Aaron Johnson

This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.

Bibliography

2022
Differentially Private Maximal Information Coefficients.
Proceedings of the International Conference on Machine Learning, 2022

2021
Consistency of the Maximal Information Coefficient Estimator.
CoRR, 2021

2020
Editors' Introduction.
Proc. Priv. Enhancing Technol., 2020

Visualizing and Predicting Culex Tarsalis Trapcounts for West Nile Virus (WNV) Disease Incidence using Machine Learning Models.
Proceedings of the 2020 IEEE International Conference on Electro Information Technology, 2020

2018
Authentic Problem-Based Learning with Augmented Reality.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

2015
CI-Spy: Designing A Mobile Augmented Reality System for Scaffolding Historical Inquiry Learning.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015

WebScalding: A Framework for Big Data Web Services.
Proceedings of the First IEEE International Conference on Big Data Computing Service and Applications, 2015

Computational Objectivity in Depression Assessment for Unstructured Large Datasets.
Proceedings of the 15th IEEE International Conference on Computer and Information Technology, 2015

Two Case Studies Based on Large Unstructured Sets.
Proceedings of the Big-Data Analytics and Cloud Computing, 2015

2014
The smartphone-enabled DMM.
IEEE Instrum. Meas. Mag., 2014

Balancing Fun and Learning in a Serious Game Design.
Int. J. Game Based Learn., 2014

[Poster] CI-Spy: Using mobile-AR for scaffolding historical inquiry learning.
Proceedings of the 2014 IEEE International Symposium on Mixed and Augmented Reality, 2014

kNN-based adaptive virtual reality game system.
Proceedings of 11th IEEE International Conference on Networking, Sensing and Control, 2014

2013
Serious Game Design: Motivating Students through a Balance of Fun and Learning.
Proceedings of the 5th International Conference on Games and Virtual Worlds for Serious Applications, 2013

2008
Online and Offline Selling in Limit Order Markets.
Proceedings of the Internet and Network Economics, 4th International Workshop, 2008

Elicited Imitation as an Oral Proficiency Measure with ASR Scoring.
Proceedings of the International Conference on Language Resources and Evaluation, 2008


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