Chun-Wang Wei

According to our database1, Chun-Wang Wei authored at least 20 papers between 2007 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2021
Effectiveness of Integrating AR and IoT technologies into Environmental Education for Elementary School Students.
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021

2018
Integrating a mobile health applications for self-management to enhance Telecare system.
Telematics Informatics, 2018

The Effects of Competitive Gaming Scenarios and Personalized Assistance Strategies on English Vocabulary Learning.
J. Educ. Technol. Soc., 2018

2016
An interactive diagnosis approach for supporting clinical nursing courses.
Interact. Learn. Environ., 2016

2014
The Development and Design of a English Blockade-Running Competition Incorporating Game-Based Learning into Handheld Devices.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

2013
The integration of print and digital content for providing learners with constructive feedback using smartphones.
Br. J. Educ. Technol., 2013

Designing Dynamic Scaffolding Strategy for Improving Video-Based Learning in a Gesture and Speech-Based Learning Configuration.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013

2012
Construction of Reading Guidance Mechanism on E-book Reader Applications for Improving Learners' English Comprehension Capabilities.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

2011
Effects of matching teaching strategy to thinking style on learner's quality of reflection in an online learning environment.
Comput. Educ., 2011

2010
Effects of Adaptive Reflection Teaching Strategies on Learners' Reflection Levels in a Web-Based Learning Environment.
Proceedings of the ICALT 2010, 2010

Developing Ubiquitous Learning System with Robots for Children's Learning.
Proceedings of the 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2010

2009
Online Synchronous English Learning from Activity Theory Perspectives.
Int. J. Inf. Commun. Technol. Hum. Dev., 2009

Effects of high level prompts and peer assessment on online learners' reflection levels.
Comput. Educ., 2009

Developing a GroupNet System to Solve Groupthink Problem.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

A Framework for Social Presence in Synchronous Cyber Classrooms.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

2008
Designing a Self-contained Group Area Network for Ubiquitous Learning.
J. Educ. Technol. Soc., 2008

Mining e-Learning domain concept map from academic articles.
Comput. Educ., 2008

Effects of Reflective Teaching Strategies on Online Learners' Reflection Levels.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

2007
Impact of Process Goal and Outcome Goal on Learning Performance for Web-based Learners.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

Classroom Climate and Learning Effectiveness Comparison for Physical and Cyber F2F Interaction in Holistic-Blended Learning Environment.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007


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