Diederick Christian Niehorster

Orcid: 0000-0002-4672-8756

According to our database1, Diederick Christian Niehorster authored at least 18 papers between 2013 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Zero-Shot Segmentation of Eye Features Using the Segment Anything Model (SAM).
CoRR, 2023

LEyes: A Lightweight Framework for Deep Learning-Based Eye Tracking using Synthetic Eye Images.
CoRR, 2023

Precise localization of corneal reflections in eye images using deep learning trained on synthetic data.
CoRR, 2023

V-ir-Net: A Novel Neural Network for Pupil and Corneal Reflection Detection trained on Simulated Light Distributions.
Proceedings of the 25th International Conference on Mobile Human-Computer Interaction, 2023

Toward Gaze-assisted Developer Tools.
Proceedings of the 45th IEEE/ACM International Conference on Software Engineering: New Ideas and Emerging Results, 2023

GANDER: a Platform for Exploration of Gaze-driven Assistance in Code Review.
Proceedings of the 2023 Symposium on Eye Tracking Research and Applications, 2023

Applying Machine Learning to Gaze Data in Software Development: a Mapping Study.
Proceedings of the 2023 Symposium on Eye Tracking Research and Applications, 2023

2022
Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne.
CoRR, 2022

What's bothering developers in code review?
Proceedings of the 44th IEEE/ACM International Conference on Software Engineering: Software Engineering in Practice, 2022

Design and Evaluation of Three User Interfaces for Detecting Unmanned Aerial Vehicles Using Virtual Reality.
Proceedings of the Virtual Reality and Mixed Reality, 2022

Understanding the Experience of Code Review: Misalignments, Attention, and Units of Analysis.
Proceedings of the EASE 2022: The International Conference on Evaluation and Assessment in Software Engineering 2022, Gothenburg, Sweden, June 13, 2022

Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, 2022

2020
Using Augmented Reality to Train Flow Patterns for Pilot Students - An Explorative Study.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020

2019
A model of how depth facilitates scene-relative object motion perception.
PLoS Comput. Biol., 2019

Two-Way Gaze Sharing in Remote Teaching.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Get a grip: slippage-robust and glint-free gaze estimation for real-time pervasive head-mounted eye tracking.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

2018
Microsaccade detection using pupil and corneal reflection signals.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

2013
The perception of object motion during self-motion.
PhD thesis, 2013


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