Carlos Cortés

Orcid: 0000-0001-8867-0559

Affiliations:
  • Technical University of Madrid, Escuela Técnica Superior de Ingenieros de Telecomunicación (ETSI), Image Processing Group (GTI), Spain


According to our database1, Carlos Cortés authored at least 24 papers between 2019 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
Work-in-Progress: Behavioral Insights from Eye Tracking and Interactions in an Immersive Cognitive Training Program for Adults with Intellectual Disabilities.
Proceedings of the 2026 ACM International Conference on Interactive Media Experiences, 2026

AccessiXR: Designing an Open-Source Accessible System for Immersive Experiences.
Proceedings of the 2026 ACM International Conference on Interactive Media Experiences, 2026

Immersive remote learning for individuals with intellectual disabilities.
Proceedings of the 2026 ACM International Conference on Interactive Media Experiences, 2026

2025
Empowering Computer Vision in Higher Education: A Novel Tool for Enhancing Video Coding Comprehension.
Comput. Appl. Eng. Educ., January, 2025

Engaging Students in Audiovisual Coding Through Interactive MATLAB GUIs.
IEEE Access, 2025

Calibration Challenges and Data Quality in Eye Tracking for Inclusive XR Therapies.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025

Immersive Cognitive Training for Job Integration with people with Intellectual Disabilities.
Proceedings of the 2025 ACM International Conference on Interactive Media Experiences, 2025

A Study on Immersive Behavioral Therapy for Individuals with Intellectual Disabilities with Fear of Stairs.
Proceedings of the 2025 ACM International Conference on Interactive Media Experiences, 2025

The Impact of Segmentation Methods for Avatar representation on User Experience in a Task-Based XR experience.
Proceedings of the 2025 ACM International Conference on Interactive Media Experiences, 2025

Enabling Real-Time Collaborative Cultural Experiences with Free Viewpoint Video.
Proceedings of the 17th International Conference on Quality of Multimedia Experience, 2025

Embodied design for inclusive XR learning system.
Proceedings of the 17th International Conference on Quality of Multimedia Experience, 2025

2024
Delay Threshold for Social Interaction in Volumetric eXtended Reality Communication.
ACM Trans. Multim. Comput. Commun. Appl., July, 2024

Understanding Latency and QoE in Social XR.
IEEE Consumer Electron. Mag., May, 2024

Immersive Behavioral Therapy for Phobia Treatment in Individuals with Intellectual Disabilities.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Real-Time Free Viewpoint Video for Immersive Videoconferencing.
Proceedings of the 16th International Conference on Quality of Multimedia Experience, 2024

Engaging yet ineffective? A video coding tool's impact on learning.
Proceedings of the 16th International Conference on Quality of Multimedia Experience, 2024

Untethered Real-Time Immersive Free Viewpoint Video.
Proceedings of the 16th International Workshop on Immersive Mixed and Virtual Environment Systems, 2024

2023
Evaluation of interaction methods in an Extended Reality training environment.
Proceedings of the 15th International Workshop on Immersive Mixed and Virtual Environment Systems, 2023

Subjective Evaluation of Dynamic Point Clouds: Impact of Compression and Exploration Behavior.
Proceedings of the 31st European Signal Processing Conference, 2023

2022
Subjective Evaluation of Visual Quality and Simulator Sickness of Short 360$^\circ$ Videos: ITU-T Rec. P.919.
IEEE Trans. Multim., 2022

QoE Study of Natural Interaction in Extended Reality Environment for Immersive Training.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Impact of Self-View Latency on Quality of Experience: Analysis of Natural Interaction in XR Environments.
Proceedings of the 2022 IEEE International Conference on Image Processing, 2022

2020
Influence of Video Delay on Quality, Presence, and Sickness in Viewport Adaptive Immersive Streaming.
Proceedings of the Twelfth International Conference on Quality of Multimedia Experience, 2020

2019
Unity3D-based app for 360VR subjective quality assessment with customizable questionnaires.
Proceedings of the 9th IEEE International Conference on Consumer Electronics, 2019


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