Jan Kautz

According to our database1, Jan Kautz authored at least 174 papers between 1998 and 2019.

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Bibliography

2019
Statistical Nearest Neighbors for Image Denoising.
IEEE Trans. Image Processing, 2019

A Fusion Approach for Multi-Frame Optical Flow Estimation.
Proceedings of the IEEE Winter Conference on Applications of Computer Vision, 2019

2018
Video-to-Video Synthesis.
Proceedings of the Advances in Neural Information Processing Systems 31: Annual Conference on Neural Information Processing Systems 2018, 2018

Context-aware Synthesis and Placement of Object Instances.
Proceedings of the Advances in Neural Information Processing Systems 31: Annual Conference on Neural Information Processing Systems 2018, 2018

Learning Adaptive Parameter Tuning for Image Processing.
Proceedings of the Image Processing: Algorithms and Systems XVI, Burlingame, CA, USA, 28 January 2018, 2018

Synthetically Trained Neural Networks for Learning Human-Readable Plans from Real-World Demonstrations.
Proceedings of the 2018 IEEE International Conference on Robotics and Automation, 2018

IamNN: Iterative and Adaptive Mobile Neural Network for efficient image classification.
Proceedings of the 6th International Conference on Learning Representations, 2018

Reblur2Deblur: Deblurring videos via self-supervised learning.
Proceedings of the 2018 IEEE International Conference on Computational Photography, 2018

Simultaneous Edge Alignment and Learning.
Proceedings of the Computer Vision - ECCV 2018, 2018

Separating Reflection and Transmission Images in the Wild.
Proceedings of the Computer Vision - ECCV 2018, 2018

A Simple and Effective Fusion Approach for Multi-frame Optical Flow Estimation.
Proceedings of the Computer Vision - ECCV 2018 Workshops, 2018

Learning Rigidity in Dynamic Scenes with a Moving Camera for 3D Motion Field Estimation.
Proceedings of the Computer Vision - ECCV 2018, 2018

Switchable Temporal Propagation Network.
Proceedings of the Computer Vision - ECCV 2018, 2018

A Closed-Form Solution to Photorealistic Image Stylization.
Proceedings of the Computer Vision - ECCV 2018, 2018

Superpixel Sampling Networks.
Proceedings of the Computer Vision - ECCV 2018, 2018

Hand Pose Estimation via Latent 2.5D Heatmap Regression.
Proceedings of the Computer Vision - ECCV 2018, 2018

Multimodal Unsupervised Image-to-Image Translation.
Proceedings of the Computer Vision - ECCV 2018, 2018

Tackling 3D ToF Artifacts Through Learning and the FLAT Dataset.
Proceedings of the Computer Vision - ECCV 2018, 2018

HGMR: Hierarchical Gaussian Mixtures for Adaptive 3D Registration.
Proceedings of the Computer Vision - ECCV 2018, 2018

Depth-Based 3D Hand Pose Estimation: From Current Achievements to Future Goals.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

Making Convolutional Networks Recurrent for Visual Sequence Learning.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

High-Resolution Image Synthesis and Semantic Manipulation With Conditional GANs.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

MoCoGAN: Decomposing Motion and Content for Video Generation.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

Learning Superpixels With Segmentation-Aware Affinity Loss.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

PWC-Net: CNNs for Optical Flow Using Pyramid, Warping, and Cost Volume.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

SPLATNet: Sparse Lattice Networks for Point Cloud Processing.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

Deep Semantic Face Deblurring.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

Light-Weight Head Pose Invariant Gaze Tracking.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2018

Super SloMo: High Quality Estimation of Multiple Intermediate Frames for Video Interpolation.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

Improving Landmark Localization With Semi-Supervised Learning.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

Geometry-Aware Learning of Maps for Camera Localization.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

Budget-Aware Activity Detection with A Recurrent Policy Network.
Proceedings of the British Machine Vision Conference 2018, 2018

Learning Binary Residual Representations for Domain-Specific Video Streaming.
Proceedings of the Thirty-Second AAAI Conference on Artificial Intelligence, 2018

EOE: Expected Overlap Estimation over Unstructured Point Cloud Data.
Proceedings of the 2018 International Conference on 3D Vision, 2018

2017
Mixed-primary factorization for dual-frame computational displays.
ACM Trans. Graph., 2017

Computational zoom: a framework for post-capture image composition.
ACM Trans. Graph., 2017

Loss Functions for Image Restoration With Neural Networks.
IEEE Trans. Computational Imaging, 2017

Learning Affinity via Spatial Propagation Networks.
Proceedings of the Advances in Neural Information Processing Systems 30: Annual Conference on Neural Information Processing Systems 2017, 2017

Unsupervised Image-to-Image Translation Networks.
Proceedings of the Advances in Neural Information Processing Systems 30: Annual Conference on Neural Information Processing Systems 2017, 2017

Pruning Convolutional Neural Networks for Resource Efficient Inference.
Proceedings of the 5th International Conference on Learning Representations, 2017

Reinforcement Learning through Asynchronous Advantage Actor-Critic on a GPU.
Proceedings of the 5th International Conference on Learning Representations, 2017

Intrinsic3D: High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lighting.
Proceedings of the IEEE International Conference on Computer Vision, 2017

A Lightweight Approach for On-the-Fly Reflectance Estimation.
Proceedings of the IEEE International Conference on Computer Vision, 2017

Reconstructing Intensity Images from Binary Spatial Gradient Cameras.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2017

Dynamic Facial Analysis: From Bayesian Filtering to Recurrent Neural Network.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

Polarimetric Multi-view Stereo.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

Cascaded Scene Flow Prediction Using Semantic Segmentation.
Proceedings of the 2017 International Conference on 3D Vision, 2017

Multiframe Scene Flow with Piecewise Rigid Motion.
Proceedings of the 2017 International Conference on 3D Vision, 2017

2016
Computational bounce flash for indoor portraits.
ACM Trans. Graph., 2016

Multilayer and Multimodal Fusion of Deep Neural Networks for Video Classification.
Proceedings of the 2016 ACM Conference on Multimedia Conference, 2016

Towards selecting robust hand gestures for automotive interfaces.
Proceedings of the 2016 IEEE Intelligent Vehicles Symposium, 2016

Online Detection and Classification of Dynamic Hand Gestures with Recurrent 3D Convolutional Neural Networks.
Proceedings of the 2016 IEEE Conference on Computer Vision and Pattern Recognition, 2016

Accelerated Generative Models for 3D Point Cloud Data.
Proceedings of the 2016 IEEE Conference on Computer Vision and Pattern Recognition, 2016

2015
Interactive Sketch-Driven Image Synthesis.
Comput. Graph. Forum, 2015

Local Laplacian filters: edge-aware image processing with a Laplacian pyramid.
Commun. ACM, 2015

Joint 5D Pen Input for Light Field Displays.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Filtering Environment Illumination for Interactive Physically-Based Rendering in Mixed Reality.
Proceedings of the 26th Eurographics Symposium on Rendering, Rendering, 2015

Robust Model-Based 3D Head Pose Estimation.
Proceedings of the 2015 IEEE International Conference on Computer Vision, 2015

An adaptive acceleration structure for screen-space ray tracing.
Proceedings of the 7th Conference on High-Performance Graphics, 2015

Modeling object appearance using Context-Conditioned Component Analysis.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2015

Hand gesture recognition with 3D convolutional neural networks.
Proceedings of the 2015 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2015

Locally non-rigid registration for mobile HDR photography.
Proceedings of the 2015 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2015

MLMD: Maximum Likelihood Mixture Decoupling for Fast and Accurate Point Cloud Registration.
Proceedings of the 2015 International Conference on 3D Vision, 2015

Camera Sensor Pipeline.
Proceedings of the Digital Representations of the Real World, 2015

2014
Speaker-Following Video Subtitles.
TOMCCAP, 2014

Cascaded displays: spatiotemporal superresolution using offset pixel layers.
ACM Trans. Graph., 2014

Learning a manifold of fonts.
ACM Trans. Graph., 2014

Fast Local Laplacian Filters: Theory and Applications.
ACM Trans. Graph., 2014

Error analysis of estimators that use combinations of stochastic sampling strategies for direct illumination.
Comput. Graph. Forum, 2014

Low-Cost Subpixel Rendering for Diverse Displays.
Comput. Graph. Forum, 2014

Cascaded displays: spatiotemporal superresolution using offset pixel layers.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Highly Overparameterized Optical Flow Using PatchMatch Belief Propagation.
Proceedings of the Computer Vision - ECCV 2014, 2014

Hierarchical Subquery Evaluation for Active Learning on a Graph.
Proceedings of the 2014 IEEE Conference on Computer Vision and Pattern Recognition, 2014

Device effect on panoramic video+context tasks.
Proceedings of the 11th European Conference on Visual Media Production, 2014

User Directed Multi-view-stereo.
Proceedings of the Computer Vision - ACCV 2014 Workshops, 2014

2013
Content-adaptive lenticular prints.
ACM Trans. Graph., 2013

Fourier analysis of stochastic sampling strategies for assessing bias and variance in integration.
ACM Trans. Graph., 2013

Preference and artifact analysis for video transitions of places.
TAP, 2013

On Visual Realism of Synthesized Imagery.
Proceedings of the IEEE, 2013

Bitmap Movement Detection: HDR for Dynamic Scenes.
JVRB, 2013

Accurate Binary Image Selection from Inaccurate User Input.
Comput. Graph. Forum, 2013

3D-Printing Spatially Varying BRDFs.
IEEE Computer Graphics and Applications, 2013

Video collections in panoramic contexts.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

The shading probe: fast appearance acquisition for mobile AR.
Proceedings of the SIGGRAPH Asia 2013, 2013

Fully-Connected CRFs with Non-Parametric Pairwise Potential.
Proceedings of the 2013 IEEE Conference on Computer Vision and Pattern Recognition, 2013

Panoinserts: mobile spatial teleconferencing.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Videoscapes: exploring sparse, unstructured video collections.
ACM Trans. Graph., 2012

3D-printing of non-assembly, articulated models.
ACM Trans. Graph., 2012

Acting Rehearsal in Collaborative Multimodal Mixed Reality Environments.
Presence, 2012

The State of the Art in Interactive Global Illumination.
Comput. Graph. Forum, 2012

Interactive Multi-perspective Imagery from Photos and Videos.
Comput. Graph. Forum, 2012

How Not to Be Seen - Object Removal from Videos of Crowded Scenes.
Comput. Graph. Forum, 2012

Beaming: An Asymmetric Telepresence System.
IEEE Computer Graphics and Applications, 2012

Simplified User Interface for Architectural Reconstruction.
Proceedings of the Theory and Practice of Computer Graphics, 2012

Shadow supported building reconstruction.
Proceedings of the SIGGRAPH Asia 2012 Poster Proceedings, Singapore, Singapore, November 28, 2012

Interactive light field painting.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Match Graph Construction for Large Image Databases.
Proceedings of the Computer Vision - ECCV 2012, 2012

Background Inpainting for Videos with Dynamic Objects and a Free-Moving Camera.
Proceedings of the Computer Vision - ECCV 2012, 2012

Two-frame stereo photography in low-light settings: a preliminary study.
Proceedings of the Conference on Visual Media Production, 2012

Interactive viewpoint video textures.
Proceedings of the Conference on Visual Media Production, 2012

PMBP: PatchMatch Belief Propagation for Correspondence Field Estimation.
Proceedings of the British Machine Vision Conference, 2012

2011
Video-based characters: creating new human performances from a multi-view video database.
ACM Trans. Graph., 2011

Local Laplacian filters: edge-aware image processing with a Laplacian pyramid.
ACM Trans. Graph., 2011

Edge-aware color appearance.
ACM Trans. Graph., 2011

Display-aware image editing.
Proceedings of the 2011 IEEE International Conference on Computational Photography, 2011

Adapting Standard Video Codecs for Depth Streaming.
Proceedings of the JVRC11: Joint Virtual Reality Conference of EGVE, 2011

Towards Moment Imagery: Automatic Cinemagraphs.
Proceedings of the Conference for Visual Media Production, 2011

2010
Interactive on-surface signal deformation.
ACM Trans. Graph., 2010

Acquisition and analysis of bispectral bidirectional reflectance and reradiation distribution functions.
ACM Trans. Graph., 2010

Variance Soft Shadow Mapping.
Comput. Graph. Forum, 2010

Screen-space Percentage-Closer Soft Shadows.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Dynamic ambient occlusion from volumetric proxies.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

2009
Micro-rendering for scalable, parallel final gathering.
ACM Trans. Graph., 2009

Visio-lization: generating novel facial images.
ACM Trans. Graph., 2009

Modeling human color perception under extended luminance levels.
ACM Trans. Graph., 2009

Perceptual influence of approximate visibility in indirect illumination.
TAP, 2009

Exposure Fusion: A Simple and Practical Alternative to High Dynamic Range Photography.
Comput. Graph. Forum, 2009

Real-time Indirect Illumination with Clustered Visibility.
Proceedings of the Vision, 2009

Capturing multiple illumination conditions using time and color multiplexing.
Proceedings of the 2009 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2009), 2009

Consistent Scene Illumination using a Chromatic Flash.
Proceedings of the Computational Aesthetics 2009: Eurographics Workshop on Computational Aesthetics, 2009

2008
Imperfect shadow maps for efficient computation of indirect illumination.
ACM Trans. Graph., 2008

Real-time, all-frequency shadows in dynamic scenes.
ACM Trans. Graph., 2008

Characterization for High Dynamic Range Imaging.
Comput. Graph. Forum, 2008

Interactive global illumination based on coherent surface shadow maps.
Proceedings of the Graphics Interface 2008 Conference, 2008

Exponential shadow maps.
Proceedings of the Graphics Interface 2008 Conference, 2008

2007
Interactive editing and modeling of bidirectional texture functions.
ACM Trans. Graph., 2007

Efficient Reflectance and Visibility Approximations for Environment Map Rendering.
Comput. Graph. Forum, 2007

Interactive Illumination with Coherent Shadow Maps.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

Convolution Shadow Maps.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

Exposure Fusion.
Proceedings of the Pacific Conference on Computer Graphics and Applications, 2007

Interactive Global Illumination Using Implicit Visibility.
Proceedings of the Pacific Conference on Computer Graphics and Applications, 2007

Packet-based whitted and distribution ray tracing.
Proceedings of the Graphics Interface 2007 Conference, May 28-30, 2007, Montreal, Canada, 2007

Is accurate occlusion of glossy reflections necessary?
Proceedings of the 4th Symposium on Applied Perception in Graphics and Visualization, 2007

2006
Reflectance rendering with environment map lighting.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

Conclusions/summary.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

View-dependent precomputed light transport using nonlinear Gaussian function approximations.
Proceedings of the 2006 Symposium on Interactive 3D Graphics, 2006

Texture Transfer Using Geometry Correlation.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006

2005
Precomputed radiance transfer: theory and practice.
Proceedings of the 32. International Conference on Computer Graphics and Interactive Techniques, 2005

2004
Hardware Lighting and Shading: a Survey.
Comput. Graph. Forum, 2004

Advanced environment mapping in VR applications.
Computers & Graphics, 2004

Rendering and Simulation of Liquid Foams.
Proceedings of the Vision, 2004

A self-shadow algorithm for dynamic hair using density clustering.
Proceedings of the 31. International Conference on Computer Graphics and Interactive Techniques, 2004

Non-linear kernel-based precomputed light transport.
Proceedings of the 31. International Conference on Computer Graphics and Interactive Techniques, 2004

Spherical harmonic gradients.
Proceedings of the 31. International Conference on Computer Graphics and Interactive Techniques, 2004

Real-time shadowing techniques.
Proceedings of the 31. International Conference on Computer Graphics and Interactive Techniques, 2004

A Self-Shadow Algorithm for Dynamic Hair using Density Clustering.
Proceedings of the 15th Eurographics Workshop on Rendering Techniques, 2004

Hemispherical Rasterization for Self-Shadowing of Dynamic Objects.
Proceedings of the 15th Eurographics Workshop on Rendering Techniques, 2004

Spherical harmonic Gradients for Mid-Range Illumination.
Proceedings of the 15th Eurographics Workshop on Rendering Techniques, 2004

Decoupling BRDFs from Surface Mesostructures.
Proceedings of the Graphics Interface 2004 Conference, 2004

2003
Realistic, real time shading and rendering of objects with complex materials.
PhD thesis, 2003

Image-based reconstruction of spatial appearance and geometric detail.
ACM Trans. Graph., 2003

Efficient Light Transport Using Precomputed Visibility.
IEEE Computer Graphics and Applications, 2003

Interactive rendering of translucent deformable objects.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

Matrix radiance transfer.
Proceedings of the 2003 Symposium on Interactive 3D Graphics, 2003

Interactive Rendering of Translucent Deformable Objects.
Proceedings of the 14th Eurographics Workshop on Rendering Techniques, 2003

Efficient Rendering of Local Subsurface Scattering.
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications (PG 2003), 2003

Modeling the world: the virtualization pipeline.
Proceedings of the 12th International Conference on Image Analysis and Processing (ICIAP 2003), 2003

Virtualizing Real-World Objects.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003

2002
Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments.
ACM Trans. Graph., 2002

Real-Time Halftoning.
J. Graphics, GPU, & Game Tools, 2002

The 3D Object Pipeline - Capturing, Processing and Interactive Display of Objects with Complex Appearance (Die 3D-Objekt-Pipeline - Akquisition, Verarbeitung und interaktive Darstellung von Objekten mit komplexem Aussehen).
it+ti - Informationstechnik und Technische Informatik, 2002

Fast Arbitrary BRDF Shading for Low-Frequency Lighting Using Spherical Harmonics.
Proceedings of the 13th Eurographics Workshop on Rendering Techniques, 2002

Interactive Rendering of Translucent Objects.
Proceedings of the 10th Pacific Conference on Computer Graphics and Applications (PG 2002), 2002

Cloth Animation and Rendering.
Proceedings of the Eurographics 2002, 2002

2001
Image-Based Reconstruction of Spatially Varying Materials.
Proceedings of the 12th Eurographics Workshop on Rendering Techniques, 2001

Hardware Accelerated Displacement Mapping for Image Based Rendering.
Proceedings of the Graphics Interface 2001 Conference, 2001

Real-Time Bump Map Synthesis.
Proceedings of the 2001 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 2001

2000
Illuminating micro geometry based on precomputed visibility.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

Unified Approach to Prefiltered Environment Maps.
Proceedings of the Eurographics Workshop on Rendering Techniques 2000, 2000

Approximation of Glossy Reflection with Prefiltered Environment Maps.
Proceedings of the Graphics Interface 2000 Conference, 2000

Towards Interactive Bump Mapping with Anisotropic Shift-Variant BRDFs.
Proceedings of the 2000 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 2000

1999
Interactive rendering with arbitrary BRDFs using separable approximations.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

Interactive Rendering with Arbitrary BRDFs using Separable Approximations.
Proceedings of the Rendering Techniques '99, 1999

1998
Canned Lightsources.
Proceedings of the Rendering Techniques '98, Proceedings of the Eurographics Workshop in Vienna, Austria, June 29, 1998


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