Ken Perlin
Orcid: 0000-0003-0701-4379Affiliations:
- New York University, USA
According to our database1,
Ken Perlin
authored at least 99 papers
between 1985 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Proceedings of the SIGGRAPH Asia 2024 XR, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024
Proceedings of the SIGGRAPH Asia 2024 XR, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
"Push-That-There": Tabletop Multi-robot Object Manipulation via Multimodal 'Object-level Instruction'.
Proceedings of the Designing Interactive Systems Conference, 2024
2023
Proceedings of the ACM SIGGRAPH 2023 Immersive Pavilion, 2023
2022
IEEE Trans. Vis. Comput. Graph., 2022
Proceedings of the SIGGRAPH Asia 2022 Technical Communications, 2022
Proceedings of the Serious Games - Joint International Conference, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Who is Looking at Whom? Visualizing Gaze Awareness for Remote Small-Group Conversations.
CoRR, 2021
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
Proceedings of the SIGGRAPH '21: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021
2020
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
2019
CAVRN: An Exploration and Evaluation of a Collective Audience Virtual Reality Nexus Experience.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Active Learning Environments with Robotic Tangibles: Children's Physical and Virtual Spatial Programming Experiences.
IEEE Trans. Learn. Technol., 2018
Chalktalk : A Visualization and Communication Language - As a Tool in the Domain of Computer Science Education.
CoRR, 2018
Manifest the Invisible: Design for Situational Awareness of Physical Environments in Virtual Reality.
CoRR, 2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the 34th International Conference on Machine Learning, 2017
2016
A Collaborative Untethered Virtual Reality Environment for Interactive Social Network Visualization.
CoRR, 2016
IEEE Computer Graphics and Applications, 2016
2015
Proceedings of the Ninth International Conference on Tangible, 2015
2014
ACM Trans. Graph., 2014
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014
T(ether): spatially-aware handhelds, gestures and proprioception for multi-user 3D modeling and animation.
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014
Mechanical force redistribution: enabling seamless, large-format, high-accuracy surface interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Proceedings of the Game Analytics, Maximizing the Value of Player Data, 2013
2012
The Effect of Learning Mechanics Design on Learning Outcomes in a Computer-Based Geometry Game.
Proceedings of the E-Learning and Games for Training, Education, Health and Sports, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011
2010
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010
2009
ACM Trans. Graph., 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Proceedings of the 2008 ACM SIGGRAPH Symposium on Video Games, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the Motion in Games, First International Workshop, 2008
2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Game and interactivity in computer science educationVideo presentations are available on the citation page.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Computer graphics and the illusion of life.
Proceedings of the GRAPP 2006: Proceedings of the First International Conference on Computer Graphics Theory and Applications, 2006
2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
2004
IEEE Computer Graphics and Applications, 2004
2003
ACM Trans. Graph., 2003
Proceedings of the Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, 2003
Texturing and modeling - a procedural approach, Third Edition.
Morgan Kaufmann series in computer graphics and geometric modeling, Elsevier, ISBN: 978-1-55860-848-1, 2003
2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
2001
Proceedings of the 14th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2001), 2001
2000
Proceedings of the Virtual Worlds, Second International Conference, 2000
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000
Proceedings of the 1st International Symposium on Non-Photorealistic Animation and Rendering, 2000
1999
Proceedings of the 12th Annual ACM Symposium on User Interface Software and Technology, 1999
Human-Guided Greedy Search: Combining Information Visualization and Heuristic Search.
Proceedings of the Workshop on New Paradigms in Information Visualization and Manipulation, 1999
1998
Proceedings of the 11th Annual ACM Symposium on User Interface Software and Technology, 1998
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998
1997
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997
1996
J. Vis. Lang. Comput., 1996
Proceedings of the ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH 1996, 1996
Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996
Proceedings of the Conference on Human Factors in Computing Systems: Common Ground, 1996
1995
IEEE Trans. Vis. Comput. Graph., 1995
Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, 1995
1994
Proceedings of the Conference on Human Factors in Computing Systems, 1994
1993
Proceedings of the 20th Annual Conference on Computer Graphics and Interactive Techniques, 1993
1989
Proceedings of the 16th Annual Conference on Computer Graphics and Interactive Techniques, 1989
1986
Synthesizing Realistic Textures by the Composition of Perceptually Motivated Functions (Graphics).
PhD thesis, 1986
1985
Proceedings of the 12th Annual Conference on Computer Graphics and Interactive Techniques, 1985