Ziming Li

Orcid: 0000-0003-4302-9949

Affiliations:
  • Rochester Institute of Technology, NY, USA


According to our database1, Ziming Li authored at least 11 papers between 2022 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2025
Exploring Large Language Model-Driven Agents for Environment-Aware Spatial Interactions and Conversations in Virtual Reality Role-Play Scenarios.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2025

Exploring One Handed Signing During Driving for Interacting with In-vehicle Systems for Deaf and Hard of Hearing Drivers.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2025

Exploring the Efficacy of a Chatbot Training Application in Alleviating Graduate Students' Public-Speaking Anxiety During Q&A.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2025

Generative Role-Play Communication Training in Virtual Reality for Autistic Individuals: A Study on Job Coach Experiences in Vocational Training Programs.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025

2024
Exploring the SoundVizVR Plugin in the Development of Sound-Accessible Virtual Reality Games: Insights from Game Developers and Players.
ACM Trans. Access. Comput., December, 2024

Haptic2FA: Haptics-Based Accessible Two-Factor Authentication for Blind and Low Vision People.
Proc. ACM Hum. Comput. Interact., 2024

Exploring the Use of Large Language Model-Driven Chatbots in Virtual Reality to Train Autistic Individuals in Job Communication Skills.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

SoundHapticVR: Head-Based Spatial Haptic Feedback for Accessible Sounds in Virtual Reality for Deaf and Hard of Hearing Users.
Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility, 2024

2023
Haptic-Captioning: Using Audio-Haptic Interfaces to Enhance Speaker Indication in Real-Time Captions for Deaf and Hard-of-Hearing Viewers.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Exploring the Use of the SoundVizVR Plugin with Game Developers in the Development of Sound-Accessible Virtual Reality Games.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
SoundVizVR: Sound Indicators for Accessible Sounds in Virtual Reality for Deaf or Hard-of-Hearing Users.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022


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