Clément Ménier

According to our database1, Clément Ménier authored at least 12 papers between 2002 and 2016.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2016
An overview of depth cameras and range scanners based on time-of-flight technologies.
Mach. Vis. Appl., 2016

2010
Multicamera Real-Time 3D Modeling for Telepresence and Remote Collaboration.
Int. J. Digit. Multim. Broadcast., 2010

2007
Système de vision temps-réel pour les interactions. (Real-time Vision System for Interactions).
PhD thesis, 2007

Parallel Adaptive Octree Carving for Real-time 3D Modeling.
Proceedings of the IEEE Virtual Reality Conference, 2007

Grimage: markerless 3D interactions.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Work Stealing for Time-constrained Octree Exploration: Application to Real-time 3D Modeling.
Proceedings of the 7th Eurographics Symposium on Parallel Graphics and Visualization, 2007

2006
The GrImage Platform: A Mixed Reality Environment for Interactions.
Proceedings of the 2006 IEEE International Conference on Computer Vision Systems, 2006

3D Skeleton-Based Body Pose Recovery.
Proceedings of the 3rd International Symposium on 3D Data Processing, 2006

2005
A practical self-shadowing algorithm for interactive hair animation.
Proceedings of the Graphics Interface 2005 Conference, 2005

Running Large VR Applications on a PC Cluster: the FlowVR Experience.
Proceedings of the 9th Int. Workshop on Immersive Projection Technology, 2005

2004
A Distributed Approach for Real Time 3D Modeling.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2004

2002
Automatic Production of Globally Asynchronous Locally Synchronous Systems.
Proceedings of the Embedded Software, Second International Conference, 2002


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