Alexander Bornik

Orcid: 0000-0002-4736-7024

According to our database1, Alexander Bornik authored at least 30 papers between 2001 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2022
3D Visualization Techniques for Analysis and Archaeological Interpretation of GPR Data.
Remote. Sens., 2022

2018
Integrated Volume Visualisation of Archaeological Ground Penetrating Radar Data.
Proceedings of the GCH 2018, 2018

2017
Dynamic Label Placement for Forensic Case Visualization.
Proceedings of the 19th Eurographics Conference on Visualization, 2017

2013
Memory Efficient 3D Integral Volumes.
Proceedings of the 2013 IEEE International Conference on Computer Vision Workshops, 2013

2012
Forensic-Case Analysis: From 3D Imaging to Interactive Visualization.
IEEE Computer Graphics and Applications, 2012

Clustered Deep Shadow Maps for Integrated Polyhedral and Volume Rendering.
Proceedings of the Advances in Visual Computing - 8th International Symposium, 2012

2010
Gaze-directed ubiquitous interaction using a Brain-Computer Interface.
Proceedings of the 1st Augmented Human International Conference, 2010

2009
Ray casting of multiple volumetric datasets with polyhedral boundaries on manycore GPUs.
ACM Trans. Graph., 2009

Comparison and Evaluation of Methods for Liver Segmentation From CT Datasets.
IEEE Trans. Medical Imaging, 2009

2006
Liver Surgery Planning Using Virtual Reality.
IEEE Computer Graphics and Applications, 2006

Interactive editing of segmented volumetric datasets in a hybrid 2D/3D virtual environment.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2006

Spatial Analysis Tools for Virtual Reality-based Surgical Planning.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2006

A Hybrid User Interface for Manipulation of Volumetric Medical Data.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2006

2005
Constructing Smooth Non-Manifold Meshes of Multi-Labeled Volumetric Datasets.
Proceedings of the 13-th International Conference in Central Europe on Computer Graphics, 2005

Reconstruction and Representation of Tubular Structures using Simplex Meshes.
Proceedings of the 13-th International Conference in Central Europe on Computer Graphics, 2005

Spatial Measurements for Medical Augmented Reality.
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005

Consistent Mesh Generation for Non-binary Medical Datasets.
Proceedings of the Bildverarbeitung für die Medizin 2005, Algorithmen - Systeme, 2005

Simplex-Mesh Based Surface Reconstruction and Representation of Tubular Structures.
Proceedings of the Bildverarbeitung für die Medizin 2005, Algorithmen - Systeme, 2005

2004
User-Centric Transfer Function Specification in Augmented Reality.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004

Liver segment approximation in CT data for surgical resection planning.
Proceedings of the Medical Imaging 2004: Image Processing, 2004

Tools for augmented-reality-based liver resection planning.
Proceedings of the Medical Imaging 2004: Visualization, 2004

Augmented-reality-based segmentation refinement.
Proceedings of the Medical Imaging 2004: Visualization, 2004

Augmented Reality Based Measurement Tools for Liver Surgery Planning.
Proceedings of the Bildverarbeitung für die Medizin 2004, Algorithmen - Systeme, 2004

2003
Efficient volume measurement using voxelization.
Proceedings of the 19th Spring Conference on Computer Graphics, 2003

Computer-aided liver surgery planning: an augmented reality approach.
Proceedings of the Medical Imaging 2003: Visualization, 2003

Beyond Image Quality Comparison.
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003

Computer Aided Liver Surgery Planning Based on Augmented Reality Techniques.
Proceedings of the Bildverarbeitung für die Medizin 2003, Algorithmen - Systeme, 2003

2002
Texture Minification using Quad-trees and Fipmaps.
Proceedings of the 23rd Annual Conference of the European Association for Computer Graphics, 2002

2001
High-quality texture reconstruction from multiple views.
Comput. Animat. Virtual Worlds, 2001

Multiresolution Texture for Photorealistic Rendering.
Proceedings of the 17th Spring Conference on Computer Graphics, 2001


  Loading...