Bruno Martelli

Orcid: 0000-0002-3664-7768

According to our database1, Bruno Martelli authored at least 8 papers between 2001 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive media.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

Interactive Machine Learning for Embodied Interaction Design: A tool and methodology.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

2020
Movement interaction design for immersive media using interactive machine learning.
Proceedings of the MOCO '20: 7th International Conference on Movement and Computing, 2020

2018
The Bronze Key: Performing Data Encryption.
Proceedings of the Twelfth International Conference on Tangible, 2018

2015
Grand Push Auto: A Car Based Exertion Game.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015

2010
Hyperbolic Graphs of Small Complexity.
Exp. Math., 2010

2004
Small Hyperbolic 3-Manifolds With Geodesic Boundary.
Exp. Math., 2004

2001
Three-Manifolds Having Complexity At Most 9.
Exp. Math., 2001


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