Anke Huckauf

Orcid: 0000-0002-2694-5681

Affiliations:
  • University of Ulm, Germany


According to our database1, Anke Huckauf authored at least 55 papers between 2005 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Psychological Privacy: How Perceptual Publicity Can Support Perceived Publicity.
Interactions, 2023

Behind the Screens: Exploring Eye Movement Visualization to Optimize Online Teaching and Learning.
Proceedings of the Mensch und Computer 2023, 2023

Using Eye Tracking to detect Faking Intentions.
Proceedings of the 2023 Symposium on Eye Tracking Research and Applications, 2023

Reviewing the Social Function of Eye Gaze in Social Interaction.
Proceedings of the 2023 Symposium on Eye Tracking Research and Applications, 2023

Exploring Gesture and Gaze Proxies to Communicate Instructor's Nonverbal Cues in Lecture Videos.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Can Eye Movement Synchronicity Predict Test Performance With Unreliably-Sampled Data in an Online Learning Context?
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022

Distance between gaze and laser pointer predicts performance in video-based e-learning independent of the presence of an on-screen instructor.
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022

Attention of Many Observers Visualized by Eye Movements.
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022

2020
Get Ready for Being Chauffeured: Passenger's Preferences and Trust While Being Driven by Human and Automation.
Hum. Factors, 2020

On the perceptual influence of shape overlap on data-comparison using scatterplots .
Comput. Graph., 2020

Pupil Dilation Fulfills the Requirements for Dynamic Difficulty Adjustment in Gaming on the Example of Pong.
Proceedings of the ETRA '20 Adjunct: 2020 Symposium on Eye Tracking Research and Applications, 2020

2019
Information Processing in Real and in Stereoscopic Environments.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

2018
A view to a click: Pupil size changes as input command in eyes-only human-computer interaction.
Int. J. Hum. Comput. Stud., 2018

Systematic shifts of fixation disparity accompanying brightness changes.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

Pupil responses signal less inhibition for own relative to other names.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

Training facilitates cognitive control on pupil dilation.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

2017
Management of Multimodal User Interaction in Companion-Systems.
Proceedings of the Companion Technology - A Paradigm Shift in Human-Technology Interaction, 2017

Investigation of an Augmented Reality-Based Machine Operator Assistance-System.
Proceedings of the Companion Technology - A Paradigm Shift in Human-Technology Interaction, 2017

Interaction History in Adaptive Multimodal Interaction.
Proceedings of the Companion Technology - A Paradigm Shift in Human-Technology Interaction, 2017

Towards Pupil-Assisted Target Selection in Natural Settings: Introducing an On-Screen Keyboard.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Pupil-Assisted Target Selection (PATS).
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Pupil-assisted target selection (PATS): State of the art and future prospects.
Proceedings of the International Conference on Companion Technology, 2017

Towards Identifying User Intentions in Exploratory Search using Gaze and Pupil Tracking.
Proceedings of the 2017 Conference on Conference Human Information Interaction and Retrieval, 2017

2016
Effects of auditory, haptic and visual feedback on performing gestures by gaze or by hand.
Behav. Inf. Technol., 2016

Effects of Hunger on Sympathetic Activation and Attentional Processes for Physiological Computing.
Proceedings of the 3rd International Conference on Physiological Computing Systems (PhyCS 2016), 2016

Design and evaluation of a gaze tracking system for free-space interaction.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

In-Depth Analysis of Multimodal Interaction: An Explorative Paradigm.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2016

User Expertise in Multimodal HCI.
Proceedings of the European Conference on Cognitive Ergonomics, 2016

2015
Slow Trends - A Problem in Analysing Pupil Dynamics.
Proceedings of the PhyCS 2015 - Proceedings of the 2nd International Conference on Physiological Computing Systems, ESEO, Angers, Loire Valley, France, 11, 2015

Towards Voluntary Pupil Control - Training Affective Strategies?.
Proceedings of the PhyCS 2015 - Proceedings of the 2nd International Conference on Physiological Computing Systems, ESEO, Angers, Loire Valley, France, 11, 2015

Better Than You Think: Head Gestures for Mid Air Input.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Getting rid of "OK Google": Individual Multimodal Input Adaption in Real World Applications.
Proceedings of the 1st International Symposium on Companion-Technology (ISCT 2015), 2015

A New Experimental Paradigm For The Assessment Of User Behavior In Multimodal Interaction.
Proceedings of the 1st International Symposium on Companion-Technology (ISCT 2015), 2015

2014
Real-Time Feedback Towards Voluntary Pupil Control in Human-Computer Interaction: Enabling Continuous Pupillary Feedback.
Proceedings of the ICTs for Improving Patients Rehabilitation Research Techniques, 2014

Improving voluntary pupil size changes for HCI.
Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare, 2014

Multimodal Interaction History and its use in Error Detection and Recovery.
Proceedings of the 16th International Conference on Multimodal Interaction, 2014

2012
The groovepad: ergonomic integration of isotonic and elastic input for efficient control of complementary subtasks.
Proceedings of the Asia Pacific Conference on Computer Human Interaction, 2012

2011
Object selection in gaze controlled systems: What you don't look at is what you get.
ACM Trans. Appl. Percept., 2011

2010
Extended investigations of user-related issues in mobile industrial AR.
Proceedings of the 9th IEEE International Symposium on Mixed and Augmented Reality, 2010

Pies with EYEs: the limits of hierarchical pie menus in gaze control.
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 2010

Alternatives to single character entry and dwell time selection on eye typing.
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 2010

Perceptual issues in optical-see-through displays.
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization, 2010

2009
An alternative selection method for pie menus: selection by borders.
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, 2009

2008
Virtual world interfaces for special needs education based on props on a board.
Comput. Graph., 2008

Mobile Augmented Reality in industrial applications: Approaches for solution of user-related issues.
Proceedings of the 7th IEEE and ACM International Symposium on Mixed and Augmented Reality, 2008

Gazing with pEYEs: towards a universal input for various applications.
Proceedings of the Eye Tracking Research & Application Symposium, 2008

Distribution of visual attention in head-worn displays.
Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, 2008

2007
ProbonoWorld: Educating the Mentally Handicapped in a Virtual Environment using Props on a Board.
Proceedings of the 28th Annual Conference of the European Association for Computer Graphics, 2007

A Comparison of Tracking- and Controller-Based Input for Complex Bimanual Interaction in Virtual Environments.
Proceedings of the 10th Int. Workshop on Immersive Projection Technology, 2007

Gazing with pEYE: new concepts in eye typing.
Proceedings of the 4th Symposium on Applied Perception in Graphics and Visualization, 2007

2006
On 3D Input Devices.
IEEE Computer Graphics and Applications, 2006

The GlobeFish and the GlobeMouse: two new six degree of freedom input devices for graphics applications.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Evaluation of 12-DOF Input Devices for Navigation and Manipulation in Virtual Environments.
Proceedings of the Human-Computer Interaction, 2005

What you don't look at is what you get: anti-saccades can reduce the midas touch-problem.
Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization, 2005

Virtual and real visual depth.
Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization, 2005


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