Andrew C. Scott
According to our database1, Andrew C. Scott authored at least 35 papers between 1988 and 2019.
Legend:Book In proceedings Article PhD thesis Other
Getafix: learning to fix bugs automatically.
Getafix: Learning to fix bugs automatically.
Identifying Security Challenges in Renewable Energy Systems: A Wind Turbine Case Study.
Proceedings of the Tenth ACM International Conference on Future Energy Systems, 2019
Stochastic Deep Compressive Sensing for the Reconstruction of Diffusion Tensor Cardiac MRI.
Proceedings of the Medical Image Computing and Computer Assisted Intervention - MICCAI 2018, 2018
A Holistic Capstone Experience: Beyond Technical Ability.
Proceedings of the 18th Annual Conference on Information Technology Education and the 6th Annual Conference on Research in Information Technology, 2017
How software works: Computational thinking and ethics before CS1.
Proceedings of the 2016 IEEE Frontiers in Education Conference, 2016
O-Charts: Towards an effective toolkit for teaching time complexity.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015
A Perspective on Defining the Collective Adaptive Systems Problem.
Proceedings of the Eighth IEEE International Conference on Self-Adaptive and Self-Organizing Systems Workshops, 2014
A Survey of MAC Protocols for Mission-Critical Applications in Wireless Sensor Networks.
IEEE Communications Surveys and Tutorials, 2012
Dimensioning of Time-Critical WSNs - Theory, Implementation and Evaluation.
The Great Plains Environment for Network Innovation (GpENI): A Programmable Testbed for Future Internet Architecture Research.
Proceedings of the Testbeds and Research Infrastructures. Development of Networks and Communities, 2010
Towards multiprocessor sensor nodes.
Proceedings of the 6th Workshop on Hot Topics in Embedded Networked Sensors, 2010
Debt and deficit fluctuations and the structure of bond markets.
J. Economic Theory, 2009
Implementation of a MAC Protocol for QoS Support in Wireless Sensor Networks.
Proceedings of the Seventh Annual IEEE International Conference on Pervasive Computing and Communications, 2009
Progranimate - A Web Enabled Algorithmic Problem Solving Application.
Proceedings of the 2008 International Conference on E-Learning, 2008
A highly flexible service composition framework for real-life networks.
Computer Networks, 2006
Mobile 4-in-6: a novel IPv4 / IPv6 transitioning mechanism for mobile hosts.
Proceedings of the IEEE Wireless Communications and Networking Conference, 2005
On Self-organising Diagnostics in Impact Sensing Networks.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2005
Gaming, Fine Art, and Familiar Strangers.
IEEE Pervasive Computing, 2004
A Framework for Developing Mobile Network Services.
Proceedings of the Active Networks, IFIP TC6 6th International Working Conference, 2004
Six in the city: introducing Real Tournament - a mobile IPv6 based context-aware multiplayer game.
Proceedings of the 2nd Workshop on Network and System Support for Games, 2003
Active Routers in Action: Evaluation of the LARA++ Active Router Architecture in a Real-Life Network.
Proceedings of the Active Networks, IFIP TC6 5th International Workshop, 2003
On Demand Network Level Service Deployment in Ad Hoc Networks.
Proceedings of the Personal Wireless Communications, IFIP-TC6 8th International Conference, 2003
Flexible, Dynamic, and Scalable Service Composition for Active Routers.
Proceedings of the Active Networks, IFIP-TC6 4th International Working Conference, 2002
An Access Control Architecture for Microcellular Wireless IPv6 Networks.
Proceedings of the 26th Annual IEEE Conference on Local Computer Networks (LCN 2001), 2001
Component-Based Active Network Architecture.
Proceedings of the Sixth IEEE Symposium on Computers and Communications (ISCC 2001), 2001
An Access Control Architecture for Metropolitan Area Wireless Networks.
Proceedings of the Interactive Distributed Multimedia Systems, 2001
Active Component Driven Network Handoff for Mobile Multimedia Systems.
Proceedings of the Interactive Distributed Multimedia Systems and Telecommunication Services, 2000
LARA: A Prototype System for Supporting High Performance Active Networking.
Proceedings of the Active Networks, First International Working Conference, 1999
Design of an Agent-Based, Multi-user Scheduling Implementation.
Proceedings of the Multi-Agent Systems: Theories, 1998
Quality-of-Service Support for Multimedia Applications.
IEEE MultiMedia, 1996
Proceedings of the ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH 1996, 1996
A Mini-Cell Architecture for Networked Multimedia Workstations.
Proceedings of the International Conference on Multimedia Computing and Systems, 1994
A Network Interface Unit to Support Continuous Media.
IEEE Journal on Selected Areas in Communications, 1993
Graphical and iconic programming languages for distributed process control: an object oriented approach.
Proceedings of the IEEE Workshop on Visual Languages, 1988