Dimitris Gouscos

According to our database1, Dimitris Gouscos authored at least 25 papers between 1994 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Children's rights education via game-based activities: An intervention in kindergarten.
Int. J. Serious Games, March, 2023

2022
ECCOdata: A proposal of an Empirical Co-created Canvas for Opening up Data of Public Interest (short paper).
Proceedings of Ongoing Research, 2022

2021
Studying children's experience during free-form and formally structured gameplay.
Int. J. Child Comput. Interact., 2021

2020
Digital Games and the Emergence of Problem Solving Processes: a Case Study with Preschool Children.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

2017
Exploring the impact of freeform gameplay on players' experience: an experiment with maze games at varying levels of freedom of movement.
Int. J. Serious Games, 2017

Pattern-Based Game Apps for Collaborative Learning About Sustainable Management of Public Space.
Proceedings of the Interactive Mobile Communication Technologies and Learning - Proceedings of the 11th IMCL Conference, 30 November, 2017

HCI, Solidarity Movements and the Solidarity Economy.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Development and Validation of a Questionnaire to Measure Perceptions of Freedom of Choice in Digital Games.
Int. J. Serious Games, 2016

2015
Discussing the scope and potential of open urban data from broader perspectives: open government, open data, policy-making, smart cities.
Proceedings of the Hybrid City 2015: Data to the People, 2015

2009
Increased Content Accessibility For Wikis And Blogs.
Proceedings of the 4th Mediterranean Conference on Information Systems, 2009

"The Magic Potion" - An Adventure Game for Learning.
Proceedings of the 2nd International Workshop on Story-Telling and Educational Games, 2009

2008
A participatory architecture for taxation and budgeting.
Int. J. Electron. Bus., 2008

2007
A general model of performance and quality for one-stop e-Government service offerings.
Gov. Inf. Q., 2007

2004
Modeling e-Government Service Workflows Through Recurring Patterns.
Proceedings of the Electronic Government: Third International Conference, 2004

2003
An approach to modeling Web service QoS and provision price.
Proceedings of the 4th International Conference on Web Information Systems Engineering Workshops, 2003

A Methodological Approach for Defining One-Stop e-Government Service Offerings.
Proceedings of the Electronic Government, Second International Conference, 2003

2002
An Object-Oriented Approach for Designing Administrative E-forms and Transactional E-services.
Proceedings of the Object-Oriented. Information Systems, 8th International Conference, 2002

CB-BUSINESS: Cross-Border Business Intermediation through Electronic Seamless Services.
Proceedings of the Electronic Government, First International Conference, 2002

An Approach to Offering One-Stop e-Government Services - Available Technologies and Architectural Issues.
Proceedings of the Electronic Government, First International Conference, 2002

2001
Revisiting public information management for effective e-government services.
Inf. Manag. Comput. Secur., 2001

Re orienting information systems for customer centric service: The case of the Greek Ministry of Finance.
Proceedings of the 9th European Conference on Information Systems, 2001

PASSPORT, A Novel Architectural Model for the Provision of Seamless Cross-Border e-Government Services.
Proceedings of the 12th International Workshop on Database and Expert Systems Applications (DEXA 2001), 2001

1994
Towards the Development of Effective and Flexible Information Systems.
Australas. J. Inf. Syst., 1994

Specifiying and Validating Requirements: The VENUS System.
Proceedings of the TOOLS 1994: 13th International Conference on Technology of Object-Oriented Languages and Systems, 1994

MaTourA: Multi-agent Tourist Advisor.
Proceedings of the International Conference on Information and Communications Technologies in Tourism, 1994


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