François Faure

According to our database1, François Faure authored at least 62 papers between 1995 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
IASI-NG System: An Overview of the Current Design and Performances.
Proceedings of the IEEE International Geoscience and Remote Sensing Symposium, 2022

2021
A rigged model of the breast for preoperative surgical planning.
CoRR, 2021

2019
A Simulation Platform for Early Haptic Training in Surgical and Medical Education.
Proceedings of the Smart Multimedia - Second International Conference, 2019

2017
Adaptive Physically Based Models in Computer Graphics.
Comput. Graph. Forum, 2017

Anatomical augmented reality with 3D commodity tracking and image-space alignment.
Comput. Graph., 2017

2016
Anatomical mirroring: real-time user-specific anatomy in motion using a commodity depth camera.
Proceedings of the 9th International Conference on Motion in Games, 2016

2015
Stable constrained dynamics.
ACM Trans. Graph., 2015

Living book of anatomy (LBA) project: see your insides in motion!
Proceedings of the SIGGRAPH Asia 2015 Emerging Technologies, 2015

Multifarious hierarchies of mechanical models for artist assigned levels-of-detail.
Proceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2015

Interactive detailed cutting of thin sheets.
Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 2015

6D frictional contact for rigid bodies.
Proceedings of the 41st Graphics Interface Conference, Halifax, NS, Canada, June 3-5, 2015, 2015

2014
Velocity-based adaptivity of deformable models.
Comput. Graph., 2014

Computation of components' interfaces in highly complex assemblies.
Comput. Aided Des., 2014

Mechanical Modeling of Three-dimensional Plant Tissue Indented by a Probe.
Proceedings of the VRIPHYS 14: 11th Workshop on Virtual Reality Interactions and Physical Simulations, 2014

Interactive Visualization of Muscle Activity During Limb Movements: Towards Enhanced Anatomy Learning.
Proceedings of the Eurographics Workshop on Visual Computing for Biology and Medicine, 2014

MyCorporisFabrica: making anatomy easy.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Seamless adaptivity of elastic models.
Proceedings of the Graphics Interface 2014, 2014

2013
Anatomy transfer.
ACM Trans. Graph., 2013

Exploring the Use of Adaptively Restrained Particles for Graphics Simulations.
Proceedings of the VRIPHYS 13: 10th Workshop on Virtual Reality Interactions and Physical Simulations, 2013

2012
Adaptive image-based intersection volume.
ACM Trans. Graph., 2012

A Packed Memory Array to Keep Moving Particles Sorted.
Proceedings of the VRIPHYS 12: 9th Workshop on Virtual Reality Interactions and Physical Simulations, 2012

2011
Frame-based elastic models.
ACM Trans. Graph., 2011

Sparse meshless models of complex deformable solids.
ACM Trans. Graph., 2011

Symposium on Computer Animation 2010.
Comput. Graph. Forum, 2011

Implicit FEM and fluid coupling on GPU for interactive multiphysics simulation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Automatic Localization and Quantification of Intracranial Aneurysms.
Proceedings of the Computer Analysis of Images and Patterns, 2011

2010
Volume contact constraints at arbitrary resolution.
ACM Trans. Graph., 2010

An In-Orbit Radiometric Calibration Method of the Geostationary Ocean Color Imager.
IEEE Trans. Geosci. Remote. Sens., 2010

Accurate Interactive Animation of Deformable Models at Arbitrary Resolution.
Int. J. Image Graph., 2010

Multicamera Real-Time 3D Modeling for Telepresence and Remote Collaboration.
Int. J. Digit. Multim. Broadcast., 2010

Advances in Modal Analysis Using a Robust and Multiscale Method.
EURASIP J. Adv. Signal Process., 2010

Multi-GPU and Multi-CPU Parallelization for Interactive Physics Simulations.
Proceedings of the Euro-Par 2010 - Parallel Processing, 16th International Euro-Par Conference, Ischia, Italy, August 31, 2010

2009
A simple approach to nonlinear tensile stiffness for accurate cloth simulation.
ACM Trans. Graph., 2009

Preserving topology and elasticity for embedded deformable models.
ACM Trans. Graph., 2009

Modal Locomotion: Animating Virtual Characters with Natural Vibrations.
Comput. Graph. Forum, 2009

Interactive Physical Simulation on Multicore Architectures.
Proceedings of the 9th Eurographics Symposium on Parallel Graphics and Visualization, 2009

My Corporis Fabrica: A Unified Ontological, Geometrical and Mechanical View of Human Anatomy.
Proceedings of the Modelling the Physiological Human, 3D Physiological Human Workshop, 2009

2008
Audio Texture Synthesis for Complex Contact Interactions.
Proceedings of the Fifth Workshop on Virtual Reality Interactions and Physical Simulations, 2008

Image-based Collision Detection and Response between Arbitrary Volume Objects.
Proceedings of the 2008 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2008

Ray-Traced Collision Detection for Deformable Bodies.
Proceedings of the GRAPP 2008, 2008

Simulation Physique Interactive pour la Synthèse d'Images. (Interactive Physical Simulation for Image Synthesis).
, 2008

2007
Modal locomotion: controlling passive elastic dynamics.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Grimage: markerless 3D interactions.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

SOFA - an Open Source Framework for Medical Simulation.
Proceedings of the Medicine Meets Virtual Reality 15, 2007

2006
Animating Shapes at Arbitrary Resolution with Non-Uniform Stiffness.
Proceedings of the Third Workshop on Virtual Reality Interactions and Physical Simulations, 2006

Hierarchical Multi-resolution Finite Element Model for Soft Body Simulation.
Proceedings of the Biomedical Simulation, Third International Symposium, 2006

2005
A layered model of a virtual human intestine for surgery simulation.
Medical Image Anal., 2005

Collision Detection for Deformable Objects.
Comput. Graph. Forum, 2005

Efficient, Physically Plausible Finite Elements.
Proceedings of the 26th Annual Conference of the European Association for Computer Graphics, 2005

2004
An Intestinal Surgery Simulator: Real-Time Collision Processing and Visualization.
IEEE Trans. Vis. Comput. Graph., 2004

Hierarchy Accelerated Stochastic Collision Detection.
Proceedings of the 9th International Fall Workshop on Vision, Modeling, and Visualization, 2004

2003
Real-Time Simulation of Self-collisions for Virtual Intestinal Surgery.
Proceedings of the Surgery Simulation and Soft Tissue Modeling, International Symposium, 2003

A Procedural Approach to Animate Interactive Natural Sceneries.
Proceedings of the 16th International Conference on Computer Animation and Social Agents, 2003

2002
Physical cloth simulation on a PC cluster.
Proceedings of the 4th Eurographics Workshop on Parallel Graphics and Visualization, 2002

1999
Fast Iterative Refinement of Articulated Solid Dynamics.
IEEE Trans. Vis. Comput. Graph., 1999

Occlusion in collaborative augmented environments.
Comput. Graph., 1999

Collaborative Animation over the Network.
Proceedings of the Computer Animation 1999, 1999

1998
Interactive Solid Animation Using Linearized Displacement Constraints.
Proceedings of the Eurographics Workshop on Computer Animation and Simulation 1998, Lisbon, Portugal, August 31, 1998

1997
Deux problèmes physiques pour la synthèse d'images.
PhD thesis, 1997

Dynamic analysis of human walking.
Proceedings of the Eurographics Workshop on Computer Animation and Simulation 1997, 1997

1996
An Energy-Based Approach for Contact Force Computation.
Comput. Graph. Forum, 1996

1995
Inverting the Reflectance Map with Binary Search.
Proceedings of the Computer Analysis of Images and Patterns, 6th International Conference, 1995


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