Chia-Ming Liu

According to our database1, Chia-Ming Liu authored at least 17 papers between 2006 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
A deep neural network-based model for OSA severity classification using unsegmented peripheral oxygen saturation signals.
Eng. Appl. Artif. Intell., 2023

2017
Users privacy exposure protection on social media.
Proceedings of the 2017 International Conference on Machine Learning and Cybernetics, 2017

2015
An Adjustable and Reversible Data Hiding Method Based on Multiple-base Notational System without Location Map.
J. Inf. Hiding Multim. Signal Process., 2015

Adjustment Hiding Method Based on Exploiting Modification Direction.
Int. J. Netw. Secur., 2015

2014
A Novel Chicken Chorioallantoic Membrane Image Vessel Detection Detector Based on Statistic Color Distribution.
J. Inf. Hiding Multim. Signal Process., 2014

2011
Design of switching path-planning control for obstacle avoidance of mobile robot.
J. Frankl. Inst., 2011

A 12 Gb/s chip-to-chip AC coupled transceiver.
Proceedings of the International Symposium on Circuits and Systems (ISCAS 2011), 2011

A 1.2V 6.4GHz 181ps 64-bit CD domino adder with DLL measurement technique.
Proceedings of the International Symposium on Circuits and Systems (ISCAS 2011), 2011

An at-speed self-testable technique for the high speed domino adder.
Proceedings of the 2011 IEEE Custom Integrated Circuits Conference, 2011

2010
Robust path tracking control of mobile robot via dynamic petri recurrent fuzzy neural network.
Soft Comput., 2010

Design of dynamic petri recurrent-fuzzy-neural- network for robust path tracking control of mobile robot.
Proceedings of the International Joint Conference on Neural Networks, 2010

2009
Design of Dynamic Petri Recurrent Fuzzy Neural Network and Its Application to Path-Tracking Control of Nonholonomic Mobile Robot.
IEEE Trans. Ind. Electron., 2009

Designing an e-Learning Reactivate Promotion for Unpopular Collections in Academic Library.
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009

Interactive Whiteboard Teaching in English Education Based on Dual Code Theory and Bloom Teaching Quality.
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009

Multi-media e-Learning Platform Using Green Design with Near-Real Approach.
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009

2008
Design of dynamic Petri recurrent-fuzzy-neural-network scheme for mobile robot tracking control.
Proceedings of the International Joint Conference on Neural Networks, 2008

2006
The Development of a Grouping System in a Collaborative Learning Environment.
Proceedings of the Learning by Effective Utilization of Technologies: Facilitating Intercultural Understanding, 2006


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