Andrés Adolfo Navarro Newball

Orcid: 0000-0002-4231-8661

According to our database1, Andrés Adolfo Navarro Newball authored at least 18 papers between 2003 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
PotteryVR: virtual reality pottery.
Vis. Comput., 2022

Role of Intricate Pottery Visualization in Ceramic Manufacturing.
IEEE Computer Graphics and Applications, 2022

2021
VIA: A Virtual Informative Assistant for Smart Tourism.
Proceedings of the Smart Cities - 4th Ibero-American Congress, 2021

Creative Technologies - From VR and Art Aesthetics to Form and Function.
Proceedings of the International Conference on Cyberworlds, 2021

Experimental Evaluation of Virtual Pottery Systems.
Proceedings of the International Conference on Cyberworlds, 2021

2020
Reimaging the Book ... Again! A New Framework for Smart Books Using Digital Twins Technology.
Proceedings of the Smart Cities - Third Ibero-American Congress, 2020

2019
Hypermedia Narrative as a Tool for Serious Games.
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019

A Comparative Analysis of Game Engines to Develop Core Assets for a Software Product Line of Mini-Games.
Proceedings of the Reuse in the Big Data Era, 2019

Prototyping an Augmented Reality Maintenance and Repairing System for a Deep Well Vertical Turbine Pump.
Proceedings of the International Conference on Electronics, Communications and Computers, 2019

A Software Architecture for Integrating Augmented Reality to a Board Game for Water Source Care Awareness.
Proceedings of the XXII Iberoamerican Conference on Software Engineering, 2019

2018
Gamification Strategies for an Introductory Algorithms and Programming Course.
Proceedings of the E-Learning and Games - 12th International Conference, 2018

2016
Gesture based human motion and game principles to aid understanding of science and cultural practices.
Multim. Tools Appl., 2016

MEseum: Personalized Experience with Narrative Visualization for Museum Visitors.
Proceedings of the Human-Computer Interaction. Novel User Experiences, 2016

2014
Talking to Teo: Video game supported speech therapy.
Entertain. Comput., 2014

2009
Object Interaction Using Tabulated Spheres Subsets.
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2009

2007
Development of an Interactive Module to Enhance and Understand Cavity Navigation.
Proceedings of the Medicine Meets Virtual Reality 15, 2007

2003
Virtual surgical tele-simulations in ophthalmology.
Proceedings of the CARS 2003. Computer Assisted Radiology and Surgery. Proceedings of the 17th International Congress and Exhibition, 2003

A Virtual surgical telesimulation in micrographic dermatologic surgery.
Proceedings of the CARS 2003. Computer Assisted Radiology and Surgery. Proceedings of the 17th International Congress and Exhibition, 2003


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