Dooyoung Kim
Orcid: 0000-0002-6003-2181Affiliations:
- Korea Advanced Institute of Science and Technology (KAIST), KI-ITC, Augmented Reality Research Center (ARRC), Korea
According to our database1,
Dooyoung Kim authored at least 33 papers
between 2021 and 2026.
Collaborative distances:
Collaborative distances:
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Bibliography
2026
Spatial Affordance-Aware Affine Transformation Between Heterogeneous Spaces for Mixed Reality Remote Collaboration.
IEEE Trans. Vis. Comput. Graph., May, 2026
SceneLinker: Compositional 3D Scene Generation via Semantic Scene Graph from RGB Sequences.
IEEE Trans. Vis. Comput. Graph., May, 2026
Int3DNet: Scene-Motion Cross Attention Network for 3D Intention Prediction in Mixed Reality.
IEEE Trans. Vis. Comput. Graph., May, 2026
Task Breakpoint Generation using Origin-Centric Graph in Virtual Reality Recordings for Adaptive Playback.
IEEE Trans. Vis. Comput. Graph., May, 2026
2025
Viewpoint-Tolerant Depth Perception for Shared Extended Space Experience on Wall-Sized Display.
IEEE Trans. Vis. Comput. Graph., 2025
Visuo-Tactile Feedback with Hand Outline Styles for Modulating Affective Roughness Perception.
IEEE Trans. Vis. Comput. Graph., 2025
Meta-Objects: Interactive and Multisensory Virtual Objects Learned From the Real World for Use in Augmented Reality.
IEEE Computer Graphics and Applications, 2025
An Overview of the 1st International Workshop on Spatial Memory in XR: The Future of Memory Capture and Replay Through XR and AI (XRMemory).
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025
Human-Scene Interaction Data Generation with Virtual Environment using User-Centric Scene Graph.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025
RealityCrafter: User-guided Editable 3D Scene Generation from a Single Image in Mixed Reality.
Proceedings of the Adjunct Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology, 2025
Spatio-Temporal Mixed and Augmented Reality Experience Description for Interactive Playback.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2025
2024
Meta-Object: Interactive and Multisensory Virtual Object Learned from the Real World for the Post-Metaverse.
CoRR, 2024
Object Cluster Registration of Dissimilar Rooms Using Geometric Spatial Affordance Graph to Generate Shared Virtual Spaces.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Spatial Affordance-aware Interactable Subspace Allocation for Mixed Reality Telepresence.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
2023
The Effects of Spatial Complexity on Narrative Experience in Space-Adaptive AR Storytelling.
IEEE Trans. Vis. Comput. Graph., December, 2023
Exploration of the Virtual Reality Teleportation Methods Using Hand-Tracking, Eye-Tracking, and EEG.
Int. J. Hum. Comput. Interact., December, 2023
Effects of Avatar Transparency on Social Presence in Task-Centric Mixed Reality Remote Collaboration.
IEEE Trans. Vis. Comput. Graph., November, 2023
The effects of spatial configuration on relative translation gain thresholds in redirected walking.
Virtual Real., June, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Memo:me, an AR Sticky Note With Priority-Based Color Transition and On-Time Reminder.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Edge-Centric Space Rescaling with Redirected Walking for Dissimilar Physical-Virtual Space Registration.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
Proceedings of the Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, 2023
2022
The Effects of Spatial Configuration on Relative Translation Gain Thresholds in Redireced Walking.
CoRR, 2022
Effects of Virtual Room Size and Objects on Relative Translation Gain Thresholds in Redirected Walking.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
The Effects of Device and Spatial Layout on Social Presence During a Dynamic Remote Collaboration Task in Mixed Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Mutual Space Generation with Relative Translation Gains in Redirected Walking for Asymmetric Remote Collaboration.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Bring Store in My Room: AR Store Authoring System for Spatial Experience in Mobile Shopping.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
2021
Adjusting Relative Translation Gains According to Space Size in Redirected Walking for Mixed Reality Mutual Space Generation.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
A User-Oriented Approach to Space-Adaptive Augmentation: The Effects of Spatial Affordance on Narrative Experience in an Augmented Reality Detective Game.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021