Charlotte Wiberg

According to our database1, Charlotte Wiberg authored at least 14 papers between 2001 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
Game-inspired architecture and architecture-inspired games.
Interactions, 2018

Digital Integration in the 3rd Wave of Mobile HCI: A Key Challenge for Overcoming the Inverted Digital Divide.
Int. J. Mob. Hum. Comput. Interact., 2018

Sports IT and Digital Wellness: - Three Waves of Digital Transformation in Sports and Training.
Proceedings of the Human-Computer Interaction. Interaction in Context, 2018

2015
User Experience Design for Inexperienced Gamers: GAP - Game Approachability Principles.
Proceedings of the Game User Experience Evaluation, 2015

2010
User Experience Design for Inexperienced Gamers: GAP - Game Approachability Principles.
Proceedings of the Evaluating User Experience in Games - Concepts and Methods, 2010

2009
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration.
Proceedings of the Online Communities and Social Computing, 2009

How Applicable is Your Evaluation Methods - Really? Analysis and Re-design of Evaluation Methods for Fun and Entertainment.
Proceedings of the Second International Conference on Advances in Computer-Human Interaction, 2009

2008
Master of the game: assessing approachability in future game design.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Point or Click? Evaluation of Two Input Modalities for Mobile Entertainment.
Proceedings of the International Conference on Internet and Web Applications and Services (ICIW 2007), 2007

2006
Participatory design of learning media: Designing educational computer games with and for teenagers.
Interact. Technol. Smart Educ., 2006

2003
A Measure of Fun: Extending the scope of web usability.
PhD thesis, 2003

2001
Join the Joyride!: An Identification of Three Important Factors for Evaluation of On-line Entertainment.
Proceedings of WebNet 2001, 2001

Evaluation and the Web.
Proceedings of WebNet 2001, 2001

Configuring social agents.
Proceedings of the Universal Access In HCI: Towards an Information Society for All, 2001


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