Robert D. Macredie

According to our database1, Robert D. Macredie authored at least 78 papers between 1993 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.



In proceedings 
PhD thesis 





Shared Mental Models as a Way of Managing Transparency in Complex Human-Autonomy Teaming.
Proceedings of the 14th International Joint Conference on Computer Vision, 2019

Intrusion Detection Using Transfer Learning in Machine Learning Classifiers Between Non-cloud and Cloud Datasets.
Proceedings of the Intelligent Data Engineering and Automated Learning - IDEAL 2018, 2018

How Do Older Adults View Online Health Webpages? Preliminary Results from Eye Tracking Data.
Proceedings of the Human Aspects of IT for the Aged Population. Acceptance, Communication and Participation, 2018

Investigating User responses to Mandatory IT-induced organisational changes: a pre-Implementation Study.
Proceedings of the 26th European Conference on Information Systems: Beyond Digitization, 2018

The influence of visual feedback and gender dynamics on performance, perception and communication strategies in CSCW.
Int. J. Hum.-Comput. Stud., 2017

Do (and Say) as I Say: Linguistic Adaptation in Human-Computer Dialogs.
Human-Computer Interaction, 2016

Microblogging as a mechanism for human-robot interaction.
Knowl.-Based Syst., 2014

Teaching Introductory Programming: A Quantitative Evaluation of Different Approaches.
TOCE, 2014

A Qualitative Study of Stakeholders' Perspectives on the Social Network Service Environment.
Int. J. Hum. Comput. Interaction, 2014

Reviewing and Extending the Five-User Assumption: A Grounded Procedure for Interaction Evaluation.
ACM Trans. Comput.-Hum. Interact., 2013

Are we there yet?: The role of gender on the effectiveness and efficiency of user-robot communication in navigational tasks.
ACM Trans. Comput.-Hum. Interact., 2012

The effects of individual differences and visual instructional aids on disorientation, learning performance and attitudes in a Hypermedia Learning System.
Computers in Human Behavior, 2012

A theory-grounded framework of Open Source Software adoption in SMEs.
EJIS, 2011

Editorial: Data mining for understanding user needs.
ACM Trans. Comput.-Hum. Interact., 2010

Web-based interaction: A review of three important human factors.
Int J. Information Management, 2010

Examining perceptions of agility in software development practice.
Commun. ACM, 2010

Impact of cognitive style on spatial knowledge acquisition.
Proceedings of the 2009 IEEE International Conference on Multimedia and Expo, 2009

The role of human factors in stereotyping behavior and perception of digital library users: a robust clustering approach.
User Model. User-Adapt. Interact., 2007

Evaluating the effectiveness of customers' communication experiences with online retailers - A study of e-mortgages.
Interacting with Computers, 2007

Moving face-to-face communication to Web-based systems.
Interacting with Computers, 2007

Virtual Reality, 2006

A cognitive approach to user perception of multimedia quality: An empirical investigation.
International Journal of Man-Machine Studies, 2006

Automated user modeling for personalized digital libraries.
Int J. Information Management, 2006

Navigation in hypermedia learning systems: experts vs. novices.
Computers in Human Behavior, 2006

Perceptions of Agility and Collaboration in Software Development Practice.
Proceedings of the 39th Hawaii International International Conference on Systems Science (HICSS-39 2006), 2006

Hypermedia learning and prior knowledge: domain expertise vs. system expertise.
J. Comp. Assisted Learning, 2005

Understanding the business-IT relationship.
Int J. Information Management, 2005

The assessment of usability of electronic shopping: A heuristic evaluation.
Int J. Information Management, 2005

Modeling human behavior in user-adaptive systems: Recent advances using soft computing techniques.
Expert Syst. Appl., 2005

Towards the development of a social capital approach to evaluating change management interventions.
EJIS, 2005

Exploring the role of perceived ease of use in Web-based information system usage.
Proceedings of the IEEE International Conference on Virtual Environments, 2005

Analysing the role of perceived self-efficacy in information processing for Web-based information systems.
Proceedings of the 4th IEEE International Conference on Cognitive Informatics (ICCI 2005), 2005

Usability issues of desktop virtual environment applications.
Virtual Reality, 2004

Special issue on 'Interacting with desktop virtual environments: Perception and navigation'.
Virtual Reality, 2004

Cognitive styles and users' responses to structured information representation.
Int. J. on Digital Libraries, 2004

Cognitive Modeling of Student Learning in Web-Based Instructional Programs.
Int. J. Hum. Comput. Interaction, 2004

Creating the Collaborative Organisation: The Promise of Relationship Management.
Proceedings of the 37th Hawaii International Conference on System Sciences (HICSS-37 2004), 2004

Recent Soft Computing Approaches to User Modeling in Adaptive Hypermedia.
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2004

Communication issues in requirements elicitation: a content analysis of stakeholder experiences.
Information & Software Technology, 2003

Analysing situated interaction hazards: an activity-based awareness approach.
Cognition, Technology & Work, 2003

Migrating Agile Methods to Standardized Development Practice.
IEEE Computer, 2003

Supporting Communication Practices: How the Choice of Methodologies Can Affect Requirements Elicitation.
Proceedings of the International Conference on Software Engineering Research and Practice, 2003

An Investigation of Visual Cues used to Create and Support Frames of Reference and Visual Search Tasks in Desktop Virtual Environments.
Virtual Reality, 2002

Introduction to the new usability.
ACM Trans. Comput.-Hum. Interact., 2002

Effective Communication in Requirements Elicitation: A Comparison of Methodologies.
Requir. Eng., 2002

Cognitive styles and hypermedia navigation: Development of a learning model.
JASIST, 2002

Visualizing and tracking the growth of competing paradigms: Two case studies.
JASIST, 2002

Footprints of information foragers: behaviour semantics of visual exploration.
Int. J. Hum.-Comput. Stud., 2002

Perceiving Depth in Desktop Virtual Environments: Effects of Motion Parallax and Object Placement.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001

Integrating Information Systems.
Proceedings of the Organizational Semiotics: Evolving a Science of Information Systems, 2001

Explorative Modeling for Prioritizing Liver Transplantation Waiting Lists.
Proceedings of the Proceedings 34th Annual Simulation Symposium (SS 2001), 2001

Individual differences in virtual environments - Introduction and overview.
JASIS, 2000

Assistant agents for the world wide web intelligent interface design challenges.
Interacting with Computers, 2000

The Display of Electronic Commerce within Virtual Environments.
Cognition, Technology & Work, 2000

An Evaluation of the Potential of Task Analysis in the Evolution of Interactive Work Systems.
Cognition, Technology & Work, 2000

User Environments and Individuals: Experience with Adaptive Interface Agents.
Cognition, Technology & Work, 2000

Guest Editorial: Managing Dynamic Requirements.
Requir. Eng., 1999

The Importance of Context in Information System Design: An Assessment of Participatory Design.
Requir. Eng., 1999

Beginners and programming: insights from second language learning and teaching.
EAIT, 1999

human factors in virtual environments.
Virtual Reality, 1998

Special Issue on Software Agents and Issues in Personalisation: Technology to Accomodate Individual Users.
Personal and Ubiquitous Computing, 1998

Information gathering problems in multinational banking.
J. Strategic Inf. Sys., 1998

Mediating Buyer-Seller Interactions: The Role of Agents in the Web Commerce.
Electronic Markets, 1998

Making Simulation more Accessible in Manufacturing Systems through a 'four phase' Approach.
Proceedings of the 30th conference on Winter simulation, WSC 1998, 1998

Developing a Graphical User Interface for Discrete Event Simulation.
Proceedings of the 30th conference on Winter simulation, WSC 1998, 1998

Information Gathering Problems in Multinational Banking (UK).
Proceedings of the Thirty-First Annual Hawaii International Conference on System Sciences, 1998

Understanding interorganisational systems development.
Proceedings of the Sixth European Conference on Information Systems, 1998

Software Agents and Agency: A Personal Information Management Perspective.
Personal and Ubiquitous Computing, 1997

Virtual Reality and Simulation: an Overview.
Informatica (Slovenia), 1997

Objective and Subjective Views of Knowledge and Their Implications for System Design.
AI Soc., 1997

The Four Phase Method for Modelling Complex Systems.
Proceedings of the 29th conference on Winter simulation, 1997

The effects of comments and identifier names on program comprehensibility: an experimental investigation.
J. Prog. Lang., 1996

Virtual Reality and Simulation: An Overview.
Proceedings of the 28th conference on Winter simulation, 1996

Virtual Reality, 1995

Virtual Reality, 1995

A framework for the development of information appliances.
Proceedings of the 1995 ACM symposium on applied computing, 1995

Interface engineering in an office information appliance.
Proceedings of the Human Factors in Computing Systems, 1995

Principled design guidance for the development of computer-based training materials.
PhD thesis, 1993