Yury Degtyarev

According to our database1, Yury Degtyarev authored at least 4 papers between 2015 and 2016.

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Bibliography

2016
Fusion4D: real-time performance capture of challenging scenes.
ACM Trans. Graph., 2016


2015
Outatime: Using Speculation to Enable Low-Latency Continuous Interaction for Mobile Cloud Gaming.
GetMobile Mob. Comput. Commun., 2015

Demo: Irides: Attaining Quality, Responsiveness and Mobility for Virtual Reality Head-mounted Displays.
Proceedings of the 13th Annual International Conference on Mobile Systems, 2015


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