Charles T. Loop

According to our database1, Charles T. Loop authored at least 38 papers between 1989 and 2023.

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Bibliography

2023
RGB-Only Reconstruction of Tabletop Scenes for Collision-Free Manipulator Control.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023

2022
Displacement-Invariant Cost Computation for Stereo Matching.
Int. J. Comput. Vis., 2022

RTMV: A Ray-Traced Multi-View Synthetic Dataset for Novel View Synthesis.
CoRR, 2022

2021
Neural Geometric Level of Detail: Real-Time Rendering With Implicit 3D Shapes.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

2020
Displacement-Invariant Cost Computation for Efficient Stereo Matching.
CoRR, 2020

Improving Deep Stereo Network Generalization with Geometric Priors.
CoRR, 2020

NRMVS: Non-Rigid Multi-View Stereo.
Proceedings of the IEEE Winter Conference on Applications of Computer Vision, 2020

2016
Real-Time Rendering Techniques with Hardware Tessellation.
Comput. Graph. Forum, 2016


A Closed-Form Bayesian Fusion Equation Using Occupancy Probabilities.
Proceedings of the Fourth International Conference on 3D Vision, 2016

2014
Real-time non-rigid reconstruction using an RGB-D camera.
ACM Trans. Graph., 2014

Point cloud attribute compression with graph transform.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

State of the Art Report on Real-time Rendering with Hardware Tessellation.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014

2013
Analytic displacement mapping using hardware tessellation.
ACM Trans. Graph., 2013

Real-time Collision Detection for Dynamic Hardware Tessellated Objects.
Proceedings of the 34th Annual Conference of the European Association for Computer Graphics, 2013

Real-Time High-Resolution Sparse Voxelization with Application to Image-Based Modeling.
Proceedings of the High-Performance Graphics 2013, 2013

2012
Feature-adaptive GPU rendering of Catmull-Clark subdivision surfaces.
ACM Trans. Graph., 2012

Improving the Parameterization of Approximate Subdivision Surfaces.
Comput. Graph. Forum, 2012

Efficient Evaluation of Semi-Smooth Creases in Catmull-Clark Subdivision Surfaces.
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012

2011
Effective Back-Patch Culling for Hardware Tessellation.
Proceedings of the 16th International Workshop on Vision, Modeling, and Visualization, 2011

2010
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing.
Comput. Graph. Forum, 2010

Data-parallel Micropolygon Rasterization.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010

2009
Approximating subdivision surfaces with Gregory patches for hardware tessellation.
ACM Trans. Graph., 2009

Real-time view-dependent rendering of parametric surfaces.
Proceedings of the 2009 Symposium on Interactive 3D Graphics, 2009

2008
Approximating Catmull-Clark subdivision surfaces with bicubic patches.
ACM Trans. Graph., 2008

<i>G</i><sup>2</sup> Tensor Product Splines over Extraordinary Vertices.
Comput. Graph. Forum, 2008

2006
Real-time GPU rendering of piecewise algebraic surfaces.
ACM Trans. Graph., 2006

2005
Resolution independent curve rendering using programmable graphics hardware.
ACM Trans. Graph., 2005

2004
Second Order Smoothness over Extraordinary Vertices.
Proceedings of the Second Eurographics Symposium on Geometry Processing, 2004

2003
Quad/Triangle Subdivision.
Comput. Graph. Forum, 2003

2002
Bounded curvature triangle mesh subdivision with the convex hull property.
Vis. Comput., 2002

2001
Estimating the Fundamental Matrix by Transforming Image Points in Projective Space.
Comput. Vis. Image Underst., 2001

1999
Computing Rectifying Homographies for Stereo Vision.
Proceedings of the 1999 Conference on Computer Vision and Pattern Recognition (CVPR '99), 1999

1994
A G1 triangular spline surface of arbitrary topological type.
Comput. Aided Geom. Des., 1994

Smooth spline surfaces over irregular meshes.
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994

1992
8. A Survey of Parametric Scattered Data Fitting Using Triangular Interpolants.
Proceedings of the Curve and Surface Design, 1992

1990
Generalized B-spline surfaces of arbitrary topology.
Proceedings of the 17th Annual Conference on Computer Graphics and Interactive Techniques, 1990

1989
A multisided generalization of Bézier surfaces.
ACM Trans. Graph., 1989


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