Bernd Eberhardt

Orcid: 0000-0001-6428-4610

Affiliations:
  • Hochschule der Medien, Stuttgart, Germany


According to our database1, Bernd Eberhardt authored at least 39 papers between 1996 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2023
Constrained Dynamic Mode Decomposition.
IEEE Trans. Vis. Comput. Graph., 2023

2022
Constrained Dynamic Mode Decomposition - Supplemental Material.
Dataset, November, 2022

Constrained Dynamic Mode Decomposition - Supplemental Material.
Dataset, November, 2022

Efficient and Robust Background Modeling with Dynamic Mode Decomposition.
J. Math. Imaging Vis., 2022

2021
Visualization and selection of Dynamic Mode Decomposition components for unsteady flow.
Vis. Informatics, 2021

Interactive Selection on Calculated Attributes of Large-Scale Particle Data.
Proceedings of the 21st Eurographics Symposium on Parallel Graphics and Visualization, 2021

2020
Supplementary Material for the paper "Efficient 2D Simulation on Moving 3D Surfaces".
Dataset, August, 2020

Unsupervised and Generic Short-Term Anticipation of Human Body Motions.
Sensors, 2020

Efficient 2D Simulation on Moving 3D Surfaces.
Comput. Graph. Forum, 2020

2019
Consistent shepard interpolation for SPH-based fluid animation.
ACM Trans. Graph., 2019

Dynamic Mode Decomposition: Theory and Data Reconstruction.
CoRR, 2019

2018
Using Chromaticity Error Minimisation for Fast Camera Spectral Responsivity Measurement.
Proceedings of the 26th Color and Imaging Conference, 2018

A Computational Camera with Programmable Optics for Snapshot High-Resolution Multispectral Imaging.
Proceedings of the Computer Vision - ACCV 2018, 2018

2017
Cloth Animation Retrieval Using a Motion-Shape Signature.
IEEE Computer Graphics and Applications, 2017

Fully asynchronous SPH simulation.
Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2017

Visual Debugging of SPH Simulations.
Proceedings of the 21st International Conference Information Visualisation, 2017

A Phase-coded Aperture Camera with Programmable Optics.
Proceedings of the Computational Imaging XV, Burlingame, 2017

2016
Direct raytracing of a closed-form fluid meniscus.
Vis. Comput., 2016

Content aware quantization: Requantization of high dynamic range baseband signals based on visual masking by noise and texture.
Proceedings of the 2016 IEEE International Conference on Image Processing, 2016

2015
Boundary Handling at Cloth-Fluid Contact.
Comput. Graph. Forum, 2015

Evaluation of Surface Tension Models for SPH-Based Fluid Animations Using a Benchmark Test.
Proceedings of the Workshop on Virtual Reality Interaction and Physical Simulation, 2015

A Spectral Database of Commonly Used Cine Lighting.
Proceedings of the 23rd Color and Imaging Conference, 2015

Encoding Color Difference Signals for High Dynamic Range and Wide Gamut Imagery.
Proceedings of the 23rd Color and Imaging Conference, 2015

2014
Flux-Limited Diffusion for Multiple Scattering in Participating Media.
Comput. Graph. Forum, 2014

Creating cinematic wide gamut HDR-video for the evaluation of tone mapping operators and HDR-displays.
Proceedings of the Digital Photography X, 2014

2013
Distributed VFX Architecture for SPH Simulation.
J. WSCG, 2013

Cloth-Fluid Contact.
Proceedings of the 18th International Workshop on Vision, Modeling, and Visualization, 2013

Towards a Practical Gamut of Appearance Acquisition.
Proceedings of the Eurographics Workshop on Material Appearance Modeling: Issues and Acquisition, 2013

2011
Motion reconstruction using sparse accelerometer data.
ACM Trans. Graph., 2011

2006
An Information Retrieval System for Motion Capture Data.
Proceedings of the Advances in Information Retrieval, 2006

2002
Cloth Animation and Rendering.
Proceedings of the 23rd Annual Conference of the European Association for Computer Graphics, 2002

2001
Editorial.
Comput. Animat. Virtual Worlds, 2001

2000
Collision Adaptive Particle Systems.
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications, 2000

Implicit-Explicit Schemes for Fast Animation with Particle Systems.
Proceedings of the Eurographics Workshop on Computer Animation and Simulation 2000, 2000

1999
A particle system approach to knitted textiles.
Comput. Graph., 1999

Books and Devices from the Old -Their Renaissance in Computer Graphics.
Proceedings of the 20th Annual Conference of the European Association for Computer Graphics, 1999

1998
The Art of Knitted Fabrics, Realistic & Physically Based Modeling Of Knitted Fabrics.
Comput. Graph. Forum, 1998

1997
Computing Minimal Surfaces with Particle Systems.
Proceedings of the Geometric Modeling: Theory and Practice, 1997

1996
A fast, flexible, particle-system model for cloth draping.
IEEE Computer Graphics and Applications, 1996


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