Seoyoung Oh

According to our database1, Seoyoung Oh authored at least 16 papers between 2015 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2023
Effects of Avatar Transparency on Social Presence in Task-Centric Mixed Reality Remote Collaboration.
IEEE Trans. Vis. Comput. Graph., November, 2023

Visualizing Hand Force with Wearable Muscle Sensing for Enhanced Mixed Reality Remote Collaboration.
IEEE Trans. Vis. Comput. Graph., November, 2023

Memo:me, an AR Sticky Note With Priority-Based Color Transition and On-Time Reminder.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

OmniSense: Exploring Novel Input Sensing and Interaction Techniques on Mobile Device with an Omni-Directional Camera.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Guide Ring: Bidirectional Finger-worn Haptic Actuator for Rich Haptic Feedback.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022

Sense of Embodiment Inducement for People with Reduced Lower-body Mobility and Sensations with Partial-Visuomotor Stimulation.
Proceedings of the SIGGRAPH 2022: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Emerging Technologies, Vancouver, BC, Canada, August 7, 2022

AR-HMD Multitask Viewing System Concept with a Supporting Handheld Viewport for Multiple Spatially-Anchored Workspaces.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

CARDS: Comprehensive AR Docent System.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Bring Store in My Room: AR Store Authoring System for Spatial Experience in Mobile Shopping.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Art Rich: Place Your AR Artwork.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

2021
Multi-scale Mixed Reality Collaboration for Digital Twin.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

2020
Evaluating Remote Virtual Hands Models on Social Presence in Hand-based 3D Remote Collaboration.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

Finger Contact in Gesture Interaction Improves Time-domain Input Accuracy in HMD-based Augmented Reality.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
Is Any Room Really OK? The Effect of Room Size and Furniture on Presence, Narrative Engagement, and Usability During a Space-Adaptive Augmented Reality Game.
Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, 2019

RethNet: Object-by-Object Learning for Detecting Facial Skin Problems.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision Workshops, 2019

2015
Color Sommelier: Interactive Color Recommendation System Based on Community-Generated Color Palettes.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015


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