Brent Lance

According to our database1, Brent Lance authored at least 34 papers between 2007 and 2019.

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Bibliography

2019
Development of a Game with a Purpose for Acquisition of Brain-Computer Interface Data.
CoRR, 2019

Pareto Optimal Streaming Unsupervised Classification.
Proceedings of the 36th International Conference on Machine Learning, 2019

2018
Effects of Image Presentation Highlighting and Accuracy on Target Category Learning.
IEEE Trans. Hum. Mach. Syst., 2018

2017
Guest Editorial for the Special Section on Brain Computer Interface (BCI).
IEEE Trans. Fuzzy Syst., 2017

Driver Drowsiness Estimation From EEG Signals Using Online Weighted Adaptation Regularization for Regression (OwARR).
IEEE Trans. Fuzzy Syst., 2017

EEG-Based User Reaction Time Estimation Using Riemannian Geometry Features.
CoRR, 2017

Switching EEG Headsets Made Easy: Reducing Offline Calibration Effort Using Active Weighted Adaptation Regularization.
CoRR, 2017

2016
EEGNet: A Compact Convolutional Network for EEG-based Brain-Computer Interfaces.
CoRR, 2016

Cortically Coupled Computing: A New Paradigm for Synergistic Human-Machine Interaction.
Computer, 2016

Spectral meta-learner for regression (SMLR) model aggregation: Towards calibrationless brain-computer interface (BCI).
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

Offline EEG-based driver drowsiness estimation using enhanced batch-mode active learning (EBMAL) for regression.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

Agreement rate initialized maximum likelihood estimator for ensemble classifier aggregation and its application in brain-computer interface.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

Collaborative image triage with humans and computer vision.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

The use of eye metrics to index cognitive workload in video games.
Proceedings of the 2016 IEEE Second Workshop on Eye Tracking and Visualization, 2016

2015
Reducing Offline BCI Calibration Effort Using Weighted Adaptation Regularization with Source Domain Selection.
Proceedings of the 2015 IEEE International Conference on Systems, 2015

Efficient Labeling of EEG Signal Artifacts Using Active Learning.
Proceedings of the 2015 IEEE International Conference on Systems, 2015

Target Class Induction through Image Feedback Manipulation in Rapid Serial Visual Presentation Experiments.
Proceedings of the 2015 IEEE International Conference on Systems, 2015

Reducing BCI calibration effort in RSVP tasks using online weighted adaptation regularization with source domain selection.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015

2014
Transfer learning and active transfer learning for reducing calibration data in single-trial classification of visually-evoked potentials.
Proceedings of the 2014 IEEE International Conference on Systems, Man, and Cybernetics, 2014

Confidence metrics improve human-autonomy integration.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2014

Classification of non-time-locked rapid serial visual presentation events for brain-computer interaction using deep learning.
Proceedings of the IEEE China Summit & International Conference on Signal and Information Processing, 2014

2013
A bag-of-words model for task-load prediction from EEG in complex environments.
Proceedings of the IEEE International Conference on Acoustics, 2013

Translation of EEG-Based Performance Prediction Models to Rapid Serial Visual Presentation Tasks.
Proceedings of the Foundations of Augmented Cognition, 2013

Combined Linear Regression and Quadratic Classification Approach for an EEG-Based Prediction of Driver Performance.
Proceedings of the Foundations of Augmented Cognition, 2013

2012
Brain-Computer Interface Technologies in the Coming Decades.
Proc. IEEE, 2012

2011
Classifying High-Noise EEG in Complex Environments for Brain-Computer Interaction Technologies.
Proceedings of the Affective Computing and Intelligent Interaction, 2011

2010
Optimal Arousal Identification and Classification for Affective Computing Using Physiological Signals: Virtual Reality Stroop Task.
IEEE Trans. Affect. Comput., 2010

The Expressive Gaze Model: Using Gaze to Express Emotion.
IEEE Computer Graphics and Applications, 2010

Glances, glares, and glowering: how should a virtual human express emotion through gaze?
Auton. Agents Multi Agent Syst., 2010

2009
Real-time expressive gaze animation for virtual humans.
Proceedings of the 8th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009

2008
The Relation between Gaze Behavior and the Attribution of Emotion: An Empirical Study.
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008

A model of gaze for the purpose of emotional expression in virtual embodied agents.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008

2007
The Rickel Gaze Model: A Window on the Mind of a Virtual Human.
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007

Emotionally Expressive Head and Body Movement During Gaze Shifts.
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007


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