Eric D. Ragan

Orcid: 0000-0002-7192-3457

Affiliations:
  • University of Florida, USA


According to our database1, Eric D. Ragan authored at least 86 papers between 2009 and 2023.

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Bibliography

2023
Evaluating Graphical Perception of Visual Motion for Quantitative Data Encoding.
IEEE Trans. Vis. Comput. Graph., December, 2023

Explainable Activity Recognition in Videos using Deep Learning and Tractable Probabilistic Models.
ACM Trans. Interact. Intell. Syst., December, 2023

The Influence of Visual Provenance Representations on Strategies in a Collaborative Hand-off Data Analysis Scenario.
IEEE Trans. Vis. Comput. Graph., 2023

CaptainCook4D: A dataset for understanding errors in procedural activities.
CoRR, 2023

2022
On the Importance of User Backgrounds and Impressions: Lessons Learned from Interactive AI Applications.
ACM Trans. Interact. Intell. Syst., December, 2022

Effects of a Block-Based Scaffolded Tool on Students' Introduction to Hierarchical Data Structures.
IEEE Trans. Educ., 2022

StoryFacets: A design study on storytelling with visualizations for collaborative data analysis.
Inf. Vis., 2022

An Empirical Study on the Relationship Between the Number of Coordinated Views and Visual Analysis.
CoRR, 2022

DETOXER: A Visual Debugging Tool With Multiscope Explanations for Temporal Multilabel Classification.
IEEE Computer Graphics and Applications, 2022

Strafing Gain: Redirecting Users One Diagonal Step at a Time.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

2021
SplitStreams: A Visual Metaphor for Evolving Hierarchies.
IEEE Trans. Vis. Comput. Graph., 2021

A Multidisciplinary Survey and Framework for Design and Evaluation of Explainable AI Systems.
ACM Trans. Interact. Intell. Syst., 2021

Identifying and prioritizing benefits and risks of using privacy-enhancing software through participatory design: a nominal group technique study with patients living with chronic conditions.
J. Am. Medical Informatics Assoc., 2021

Anchoring Bias Affects Mental Model Formation and User Reliance in Explainable AI Systems.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021

Quantitative Evaluation of Machine Learning Explanations: A Human-Grounded Benchmark.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021

The Effects of Virtual Avatar Visibility on Pointing Interpretation by Observers in 3D Environments.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021

Machine Learning Explanations to Prevent Overtrust in Fake News Detection.
Proceedings of the Fifteenth International AAAI Conference on Web and Social Media, 2021

2020
Scene Transitions and Teleportation in Virtual Reality and the Implications for Spatial Awareness and Sickness.
IEEE Trans. Vis. Comput. Graph., 2020

Investigating Force-Feedback in Mid-Air Sketching of Multi-Planar Three-Dimensional Curve-Soups.
J. Comput. Inf. Sci. Eng., 2020

Don't Explain without Verifying Veracity: An Evaluation of Explainable AI with Video Activity Recognition.
CoRR, 2020

Review visual attention and spatial memory in building inspection: Toward a cognition-driven information system.
Adv. Eng. Informatics, 2020

Subtle Gaze Direction with Asymmetric Field-of-View Modulation in Headworn Virtual Reality.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Detection of Scaled Hand Interactions in Virtual Reality: The Effects of Motion Direction and Task Complexity.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

Determining Detection Thresholds for Fixed Positional Offsets for Virtual Hand Remapping in Virtual Reality.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

The Role of Domain Expertise in User Trust and the Impact of First Impressions with Intelligent Systems.
Proceedings of the Eighth AAAI Conference on Human Computation and Crowdsourcing, 2020

Soliciting Human-in-the-Loop User Feedback for Interactive Machine Learning Reduces User Trust and Impressions of Model Accuracy.
Proceedings of the Eighth AAAI Conference on Human Computation and Crowdsourcing, 2020

Investigating the Importance of First Impressions and Explainable AI with Interactive Video Analysis.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Micro-entries: Encouraging Deeper Evaluation of Mental Models Over Time for Interactive Data Systems.
Proceedings of the IEEE Workshop on Evaluation and Beyond, 2020

Empirical Study of Focus-Plus-Context and Aggregation Techniques for the Visualization of Streaming Data.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

Preserving Contextual Awareness during Selection of Moving Targets in Animated Stream Visualizations.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

2019
Situ: Identifying and Explaining Suspicious Behavior in Networks.
IEEE Trans. Vis. Comput. Graph., 2019

Open Issues in Combating Fake News: Interpretability as an Opportunity.
CoRR, 2019

Analytic Provenance in Practice: The Role of Provenance in Real-World Visualization and Data Analysis Environments.
IEEE Computer Graphics and Applications, 2019

XFake: Explainable Fake News Detector with Visualizations.
Proceedings of the World Wide Web Conference, 2019

Redirecting View Rotation in Immersive Movies with Washout Filters.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Design and evaluation of a scaffolded block-based learning environment for hierarchical data structures.
Proceedings of the 2019 IEEE Symposium on Visual Languages and Human-Centric Computing, 2019

Enhancing Privacy through an Interactive On-demand Incremental Information Disclosure Interface: Applying Privacy-by-Design to Record Linkage.
Proceedings of the Fifteenth Symposium on Usable Privacy and Security, 2019

Explainable Activity Recognition in Videos.
Proceedings of the Joint Proceedings of the ACM IUI 2019 Workshops co-located with the 24th ACM Conference on Intelligent User Interfaces (ACM IUI 2019), 2019

Detecting Changes in User Behavior to Understand Interaction Provenance during Visual Data Analysis.
Proceedings of the Joint Proceedings of the ACM IUI 2019 Workshops co-located with the 24th ACM Conference on Intelligent User Interfaces (ACM IUI 2019), 2019

The Effects of Meaningful and Meaningless Explanations on Trust and Perceived System Accuracy in Intelligent Systems.
Proceedings of the Seventh AAAI Conference on Human Computation and Crowdsourcing, 2019

Effects of Character Guide in Immersive Virtual Reality Stories.
Proceedings of the Virtual, Augmented and Mixed Reality. Multimodal Interaction, 2019

Designing Educational Virtual Environments for Construction Safety: A Case Study in Contextualizing Incident Reports and Engaging Learners.
Proceedings of the Virtual, Augmented and Mixed Reality. Applications and Case Studies, 2019

2018
Evaluating Interactive Graphical Encodings for Data Visualization.
IEEE Trans. Vis. Comput. Graph., 2018

Evaluating Remapped Physical Reach for Hand Interactions with Passive Haptics in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2018

Combating Fake News with Interpretable News Feed Algorithm.
CoRR, 2018

A Survey of Evaluation Methods and Measures for Interpretable Machine Learning.
CoRR, 2018

ProvThreads: Analytic Provenance Visualization and Segmentation.
CoRR, 2018

Analytic Provenance Datasets: A Data Repository of Human Analysis Activity and Interaction Logs.
CoRR, 2018

A Human-Grounded Evaluation Benchmark for Local Explanations of Machine Learning.
CoRR, 2018

Pop the Feed Filter Bubble: Making Reddit Social Media a VR Cityscape.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Evaluating joystick control for view rotation in virtual reality with continuous turning, discrete turning, and field-of-view reduction.
Proceedings of the 3rd International Workshop on Interactive and Spatial Computing, 2018

Physical hand interaction for controlling multiple virtual objects in virtual reality.
Proceedings of the 3rd International Workshop on Interactive and Spatial Computing, 2018

Balancing Privacy and Information Disclosure in Interactive Record Linkage with Visual Masking.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Using Animation to Alleviate Overdraw in Multiclass Scatterplot Matrices.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Amplified Head Rotation in Virtual Reality and the Effects on 3D Search, Training Transfer, and Spatial Orientation.
IEEE Trans. Vis. Comput. Graph., 2017

Guided head rotation and amplified head rotation: Evaluating semi-natural travel and viewing techniques in virtual reality.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Contextualizing construction accident reports in virtual environments for safety education.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Towards understanding scene transition techniques in immersive 360 movies and cinematic experiences.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Simulating anthropomorphic upper body actions in virtual reality using head and hand motion data.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Coordinating attention and cooperation in multi-user virtual reality narratives.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Subjective Evaluation of Tactile Fidelity for Single-Finger and Whole-Hand Touch Gestures.
Proceedings of the Virtual, Augmented and Mixed Reality, 2017

Redirected reach in virtual reality: Enabling natural hand interaction at multiple virtual locations with passive haptics.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017

2016
Characterizing Provenance in Visualization and Data Analysis: An Organizational Framework of Provenance Types and Purposes.
IEEE Trans. Vis. Comput. Graph., 2016

2015
Effects of Field of View and Visual Complexity on Virtual Reality Training Effectiveness for a Visual Scanning Task.
IEEE Trans. Vis. Comput. Graph., 2015

A modified tactile brush algorithm for complex touch gestures.
Proceedings of the 2015 IEEE Virtual Reality, 2015

A Collaborative Web-Based Environmental Data Visualization and Analysis Framework.
Proceedings of the 3rd Workshop on Visualisation in Environmental Sciences, 2015

CI-Spy: Designing A Mobile Augmented Reality System for Scaffolding Historical Inquiry Learning.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015

Evaluating How Level of Detail of Visual History Affects Process Memory.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Unregulated use of laptops over time in large lecture classes.
Comput. Educ., 2014

[Poster] CI-Spy: Using mobile-AR for scaffolding historical inquiry learning.
Proceedings of the 2014 IEEE International Symposium on Mixed and Augmented Reality, 2014

Evaluation methodology for comparing memory and communication of analytic processes in visual analytics.
Proceedings of the Fifth Workshop on Beyond Time and Errors: Novel Evaluation Methods for Visualization, 2014

2013
Studying the Effects of Stereo, Head Tracking, and Field of Regard on a Small-Scale Spatial Judgment Task.
IEEE Trans. Vis. Comput. Graph., 2013

The effects of display fidelity, visual complexity, and task scope on spatial understanding of 3D graphs.
Proceedings of the Graphics Interface 2013, 2013

2012
Supporting cognitive processing with spatial information presentations in virtual environments.
Virtual Real., 2012

Questioning naturalism in 3D user interfaces.
Commun. ACM, 2012

The effects of virtual character animation on spatial judgments.
Proceedings of the 2012 IEEE Virtual Reality, 2012

The effects of navigational control and environmental detail on learning in 3D virtual environments.
Proceedings of the 2012 IEEE Virtual Reality, 2012

Trade-Offs Related to Travel Techniques and Level of Display Fidelity in Virtual Data-Analysis Environments.
Proceedings of the JVRC12: Joint Virtual Reality Conference of ICAT - EGVE, 2012

How spatial layout, interactivity, and persistent visibility affect learning with large displays.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Collaborative navigation in virtual search and rescue.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012

2011
Considerations for the use of commercial video games in controlled experiments.
Entertain. Comput., 2011

The effects of spatial layout and view control on cognitive processing.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
The Effects of Higher Levels of Immersion on Procedure Memorization Performance and Implications for Educational Virtual Environments.
Presence Teleoperators Virtual Environ., 2010

2009
Simulation of AugmentedReality Systems in Purely Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009

Higher Levels of Immersion Improve Procedure Memorization Performance.
Proceedings of the Joint Virtual Reality Conference of EGVE, 2009

Easing Team Politics in Agile Usability: A Concept Mapping Approach.
Proceedings of the 2009 Agile Conference, Chicago, IL, USA, 24-28 August 2009, 2009


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