Andrew Quitmeyer

According to our database1, Andrew Quitmeyer authored at least 18 papers between 2010 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
Designing Recipes for Digital Food Futures.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Hiking Hacks: Workshop Model for Exploring Wilderness Interaction Design.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
Yarncraft and Cognition: An Art Installation.
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017

The First Hiking Hacks: Exploring Mobile Making for Digital Naturalism.
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017

Digital Naturalist Design Guidelines: Theory, Investigation, Development, and Evaluation of a Computational Media Framework to Support Ethological Exploration.
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017

Creative Artefacts and Digital Technology: Enriching Urban Societies through Interactive Experiences.
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017

2015
Wearable studio practice: design considerations for digital crafting in harsh environments.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Ruggedization of vibration stimuli in silicone-electronic devices.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

2014
Media in performance - the Subway project.
Int. J. Arts Technol., 2014

Digital naturalism: designing holistic ethological interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Teaching digital craft.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Recognising your self in virtual avatars.
Int. J. Arts Technol., 2013

Digital naturalism: interspecies performative tool making for embodied science.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

Subway: Activist Performance through Mediation.
Proceedings of the Arts and Technology, Third International Conference, 2013

2012
Ant Hunt: Towards a Validated Model of Live Ant Hunting Behavior.
Proceedings of the Twenty-Fifth International Florida Artificial Intelligence Research Society Conference, 2012

Documatic: participatory, mobile shooting assistant, pre-editor, and groundwork for semi-automatic filmmaking.
Proceedings of the 10th European Conference on Interactive TV and Video, 2012

2011
I'm in the game: embodied puppet interface improves avatar control.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

2010
Recognizing self in puppet controlled virtual avatars.
Proceedings of the Fun and Games, 2010


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