# David Zeltzer

According to our database

Collaborative distances:

^{1}, David Zeltzer authored at least 31 papers between 1985 and 2004.Collaborative distances:

## Timeline

#### Legend:

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#### On csauthors.net:

## Bibliography

2004

Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004

2003

StudyDesk: interactive data analysis and scientific visualization in a semi-immersive environment.

Proceedings of the Visualization and Data Analysis 2003, 2003

Proceedings of the IEEE International Conference on Systems, 2003

Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

1998

Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

1997

Prototyping and design for assembly analysis using multimodal virtual environments.

Comput. Aided Des., 1997

Commun. ACM, 1997

1996

Dynamic Simulation of a Complex Human Figure Model with Low Level Behavior Control.

Presence Teleoperators Virtual Environ., 1996

Int. J. Hum. Comput. Interact., 1996

Proceedings of the 1996 Virtual Reality Annual International Symposium, 1996

1995

IEEE Computer Graphics and Applications, 1995

Proceedings of the 1995 Symposium on Interactive 3D Graphics, 1995

1994

IEEE Computer Graphics and Applications, 1994

1993

ACM Trans. Inf. Syst., 1993

Proceedings of the IEEE Virtual Reality Annual International Symposium, 1993

1992

Presence Teleoperators Virtual Environ., 1992

Presence Teleoperators Virtual Environ., 1992

Pump it up: computer animation of a biomechanically based model of muscle using the finite element method.

Proceedings of the 19th Annual Conference on Computer Graphics and Interactive Techniques, 1992

Interactive Graphics for Plastic Surgery: A Task-Level Analysis and Implementation.

Proceedings of the 1992 Symposium on Interactive 3D Graphics, SI3D '92, Cambridge, MA, USA, March 29, 1992

Proceedings of the 1992 Symposium on Interactive 3D Graphics, SI3D '92, Cambridge, MA, USA, March 29, 1992

1991

Motor planning: An architecture for specifying and controlling the behaviour of virtual actors.

Comput. Animat. Virtual Worlds, 1991

1990

Proceedings of the 17th Annual Conference on Computer Graphics and Interactive Techniques, 1990

The virtual erector set: dynamic simulation with linear recursive constraint propagation.

Proceedings of the 1990 symposium on Interactive 3D graphics, 1990

Proceedings of the 1990 symposium on Interactive 3D graphics, 1990

1989

Proceedings of the 2nd Annual ACM Symposium on User Interface Software and Technology, 1989

Proceedings of the Panel Proceedings of the 16th Annual Conference on Computer Graphics and Interactive Techniques, 1989

1988

Proceedings of the Panel Proceedings of the 15th Annual Conference on Computer Graphics and Interactive Techniques, 1988

Proceedings of the 15th Annual Conference on Computer Graphics and Interactive Techniques, 1988

1987

Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface, 1987

1986

Proceedings of the ACM SIGGRAPH/SIGART Interdisciplinary Workshop on Motion: Representation and Perception, 1986

1985

Vis. Comput., 1985