Peter C. Wright

Affiliations:
  • Newcastle University, UK
  • University of York, York, UK


According to our database1, Peter C. Wright authored at least 185 papers between 1990 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Online presence:

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Bibliography

2022
SenseMyStreet: Sensor Commissioning Toolkit for Communities.
Proc. ACM Hum. Comput. Interact., 2022

2020
Supporting the Cross-cultural Appreciation of Traditional Chinese Puppetry Through a Digital Gesture Library.
ACM Journal on Computing and Cultural Heritage, 2020

Metro Futures: Experience-Centred Co-Design at Scale.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Infrastructuring Public Service Transformation: Creating Collaborative Spaces between Communities and Institutions through HCI Research.
ACM Trans. Comput. Hum. Interact., 2019

Fostering deep learning in cross-cultural education through use of content-creation tools.
Proceedings of the IndiaHCI 2019: Proceedings of the 10th Indian Conference on Human-Computer Interaction, 2019

JourneyCam: Exploring Experiences of Accessibility and Mobility among Powered Wheelchair Users through Video and Data.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Trail of Hacks: Poster Co-Design as a Tool for Collaborative Reflection.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

More than the Sum of Makers: The Complex Dynamics of Diverse Practices at Maker Faire.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Seamless Seams: Crafting Techniques for Embedding Fabrics with Interactive Actuation.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
Making Sense of Experience.
Proceedings of the Funology 2 - From Usability to Enjoyment, Second Edition, 2018

The Enchantments of Technology.
Proceedings of the Funology 2 - From Usability to Enjoyment, Second Edition, 2018

Introduction to: Funology 1.
Proceedings of the Funology 2 - From Usability to Enjoyment, Second Edition, 2018

Making Open Data Work for Civic Advocacy.
Proc. ACM Hum. Comput. Interact., 2018

Neighbourhood Data: Exploring the Role of Open Data in Locally Devolved Policymaking Processes.
Proc. ACM Hum. Comput. Interact., 2018

Enhancing the Appreciation of Traditional Chinese Painting Using Interactive Technology.
Multimodal Technol. Interact., 2018

Media of Things: Supporting the Production of Metadata Rich Media Through IoT Sensing.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Infrastructuring the Solidarity Economy: Unpacking Strategies and Tactics in Designing Social Innovation.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Decorating Public and Private Spaces: Identity and Pride in a Refugee Camp.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

A Schnittmuster for Crafting Context-Sensitive Toolkits.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Enabling the Participation of People with Parkinson's and their Caregivers in Co-Inquiry around Collectivist Health Technologies.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Accountability Work: Examining the Values, Technologies and Work Practices that Facilitate Transparency in Charities.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

ActuEating: Designing, Studying and Exploring Actuating Decorative Artefacts.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
Designing Future Ubiquitous Homes with OUI Interiors: Possibilities and Challenges.
IxD&A, 2017

Our Year With the Glass: Expectations, Letdowns and Ethical Dilemmas of Technology Trials With Vulnerable People.
Interact. Comput., 2017

Commentary: Making Interactivity Meaningful for Contemporary HCI.
Hum. Comput. Interact., 2017

HCI, Solidarity Movements and the Solidarity Economy.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Performing Research: Four Contributions to HCI.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Enhancing Personal Informatics Through Social Sensemaking.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Care and Connect: Exploring Dementia-Friendliness Through an Online Community Commissioning Platform.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Cinehacking Cape Town - Embracing Informality in Pursuit of High Quality Media.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Enabling Polyvocality in Interactive Documentaries through "Structural Participation".
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Do-It-Yourself Empowerment as Experienced by Novice Makers with Disabilities.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Virtual.Cultural.Collaboration: mobile phones, video technology, and cross-cultural learning.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016

Re-configuring participatory media for citizen elders in urban planning.
Proceedings of the 3rd Media Architecture Biennale Conference, 2016

TryFilm: Situated Support for Interactive Media Productions.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016

Digital Civics: Citizen Empowerment With and Through Technology.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Challenges for Designing new Technology for Health and Wellbeing in a Complex Mental Healthcare Context.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016


Re-Making Places: HCI, 'Community Building' and Change.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Anti-Solutionist Strategies: Seriously Silly Design Fiction.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Scaffolding Community Documentary Film Making using Commissioning Templates.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Understanding the Sociality of Experience in Mobile Music Listening with Pocketsong.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

Situated Encounters with Socially Engaged Art in Community-based Design.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
An Age-Old Problem: Examining the Discourses of Ageing in HCI and Strategies for Future Research.
ACM Trans. Comput. Hum. Interact., 2015

The politics and aesthetics of participatory HCI.
Interactions, 2015

Digital civics: taking a local turn.
Interactions, 2015

The beginnings, middles and endings of participatory research in HCI: An introduction to the special issue on 'perspectives on participation'.
Int. J. Hum. Comput. Stud., 2015

Authenticity, Relatability and Collaborative Approaches to Sharing Knowledge about Assistive Living Technology.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Exploring Gesture Sonification to Support Reflective Craft Practice.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Bootlegger: Turning Fans into Film Crew.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Making the Invisible Visible: Design to Support the Documentation of Participatory Arts Experiences.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Beyond Participatory Production: Digitally Supporting Grassroots Documentary.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Contesting the City: Enacting the Political Through Digitally Supported Urban Walks.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Making Magic: Designing for Open Interactions in Museum Settings.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015

MyRun: balancing design for reflection, recounting and openness in a museum-based participatory platform.
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015

2014
Nightingallery: theatrical framing and orchestration in participatory performance.
Pers. Ubiquitous Comput., 2014

<i>"Which brew are you going to choose?"</i>: an interactive '<i>tea-decider-er</i>' in a teahouse shop window.
Proceedings of the 2014 Virtual Reality International Conference, 2014

RedTag: automatic content metadata capture for cameras.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2014

Understanding the Experience-Centeredness of Privacy and Security Technologies.
Proceedings of the 2014 workshop on New Security Paradigms Workshop, 2014

The dept. of hidden stories: playful digital storytelling for children in a public library.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Experience design theatre: exploring the role of live theatre in scaffolding design dialogues.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Making 3D printed objects interactive using wireless accelerometers.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

A pool of dreams: facebook, politics and the emergence of a social movement.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

<i>Cinejack</i>: using live music to control narrative visuals.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

Volvelles, domes and wristbands: embedding digital fabrication within a visitor's trajectory of engagement.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

A study of the challenges related to DIY assistive technology in the context of children with disabilities.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Understanding 'tingle' in opera performances.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

The break-time barometer: an exploratory system forworkplace break-time social awareness.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

Live-streaming changes the (video) game.
Proceedings of the 11th European Conference on Interactive TV and Video, 2013

A design-led inquiry into personhood in dementia.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Making design probes work.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

HCI in the press: online public reactions to mass media portrayals of HCI research.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Configuring participation: on how we involve people in design.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Design to promote mindfulness practice and sense of self for vulnerable women in secure hospital services.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Crafting interactive systems: learning from digital art practice.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Theory and practice in ux research: uneasy bedfellows?
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Revisiting social practices surrounding music.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Waves: exploring idiographic design for live performance.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Digital portraits: photo-sharing after domestic violence.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Unlimited editions: three approaches to the dissemination and display of digital art.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Leaving the wild: lessons from community technology handovers.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Facilitating TV production using StoryCrate.
Proceedings of the Creativity and Cognition 2013, 2013

2012
Digital interaction research @ Culture Lab.
Interactions, 2012

Working with human values in design.
Proceedings of the 12th Participatory Design Conference, 2012

Evocative of experience: crafting cross-cultural digital narratives through stories and portraits.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Plastic is fantastic!: experimenting with the building affordances of fuse beads in physical computing.
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012

Invited SIG - participation and HCI: why involve people in design?
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Viewpoint: empowering communities with situated voting devices.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Exploring HCI's relationship with liveness.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Sharing narrative and experience: digital stories and portraits at a women's centre.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

StoryCrate: tabletop storyboarding for live film production.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Perspectives on participation: evaluating cross-disciplinary tools, methods and practices.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
<i>humanaquarium</i>: exploring audience, participation, and interaction.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Designing from within: humanaquarium.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

The user in flux: bringing HCI and digital arts together to interrogate shifting roles in interactive media.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Designing for user experience: academia & industry.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

A VJ centered exploration of expressive interaction.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

The photostroller: supporting diverse care home residents in engaging with the world.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Digital arts and interaction (invited).
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Bridging the gap: implementing interaction through multi-user design.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

History and experience: storytelling and interaction design.
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011

2010
Experience-Centered Design: Designers, Users, and Communities in Dialogue
Synthesis Lectures on Human-Centered Informatics, Morgan & Claypool Publishers, ISBN: 978-3-031-02192-3, 2010

The self-management of chronic illnesses: Theories and technologies.
Proceedings of the 4th International Conference on Pervasive Computing Technologies for Healthcare, 2010

User-centred design and pervasive health: A position statement from the User-Centred Healthcare Design project.
Proceedings of the 4th International Conference on Pervasive Computing Technologies for Healthcare, 2010

Pervasive healthcare in lived experience: Thinking beyond the home.
Proceedings of the 4th International Conference on Pervasive Computing Technologies for Healthcare, 2010

Participatory design and the 'health and social care institution': an interactive workshop at the 2010 PDC conference.
Proceedings of the 11th Conference on Participatory Design, 2010

Participatory healthcare service design and innovation.
Proceedings of the 11th Conference on Participatory Design, 2010

Understanding experience using dialogical methods: the case of serendipity.
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010

The prayer companion: openness and specificity, materiality and spirituality.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Critical dialogue: interaction, experience and cultural theory.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Age and experience: ludic engagement in a residential care setting.
Proceedings of the Conference on Designing Interactive Systems, 2010

2009
Feature - No pain, no gain: pleasure and suffering in technologies of <i>leidenschaft</i>.
Interactions, 2009

User-centered design for supporting the self-management of chronic illnesses: an interdisciplinary approach.
Proceedings of the 2nd International Conference on Pervasive Technologies Related to Assistive Environments, 2009

The Panopticon and the Performance Arena: HCI Reaches within.
Proceedings of the Human-Computer Interaction, 2009

Home Based Self-management of Chronic Diseases.
Proceedings of the Ambient Assistive Health and Wellness Management in the Heart of the City, 2009

2008
Aesthetics and experience-centered design.
ACM Trans. Comput. Hum. Interact., 2008

Editorial.
Pers. Ubiquitous Comput., 2008

Technology scruples: why intimidation will not save the recording industry and how enchantment might.
Pers. Ubiquitous Comput., 2008

Towards a Decision Support Personalised Self Management System for Chronic Conditions.
Proceedings of the IEEE International Conference on Networking, Sensing and Control, 2008

Empathy and experience in HCI.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
APD-A Tool for Identifying Behavioural Patterns Automatically from Clickstream Data.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2007

Off Their Trolley - Understanding Online Grocery Shopping Behaviour.
Proceedings of the Home Informatics and Telematics: ICT for The Next Billion, 2007

2006
The experience of enchantment in human-computer interaction.
Pers. Ubiquitous Comput., 2006

Pastiche scenarios: Fiction as a resource for user centred design.
Interact. Comput., 2006

Combining ethnographic and clickstream data to identify user Web browsing strategies.
Inf. Res., 2006

Interdisciplinary criticism: analysing the experience of <i>riot!</i> a location-sensitive digital narrative.
Behav. Inf. Technol., 2006

Theory and method for experience centered design.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Experiencing BLISS when becoming a bus passenger.
Proceedings of the Conference on Designing Interactive Systems, 2006

2005
Making Sense of Experience.
Proceedings of the Funology - From Usability to Enjoyment, 2005

The Enchantments of Technology.
Proceedings of the Funology - From Usability to Enjoyment, 2005

A Practitioner-Centered Assessment of a User-Experience Framework.
Int. J. Technol. Hum. Interact., 2005

Putting 'felt-life' at the centre of human-computer interaction (HCI).
Cogn. Technol. Work., 2005

Technology in Place: Dialogics of Technology, Place and Self.
Proceedings of the Human-Computer Interaction, 2005

User Experience and the Idea of Design in HCI.
Proceedings of the Interactive Systems, 2005

A pragmatist aesthetics approach to the design of a technological artefact.
Proceedings of the 4th Decennial Conference on Critical Computing: Between Sense and Sensibility, 2005

Critical perspectives on dependability: an older person's experience of assistive technology.
Proceedings of the 4th Decennial Conference on Critical Computing: Between Sense and Sensibility, 2005

Integrating Cultural Models to Human-Computer Interaction Design.
Proceedings of the 4th International Conference on IT in Asia, 2005

2004
Little brother: could and should wearable computing technologies be applied to reducing older people's fear of crime?.
Pers. Ubiquitous Comput., 2004

Technology as experience.
Interactions, 2004

Introduction.
Interactions, 2004

From information processing to dialogical meaning making: an experiential approach to cognitive ergonomics.
Cogn. Technol. Work., 2004

Integrating Human Factors in the design of Safety Critical Systems - A barrier based approach.
Proceedings of the Human Error, 2004

Safety-critical interaction: usability in incidents and accidents.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

CUHTec: the Centre for Usable Home Technology.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

Reflective HCI: towards a critical technical practice.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

2003
Designing culturally situated technologies for the home.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003

2002
Automating functions in multi-agent control systems: supporting the decision process.
Proceedings of the Components of System Safety, 2002

2001
Communities of Practice: Going Virtual
CoRR, 2001

Evaluation for the Design of Experience in Virtual Environments: Modeling Breakdown of Interaction and Illusion.
Cyberpsychology Behav. Soc. Netw., 2001

THEA: A Technique for Human Error Assessment Early in Design.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001

2000
Communities of practice in the distributed international environment.
J. Knowl. Manag., 2000

Function allocation: a perspective from studies of work practice.
Int. J. Hum. Comput. Stud., 2000

Editorial: Understanding work and designing artefacts.
Int. J. Hum. Comput. Stud., 2000

Allocation of function: scenarios, context and the economics of effort.
Int. J. Hum. Comput. Stud., 2000

Analyzing Human-Computer Interaction as Distributed Cognition: The Resources Model.
Hum. Comput. Interact., 2000

1999
Supporting Interaction Strategies Through the Externalization of Strategy Concepts.
Proceedings of the Human-Computer Interaction INTERACT '99: IFIP TC13 International Conference on Human-Computer Interaction, 1999

Articulation of Spatial Information: 3D Shapes.
Proceedings of the Visual Representations and Interpretations, 1999

Graphically Representing Causal Sequences in Accident Scenarios: Just Some of the Issues.
Proceedings of the Visual Representations and Interpretations, 1999

1998
Concerns at Work: Designing Useful Procedures.
Hum. Comput. Interact., 1998

Designing user interfaces for safety critical systems.
Proceedings of the CHI 98 Conference Summary on Human Factors in Computing Systems, 1998

1997
Accountability of work activity in high-consequence work systems: human error in context.
Int. J. Hum. Comput. Stud., 1997

Techniques for the design of human error tolerant systems.
Proceedings of the Human-Computer Interaction, 1997

Objectives, strategies and resources as design drivers.
Proceedings of the Human-Computer Interaction, 1997

Experiences using situated and non-situated techniques for studying work in context.
Proceedings of the Human-Computer Interaction, 1997

Locating the scene: the particular and the general in contexts for ambulance control.
Proceedings of GROUP'97, 1997

From text to Petri Nets: the difficulties of describing accident scenarios formally.
Proceedings of the Design, 1997

1996
Time, tasks and errors.
ACM SIGCHI Bull., 1996

1995
Parallel earcons: reducing the length of audio messages.
Int. J. Hum. Comput. Stud., 1995

A task centered approach to analysing human error tolerance requirements.
Proceedings of the Second IEEE International Symposium on Requirements Engineering, March 27, 1995

A requirements space for group-work systems.
Proceedings of the Human-Computer Interaction, 1995

The sonic enhancement of graphical buttons.
Proceedings of the Human-Computer Interaction, 1995

1994
From informal requirements to agent-based specification.
ACM SIGCHI Bull., 1994

Deriving human-error tolerance requirements from tasks.
Proceedings of the First IEEE International Conference on Requirements Engineering, 1994

Applying Formal Methods for Human Error Tolerant Design.
Proceedings of the Software Engineering and Human-Computer Interaction, 1994

Modelling Interactive Systems and Providing Task Relevant Information.
Proceedings of the Design, 1994

The design and evaluation of an auditory-enhanced scrollbar.
Proceedings of the Conference on Human Factors in Computing Systems, 1994

1993
Text-Based On-Line Conferencing: A Conceptual and Empirical Analysis Using a Minimal Prototype.
Hum. Comput. Interact., 1993

An evaluation of earcons for use in auditory human-computer interfaces.
Proceedings of the Human-Computer Interaction, 1993

1992
What's in a scenario?
ACM SIGCHI Bull., 1992

1991
The use of think-aloud evaluation methods in design.
ACM SIGCHI Bull., 1991

Claims, observations and inventions: analysing the artifact.
ACM SIGCHI Bull., 1991

Four generic communication tasks which must be supported in electronic conferencing.
ACM SIGCHI Bull., 1991

Observations and Inventions: New Approaches to the Study of Human-Computer Interaction.
Interact. Comput., 1991

A Cost-Effective Evaluation Method for Use by Designers.
Int. J. Man Mach. Stud., 1991

1990
Usability engineering on a budget.
Proceedings of the Human-Computer Interaction, 1990


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