Benjamin Bolte

According to our database1, Benjamin Bolte
  • authored at least 10 papers between 2010 and 2016.
  • has a "Dijkstra number"2 of five.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

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Bibliography

2016
Visual blur in immersive virtual environments: does depth of field or motion blur affect distance and speed estimation?
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016

Live demonstration: FPAA Demonstration Controlled through Android-Based Device.
Proceedings of the IEEE International Symposium on Circuits and Systems, 2016

2015
Subliminal Reorientation and Repositioning in Immersive Virtual Environments using Saccadic Suppression.
IEEE Trans. Vis. Comput. Graph., 2015

2014
Decoupling Vision from Action - Redirected Walking and Rehabilitaiton in Immersive Virtual Environments.
PhD thesis, 2014

2013
Exploiting perceptual limitations and illusions to support walking through virtual environments in confined physical spaces.
Displays, 2013

Going with the flow: Modifying self-motion perception with computer-mediated optic flow.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

2012
Geometric Calibration of Head-Mounted Displays and its Effects on Distance Estimation.
IEEE Trans. Vis. Comput. Graph., 2012

Evaluation of Field of View Calibration Techniques for Head-mounted Displays and Effects on Distance Estimation.
Proceedings of the Virtuelle und Erweiterte Realität, 2012

Viargo - A generic virtual reality interaction library.
Proceedings of the 5th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2012

2010
Augmentation techniques for efficient exploration in head-mounted display environments.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010


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