Comput. Sci., 2013

The relationship between individual characteristics and experienced presence.
Comput. Hum. Behav., 2013

A Value-Centric Model to Ground Norms and Requirements for ePartners of Children.
Proceedings of the Coordination, Organizations, Institutions, and Norms in Agent Systems IX, 2013

2012
Lessons Learned from the Development of Technological Support for PTSD Prevention: A Review.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012

Automatic Mechanisms for Measuring Subjective Unit of Discomfort.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012

Designing interfaces for explicit preference elicitation: a user-centered investigation of preference representation and elicitation process.
User Model. User Adapt. Interact., 2012

Effects of Stereoscopic Viewing on Presence, Anxiety, and Cybersickness in a Virtual Reality Environment for Public Speaking.
Presence Teleoperators Virtual Environ., 2012

Social acceptance of negotiation support systems: scenario-based exploration with focus groups and online survey.
Cogn. Technol. Work., 2012

Dynamic Facial Expression of Emotion Made Easy
CoRR, 2012

Virtual Reality Negotiation Training Increases Negotiation Knowledge and Skill.
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012

Utilizing the potential of the affected population and prevalent mobile technology during disaster response: Propositions from a literature survey.
Proceedings of the 9th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2012

Designing and evaluating a self-management support system for renal transplant patients: the first step.
Proceedings of the European Conference on Cognitive Ergonomics, 2012

Feedback to renal transplant patients in a self-management support system.
Proceedings of the European Conference on Cognitive Ergonomics, 2012

Assembling a synthetic emotion mediator for quick decision making during acute stress.
Proceedings of the European Conference on Cognitive Ergonomics, 2012

TravelThrough: a participatory-based guidance system for traveling through disaster areas.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

A virtual reality dialogue system for the treatment of social phobia.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Virtual Reality to Study Responses to Social Environmental Stressors in Individuals With and Without Psychosis.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2011, 2011

Distributed collaborative situation-map making for disaster response.
Interact. Comput., 2011

Cognitive Ergonomics for Situated Human-Automation Collaboration.
Interact. Comput., 2011

Design Considerations for Delivering E-Learning to Surgical Trainees.
Int. J. E Health Medical Commun., 2011

Do moods affect programmers' debug performance?
Cogn. Technol. Work., 2011

Validity of a Virtual Negotiation Training.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011

Internet-delivered multi-patient virtual reality exposure therapy system for the treatment of anxiety disorders.
Proceedings of the ECCE 2011, 2011

2010
Making mundane pleasures visible: mediating daily likings with lightweight technology.
Pers. Ubiquitous Comput., 2010

The therapist user interface of a virtual reality exposure therapy system in the treatment of fear of flying.
Interact. Comput., 2010

Examining the influence of service quality and secondary influence on the behavioural intention to change internet service provider.
Inf. Syst. Frontiers, 2010

Social Acceptance of Negotiation Support Systems.
Proceedings of the HCI in Work and Learning, Life and Leisure, 2010

Visual priming to improve keyword detection in free speech dialogue.
Proceedings of the ECCE 2010, 2010

Putting users' first: the importance of human-centred design in the development of mobile applications and services.
Proceedings of the ECCE 2010, 2010

The role of display technology and individual differences on presence.
Proceedings of the ECCE 2010, 2010

Effect of map sharing and confidence information in situation-map making.
Proceedings of the ECCE 2010, 2010

Cognitive engineering for technology in mental health care and rehabilitation.
Proceedings of the ECCE 2010, 2010

2009
The theoretical foundation and validity of a component-based usability questionnaire.
Behav. Inf. Technol., 2009

Getting a Grip on Emotions in Negotiations: The Possibilities of ICT.
Proceedings of the 2009 IEEE/WIC/ACM International Conference on Web Intelligence and International Conference on Intelligent Agent Technology, 2009

Design guidelines for negotiation support systems: an expert perspective using scenarios.
Proceedings of the ECCE 2009 - Designing beyond the Product - Understanding Activity and User Experience in Ubiquitous Environments, European Conference on Cognitive Ergonomics 2009, Helsinki, Finland, September 30, 2009

Does cognitive style affect student performance on a web-based course?
Proceedings of the ECCE 2009 - Designing beyond the Product - Understanding Activity and User Experience in Ubiquitous Environments, European Conference on Cognitive Ergonomics 2009, Helsinki, Finland, September 30, 2009

Collaborative situational mapping during emergency response.
Proceedings of the ECCE 2009 - Designing beyond the Product - Understanding Activity and User Experience in Ubiquitous Environments, European Conference on Cognitive Ergonomics 2009, Helsinki, Finland, September 30, 2009

Field observations of therapists conducting virtual reality exposure treatment for the fear of flying.
Proceedings of the ECCE 2009 - Designing beyond the Product - Understanding Activity and User Experience in Ubiquitous Environments, European Conference on Cognitive Ergonomics 2009, Helsinki, Finland, September 30, 2009

AffectButton: Towards a standard for dynamic affective user feedback.
Proceedings of the Affective Computing and Intelligent Interaction, 2009

2008
Component-Specific Usability Testing.
IEEE Trans. Syst. Man Cybern. Part A, 2008

Towards a Computer Interaction-Based Mood Measure Instrument.
Proceedings of the 20th Annual Workshop of the Psychology of Programming Interest Group, 2008

Multi-angle view on preference elicitation for negotiation support systems.
Proceedings of the 1st International Working Conference on Human Factors and Computational Models in Negotiation, 2008

Measuring personality from keyboard and mouse use.
Proceedings of the ECCE 2008, 2008

The affect of lecturers' attitude on students' use of an online learning environment.
Proceedings of the ECCE 2008, 2008

minimal connectedness: exploring the effects of positive messaging using mobile technology.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

HCI for technology enhanced learning.
Proceedings of the 22nd British HCI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, 2008

2007
Towards an empirical method of efficiency testing of system parts: A methodological study.
Interact. Comput., 2007

Web-Based Implementation of the Personalised System of Instruction: A Case Study of Teaching Mathematics in an Online Learning Environment.
Int. J. Web Based Learn. Teach. Technol., 2007

Using diffusion theory to determine the digital divide in e-services: two UK local-area perspectives.
Electron. Gov. an Int. J., 2007

Moods and Programmers' Performance.
Proceedings of the 19th Annual Workshop of the Psychology of Programming Interest Group, 2007

Mood independent programming.
Proceedings of the 14th European Conference on Cognitive Ergonomics: invent! explore!, 2007

What do people like?: the design of a mobile tool to harness and share positive thoughts.
Proceedings of the 14th European Conference on Cognitive Ergonomics: invent! explore!, 2007

Clever tracking user behaviour over the web: enabling researchers to respect the user.
Proceedings of the 21st British HCI Group Annual Conference on HCI 2007: HCI...but not as we know it, 2007

Design, use and experience of e-learning systems.
Proceedings of the 21st British HCI Group Annual Conference on HCI 2007: HCI...but not as we know it, 2007

2006
Development of a survey instrument to examine consumer adoption of broadband.
Ind. Manag. Data Syst., 2006

Consumer usage of broadband in British households.
Int. J. Serv. Stand., 2006

Diffusion theory and the digital divide in e-services: an empirical investigation of two local areas in the UK.
Proceedings of the Fourteenth European Conference on Information Systems, 2006

Programmer's mood and their performance.
Proceedings of the 13th Eurpoean conference on Cognitive ergonomics, 2006

Facilitating socio-pleasure as mediated by ubiquitous technology.
Proceedings of the 13th Eurpoean conference on Cognitive ergonomics, 2006

Developing an instrument to assess the impact of attitude and social norms on user selection of an interface design: a repertory grid approach.
Proceedings of the 13th Eurpoean conference on Cognitive ergonomics, 2006

Examining the Second Wave of Broadband Use: Service Quality and Secondary Influence on Continued Broadband Subscription by Residential Consumers.
Proceedings of the Connecting the Americas. 12th Americas Conference on Information Systems, 2006

2004
Avoiding Average: Recording Interaction Data to Design for Specific User Groups.
Proceedings of the Entertainment Computing, 2004

Informing intelligent environments: creating profiled user interfaces.
Proceedings of the Adjunct Proceedings of the 2nd European Union symposium on Ambient intelligence, 2004

Empirical Usability Testing in a Component-Based Environment: Improving Test Efficiency with Component-Specific Usability Measures.
Proceedings of the Engineering Human Computer Interaction and Interactive Systems, 2004

Usability Testing of Interaction Components: Taking the Message Exchange as a Measure of Usability.
Proceedings of the Computer-Aided Design of User Interfaces IV, 2004

2001
Design and evaluation of online multimedia maintenance manuals.
Behav. Inf. Technol., 2001

Usability Evaluation of Component-Based User Interfaces.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001


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