Anish Chandak

According to our database1, Anish Chandak authored at least 11 papers between 2007 and 2014.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

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Bibliography

2014
Developing virtual reality applications with Unity.
Proceedings of the 2014 IEEE Virtual Reality, 2014

2013
Wave-based sound propagation in large open scenes using an equivalent source formulation.
ACM Trans. Graph., 2013

2012
Guided Multiview Ray Tracing for Fast Auralization.
IEEE Trans. Vis. Comput. Graph., 2012

Direct-to-Indirect Acoustic Radiance Transfer.
IEEE Trans. Vis. Comput. Graph., 2012

Interactive sound propagation using compact acoustic transfer operators.
ACM Trans. Graph., 2012

2011
Efficient geometric sound propagation using visibility culling.
PhD thesis, 2011

2009
FastV: From-point Visibility Culling on Complex Models.
Comput. Graph. Forum, 2009

RESound: interactive sound rendering for dynamic virtual environments.
Proceedings of the 17th International Conference on Multimedia 2009, 2009

2008
AD-Frustum: Adaptive Frustum Tracing for Interactive Sound Propagation.
IEEE Trans. Vis. Comput. Graph., 2008

2007
Interactive sound rendering in complex and dynamic scenes using frustum tracing.
IEEE Trans. Vis. Comput. Graph., 2007

Real-time sound synthesis and propagation for games.
Commun. ACM, 2007


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