Ernest A. Edmonds

Affiliations:
  • University of Technology, Sydney, Creativity and Cognition Studios (CCS), Australia
  • Loughborough University, Leicestershire, UK


According to our database1, Ernest A. Edmonds authored at least 156 papers between 1969 and 2022.

Collaborative distances:

Timeline

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Bibliography

2022
A chronology of SIGCHI conferences: 1983 to 2022.
Interactions, 2022

2021
EVA London 2021: Keynote summaries.
Proceedings of the Electronic Visualisation and the Arts, 2021

C&C Past, Present and Future.
Proceedings of the 13th ACM SIGCHI Conference on Creativity and Cognition, 2021

2020
A journey from abstract film to concrete interaction.
Digit. Creativity, 2020

H Space: Interactive Augmented Reality Art.
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020

2019
From rituals to magic: Interactive art and HCI of the past, present, and future.
Int. J. Hum. Comput. Stud., 2019

Art and Code: Programming as a Medium.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2019

Evolving Installations: "Shaping Space".
Proceedings of the Museums and Digital Culture, New Perspectives and Research., 2019

2018
The Art of Interaction: What HCI Can Learn from Interactive Art
Synthesis Lectures on Human-Centered Informatics, Morgan & Claypool Publishers, ISBN: 978-3-031-02222-7, 2018

What has Art Got to do With It?
Proceedings of the 2018 ACM Multimedia Conference on Multimedia Conference, 2018

Constructs: Conducts.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Lifetime achievement award in digital art.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Shaping Form S17.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

SIGCHI Lifetime Practice Award Talk - Creatively Crossing Boundaries.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Generative Art: A Semiotic Exchange.
Proceedings of the Conversations Around Semiotic Engineering, 2017

2016
Art.CHI II: Digital Art in a Post-Digital World.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Tango Apart: Moving Together.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Towards Personalized Interfaces for Mobile Applications Using a Natural Text-Based Interaction.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015

The Art.CHI Gallery: An Embodied Iterative Curation Experience.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Art.CHI.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Art and interaction SIG: cataloging the digital arts.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Curating the digital: spaces for art and interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Human Computer Interaction, Art and Experience.
Proceedings of the Interactive Experience in the Digital Age, Evaluating New Art Practice, 2014

Evaluation in Public Art: The Light Logic Exhibition.
Proceedings of the Interactive Experience in the Digital Age, Evaluating New Art Practice, 2014

2013
From Communications Game to Cities Tango.
Int. J. Creative Comput., 2013

Representational systems with tangible and graphical elements.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

Shaping Form Sussex (the movie).
Proceedings of the Electronic Visualisation and the Arts, 2013

Digital arts: did you feel that?
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

ColourNet: a system of interactive and interacting digital artworks.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
The planning and experience of time and space in three gestural media: theatre, film and interactive film.
Int. J. Arts Technol., 2012

Collaboration and Community: Foreword.
Digit. Creativity, 2012

Emergent participant interaction.
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012

Articulating lines of research in digital arts, HCI, and interaction (invited SIG).
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

The arts, HCI, and innovation policy discourse: invited panel.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Art, Interaction and Engagement.
Proceedings of the 15th International Conference on Information Visualisation, 2011

Digital arts and interaction (invited).
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

The HCI researcher as artist and designer: approaches to creativity and distance.
Proceedings of the 8th Conference on Creativity & Cognition, 2011

2010
A method for visualising possible contexts.
Int. J. Adv. Intell. Paradigms, 2010

The art of interaction.
Digit. Creativity, 2010

AUXie: initial evaluation of a blind-accessible virtual museum tour.
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010

Beyond abstract film: constructivist digital time.
Proceedings of the Electronic Visualisation and the Arts, 2010

2009
Artist, evaluator and curator: three viewpoints on interactive art, evaluation and audience experience.
Digit. Creativity, 2009

What is generative art?
Digit. Creativity, 2009

Open in art, nature and emergence.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009

Designing for Conversational Interaction.
Proceedings of the 9th International Conference on New Interfaces for Musical Expression, 2009

Our Content: Generative Montage Methods for Multimedia Data.
Proceedings of the Fourth International Conference on Internet and Web Applications and Services, 2009

New constructs in Art: Structure, Time, Correspondences and Interaction.
Proceedings of the Electronic Visualisation and the Arts, 2009

Words on the Creativity and Cognition Studios contribution.
Proceedings of the Computational Creativity: An Interdisciplinary Approach, 12.07., 2009

Statement.
Proceedings of the Computational Creativity: An Interdisciplinary Approach, 12.07., 2009

Supporting remote creative collaboration in film scoring.
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009

Two generative pieces: port hacking and DC_release.
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009

Directed and emergent play.
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009

2008
Interactive film and the multiplied self.
Comput. Entertain., 2008

Shaping Forms on The Web with a Collective Memory.
Proceedings of the New Trends in Software Methodologies, Tools and Techniques, 2008

The Organisation of Time and Space in Three Gestural Media.
Proceedings of the New Trends in Software Methodologies, Tools and Techniques, 2008

Resolving ambiguity of scope in remote collaboration: a study in film scoring.
Proceedings of the 20th Australasian Computer-Human Interaction Conference, 2008

The reflective practitioner: in creation of PEGASYS.
Proceedings of the 20th Australasian Computer-Human Interaction Conference, 2008

Towards a generic framework for situated collaborative storytelling.
Proceedings of the 5th Australasian Conference on Interactive Entertainment, 2008

Experience evaluation of interactive art: study of GEO landscapes.
Proceedings of the 5th Australasian Conference on Interactive Entertainment, 2008

The creativity and cognition studios.
Proceedings of the 22nd British HCI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, 2008

2007
The Art of Programming or Programs as Art.
Proceedings of the New Trends in Software Methodologies, Tools and Techniques, 2007

Establishing research criteria for performed gestures and emotional interaction in an gestural film game: To be or not to be.
Proceedings of the New Trends in Software Methodologies, Tools and Techniques, 2007

A context visualiser: the generative website project.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Alleviating communication challenges in film scoring: an interaction design approach.
Proceedings of the 2007 Australasian Computer-Human Interaction Conference, 2007

Resolving Assumptions in Art-Technology Collaboration as a Means of Extending Shared Understanding.
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007

A study in play, pleasure and interaction design.
Proceedings of the 2007 International Conference on Designing Pleasurable Products and Interfaces, 2007

Interactive experience in a public context.
Proceedings of the 6th Conference on Creativity & Cognition, 2007

2006
Creativity Support Tools: Report From a U.S. National Science Foundation Sponsored Workshop.
Int. J. Hum. Comput. Interact., 2006

Programming in the world.
Digit. Creativity, 2006

Living Laboratories: Making and Curating Interactive Art.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Exploration and reflection in interactive art: glass pond.
Proceedings of the 2006 Australasian Computer-Human Interaction Conference, 2006

Creating Affective Visualisations for a Physiologically Interactive Artwork.
Proceedings of the 10th International Conference on Information Visualisation, 2006

An interface test-bed for 'Kansei' filters using the touch designer visual programming environment.
Proceedings of the User Interfaces 2006, 2006

Abstraction and Interaction: an Art System for White Noise.
Proceedings of the Third International Conference on Computer Graphics, 2006

2005
Web-based support for creative collaboration.
Int. J. Web Based Communities, 2005

The studio as laboratory: Combining creative practice and digital technology research.
Int. J. Hum. Comput. Stud., 2005

Computer support for creativity.
Int. J. Hum. Comput. Stud., 2005

Cellular automata in generative electronic music and sonic art: a historical and technical review.
Digit. Creativity, 2005

A Grounded Theory Study of Programming in Artist-Programmer Collaborations.
Proceedings of the New Trends in Software Methodologies, Tools and Techniques, 2005

Computation, Interaction and Imagination: Into Virtual Space and Back to Reality.
Proceedings of the New Trends in Software Methodologies, Tools and Techniques, 2005

Acting Interactively in a Digital World.
Proceedings of the New Trends in Software Methodologies, Tools and Techniques, 2005

Attuning: A Social and Technical Study of Artist-Programmer Collaborations.
Proceedings of the 17th Annual Workshop of the Psychology of Programming Interest Group, 2005

Seeing Eye-to-Eye: Supportive Transdisciplinary Environments for Interactive Art.
Proceedings of the 9th International Conference on Information Visualisation, 2005

An Artistic Approach to Designing Visualisations to Aid Instrumental Music Learning.
Proceedings of the Cognition and Exploratory Learning in Digital Age, 2005

On creative engagement with interactive art.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

Amplifying reflective thinking in musical performance.
Proceedings of the 5th Conference on Creativity & Cognition, 2005

Kyoto to Sheffield.
Proceedings of the 5th Conference on Creativity & Cognition, 2005

Knowledge nebula crystallizer for time-based information.
Proceedings of the 5th Conference on Creativity & Cognition, 2005

2004
On physiological computing with an application in interactive art.
Interact. Comput., 2004

Shared Visualizations in Support of Distributed Creative Communities.
Australas. J. Inf. Syst., 2004

Audiovisual Discourse in Digital Art.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Broadway one.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Intelligent interaction in art systems.
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004

Cellular Automata in MIDI based Computer Music.
Proceedings of the 2004 International Computer Music Conference, 2004

Approaches to interactive art systems.
Proceedings of the 2nd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2004, 2004

Creative Expertise and Collaborative Technology Design.
Proceedings of the Computer Human Interaction, 6th Asia Pacific Conference, 2004

Audio-visual interfaces in digital art.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004

2003
Logics for constructing generative art systems.
Digit. Creativity, 2003

Macaroni Synthesis: A Creative Multimedia Collaboration.
Proceedings of the Seventh International Conference on Information Visualization, 2003

2002
Collaborative creativity.
Commun. ACM, 2002

Creativity, art practice, and knowledge.
Commun. ACM, 2002

Panel: research into art and technology.
Proceedings of the 4th Conference on Creativity & Cognition, 2002

Modeling co-creativity in art and technology.
Proceedings of the 4th Conference on Creativity & Cognition, 2002

Explorations in Art and Technology.
Springer, ISBN: 978-1-85233-545-8, 2002

2001
Tools, conceptual frameworks, and empirical studies for early stages of design.
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001

2000
Supporting design through the strategic use of shape grammars.
Knowl. Based Syst., 2000

Notation and nature of task in comprehending design rationale.
Knowl. Based Syst., 2000

Intelligent interfaces through interactive planners.
Interact. Comput., 2000

Art practice augmented by digital agents.
Digit. Creativity, 2000

The human element: creativity enhancement with emerging technologies.
Commun. ACM, 2000

Artists augmented by agents (invited speech).
Proceedings of the 5th International Conference on Intelligent User Interfaces, 2000

Semiotic approaches to user interface design.
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000

1999
On facilitating knowledge transfer in software design.
Knowl. Based Syst., 1999

Modelling the Learner in a World Wide Web Guided Discovery Hypertext Learning Environment.
Proceedings of the Human-Computer Interaction INTERACT '99: IFIP TC13 International Conference on Human-Computer Interaction, 1999

Individual and/versus social creativity (panel session).
Proceedings of the 3rd Conference on Creativity & Cognition, 1999

Introducing creativity to cognition.
Proceedings of the 3rd Conference on Creativity & Cognition, 1999

1998
Interactive systems for supporting the emergence of concepts and ideas: A CHI 97 workshop.
ACM SIGCHI Bull., 1998

An investigation into supporting collaboration over the Internet.
Comput. Commun., 1998

Software Support for Usability Measurement: An Application to Systems Engineering Data Exchange Development.
Proceedings of the People and Computers XIII, Proceedings of HCI '98, 1998

1997
GIS Support for Distributed Group-Work in Regional Planning.
Int. J. Geogr. Inf. Sci., 1997

A Method for Graphical Input on the WWW.
Proceedings of the Human Factors in Computing Systems, 1997

Interactive Systems for Supporting the Emergence of Concepts and Ideas.
Proceedings of the Human Factors in Computing Systems, 1997

1996
Editorial: the evolving partnership between cognitive science and HCI.
Int. J. Hum. Comput. Stud., 1996

Declarative Interaction through Interactive Planners.
Proceedings of the Computer-Aided Design of User Interfaces I, 1996

1995
Creativity: interacting with computers (panel session).
Proceedings of the Human Factors in Computing Systems, 1995

1994
Special section: Creativity and cognition.
Knowl. Based Syst., 1994

Knowledge-based systems: a new perspective.
Knowl. Based Syst., 1994

Support for Collaborative Design: Agents and Emergence.
Commun. ACM, 1994

Computers and Creative Thought.
Proceedings of the Eleventh European Conference on Artificial Intelligence, 1994

Executable Task Analysis: Integration Issues.
Proceedings of the People and Computers IX, 1994

1993
Knowledge-based system requirements.
Knowl. Based Syst., 1993

Editorial.
Knowl. Based Syst., 1993

Influence, Discretion and Time Available: A Case Study of HCI Practice in Software Development.
Interact. Comput., 1993

Constructing End-User Knowledge Manipulation Systems.
Int. J. Man Mach. Stud., 1993

End-User Manipulation of a Knowledge-Based System: A Study and an Expert's Practice.
Int. J. Man Mach. Stud., 1993

An Experimental Knowledge-Based User Interface Management System.
Proceedings of the Human Computer Interaction, Vienna Conference, 1993

The future of intelligent interfaces: not just "how?", but "what?" and "why?".
Proceedings of the 1st International Workshop on Intelligent User Interfaces, 1993

Knowledge Support Systems for Conceptual Design: The Amplification of Creativity.
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993

1992
Design, AI and designers: a challenge.
Knowl. Based Syst., 1992

Using Memory for Events in the Design of Personal Filing Systems.
Int. J. Man Mach. Stud., 1992

Automatic feature extraction from spectrograms for acoustic-phonetic analysis.
Proceedings of the 11th IAPR International Conference on Pattern Recognition, 1992

End-User Knowledge Manipulation Systems: The Speech Knowledge Interface.
Proceedings of the ACM 20th Annual Conference on Computer Science, 1992

Intelligent Presentation and Dialogue Management.
Proceedings of the Advanced Topics in Artificial Intelligence, 1992

1990
An architecture for knowledge-based front ends.
Knowl. Based Syst., 1990

Frameworks for knowledge-based systems.
Knowl. Based Syst., 1990

An experiment in interactive architectures.
Proceedings of the Human-Computer Interaction, 1990

1987
Adaptation, response and knowledge.
Knowl. Based Syst., 1987

Expert systems and document handling.
Inf. Process. Manag., 1987

1986
Support for Tentative Design: Incorporating the Screen Image, as a Graphical Object, into PROLOG.
Int. J. Man Mach. Stud., 1986

Negative Knowledge Toward a Strategy for Asking in Logic Programming.
Int. J. Man Mach. Stud., 1986

Automatic Speech Recognition Based on Spectrogram Reading.
Int. J. Man Mach. Stud., 1986

1984
Graphical Support in a User Interface Management System.
Proceedings of the 5th European Computer Graphics Conference and Exhibition, 1984

1983
Image Handling - The Bringing Together of Computer Graphics and Image Processing.
Comput. Graph. Forum, 1983

1981
Domains of Interest in Fuzzy Sets.
Int. J. Man Mach. Stud., 1981

1980
Lattice Fuzzy Logics.
Int. J. Man Mach. Stud., 1980

1969
Independence of Rose's Axioms for m-Valued Implication.
J. Symb. Log., 1969


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