Pierre Bénard

Orcid: 0000-0002-2846-1955

According to our database1, Pierre Bénard authored at least 28 papers between 2007 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Online presence:

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Bibliography

2023
Efficient Interpolation of Rough Line Drawings.
Comput. Graph. Forum, October, 2023

Non-linear Rough 2D Animation using Transient Embeddings.
Comput. Graph. Forum, May, 2023

ConTesse: Accurate Occluding Contours for Subdivision Surfaces.
ACM Trans. Graph., February, 2023

2022
A massively parallel accurate conservative level set algorithm for simulating turbulent atomization on adaptive unstructured grids.
J. Comput. Phys., 2022

2021
A time-independent deformer for elastic contacts.
ACM Trans. Graph., 2021

ConTesse: Accurate Occluding Contours for Smooth Surfaces.
CoRR, 2021

Coherent Mark-based Stylization of 3D Scenes at the Compositing Stage.
Comput. Graph. Forum, 2021

2020
A Time-independent Deformer for Elastic-rigid Contacts.
Proc. ACM Comput. Graph. Interact. Tech., 2020

Stroke Synthesis for Inbetweening of Rough Line Animations.
Proceedings of the 28th Pacific Conference on Computer Graphics and Applications, 2020

2019
Line Drawings from 3D Models: A Tutorial.
Found. Trends Comput. Graph. Vis., 2019

2018
A View-Dependent Metric for Patch-Based LOD Generation 8 Selection.
Proc. ACM Comput. Graph. Interact. Tech., 2018

Line Drawings from 3D Models.
CoRR, 2018

MNPR: a framework for real-time expressive non-photorealistic rendering of 3D computer graphics.
Proceedings of the 7th Joint Symposium on Computational Aesthetics, 2018

2017
Example-based expressive animation of 2D rigid bodies.
ACM Trans. Graph., 2017

Direct 3D stylization pipelines.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Edge- and substrate-based effects for watercolor stylization.
Proceedings of the 15th International Symposium on Non-Photorealistic Animation and Rendering, 2017

2016
Multi-Resolution Meshes for Feature-Aware Hardware Tessellation.
Comput. Graph. Forum, 2016

2014
Computing smooth surface contours with accurate topology.
ACM Trans. Graph., 2014

2013
Stylizing animation by example.
ACM Trans. Graph., 2013

Temporally Coherent Video Stylization.
Proceedings of the Image and Video-Based Artistic Stylisation, 2013

2012
Active strokes: coherent line stylization for animated 3D models.
Proceedings of the 10th International Symposium on Non-Photorealistic Animation and Rendering, 2012

2011
State-of-the-Art Report on Temporal Coherence for Stylized Animations.
Comput. Graph. Forum, 2011

2010
A Dynamic Noise Primitive for Coherent Stylization.
Comput. Graph. Forum, 2010

NPR Gabor noise for coherent stylization.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Self-similar texture for coherent line stylization.
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering, 2010

2009
Dynamic solid textures for real-time coherent stylization.
Proceedings of the 2009 Symposium on Interactive 3D Graphics, 2009

Quality assessment of fractalized NPR textures: a perceptual objective metric.
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, 2009

2007
Parallel CFD Analysis of Conjugate Heat Transfer in a Dry Type Transformer.
Proceedings of the Conference Record of the 2007 IEEE Industry Applications Conference Forty-Second IAS Annual Meeting, 2007


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