Benedikt Hensen

Orcid: 0000-0001-5421-4029

According to our database1, Benedikt Hensen authored at least 19 papers between 2018 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Bibliography

2023
Collaborative Learning in Mixed Reality Using WebXR and H5P.
Proceedings of the Methodologies and Intelligent Systems for Technology Enhanced Learning, 2023

Mixed Reality Agents as Language Learning Tutors.
Proceedings of the Augmented Intelligence and Intelligent Tutoring Systems, 2023

Mixed Reality Learning Visualizations Using Knowledge Graphs.
Proceedings of the Advances in Web-Based Learning - ICWL 2023, 2023

A Modularity Approach in Design Science Research for Mixed Reality Learning Artifacts.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2023

A Systematic Literature Review of Mixed Reality Learning Approaches.
Proceedings of the Extended Reality - International Conference, 2023

2022
A Mixed Reality Teaching Course for Formal Higher Education.
Proceedings of the 8th International Conference of the Immersive Learning Research Network, 2022

3D Skill Trees in Mixed Reality for Creating and Visualizing Learning Plans.
Proceedings of the International Conference on Advanced Learning Technologies, 2022

Mixed Reality Agents for Automated Mentoring Processes.
Proceedings of the Extended Reality - First International Conference, 2022

Privacy and Security in Mixed Reality Learning Environments by Input and User/Bot Interaction Protection.
Proceedings of the APIT 2022: 4th Asia Pacific Information Technology Conference, Virtual Event, Thailand, January 14, 2022

2021
ImPres: An Immersive 3D Presentation Framework for Mixed Reality Enhanced Learning.
Proceedings of the Advances in Web-Based Learning - ICWL 2021, 2021

VIAProMa: An Agile Project Management Framework for Mixed Reality.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021

2020
IEEE Standard for Augmented Reality Learning Experience Models.
Proceedings of the IEEE International Conference on Teaching, 2020

Scaling Mentoring Support with Distributed Artificial Intelligence.
Proceedings of the Intelligent Tutoring Systems - 16th International Conference, 2020

Comparing Authoring Workflows and Learning Paths in Web & Mixed Reality Environments.
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020

Educational Escape Games for Mixed Reality.
Proceedings of the Addressing Global Challenges and Quality Education, 2020

2019
Gamification Support for Learning in Spatial Computing Environments.
J. Univers. Comput. Sci., 2019

2018
Co-Design of Gamified Mixed Reality Applications.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

An Augmented Reality Framework for Gamified Learning.
Proceedings of the Advances in Web-Based Learning - ICWL 2018, 2018

Augmented Reality Lernkontexte - Eine Europäische Perspektive(Augmented Reality Learning Contexts - An European Perspective).
Proceedings of the Proceedings der Pre-Conference-Workshops der 16. E-Learning Fachtagung Informatik co-located with 16th e-Learning Conference of the German Computer Society (DeLFI 2018), 2018


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