Fabien Michel

Orcid: 0000-0003-1814-980X

According to our database1, Fabien Michel authored at least 54 papers between 2000 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
A Taxonomy of Blockchain Incentive Vulnerabilities for Networked Intelligent Systems.
IEEE Commun. Mag., August, 2023

Taxonomie des vulnérabilités liées aux incitations dans les blockchains (présentation courte).
Proceedings of the Explicabilité des systèmes multi-agents, 2023

2022
AGR4BS: A Generic Multi-Agent Organizational Model for Blockchain Systems.
Big Data Cogn. Comput., 2022

Input addition and deletion in reinforcement: towards protean learning.
Auton. Agents Multi Agent Syst., 2022

2021
A hierarchical representation of behaviour supporting open ended development and progressive learning for artificial agents.
Auton. Robots, 2021

2020
Émergence de comportements collectifs basée sur l'apprentissage progressif individuel.
Proceedings of the Architectures multi-agents pour la simulation de systeèmes complexes, 2020

Input Addition and Deletion in Reinforcement: Towards Learning with Structural Changes.
Proceedings of the 19th International Conference on Autonomous Agents and Multiagent Systems, 2020

2019
Une représentation hiérarchique de comportements agents pour l'apprentissage progressif et continu.
Proceedings of the Systèmes Multi-Agents et simulation, 2019

Effects of Input Addition in Learning for Adaptive Games: Towards Learning with Structural Changes.
Proceedings of the Applications of Evolutionary Computation, 2019

2018
Modélisations de l'interaction pollinisateurs/palmiers à l'aide d'approches déterministes et multi-agents. Application sur l'estimation du taux de nouaison (présentation courte).
Proceedings of the Distribution et Décentralisation, 2018

2017
Introduction.
Rev. d'Intelligence Artif., 2017

Complex flocking dynamics without global stimulus.
Proceedings of the Fourteenth European Conference Artificial Life, 2017

2016
Expérimentation du principe de délégation GPU pour la simulation multiagent. Les boids de Reynolds comme cas d'étude.
Rev. d'Intelligence Artif., 2016

Overview of Case Studies on Adapting MABS Models to GPU Programming.
Proceedings of the Highlights of Practical Applications of Scalable Multi-Agent Systems. The PAAMS Collection, 2016

Defining a Methodology Based on GPU Delegation for Developing MABS Using GPGPU.
Proceedings of the Multi-Agent Based Simulation XVII - International Workshop, 2016

Méthodologie pour la modélisation et l'implémentation de simulations multi-agents utilisant le GPGPU.
Proceedings of the Systèmes Multi-Agents et simulation, 2016

GPU Delegation: Toward a Generic Approach for Developping MABS using GPU Programming.
Proceedings of the 2016 International Conference on Autonomous Agents & Multiagent Systems, 2016

2015
État de l'art sur les simulations multi-agents et le GPGPU.
Rev. d'Intelligence Artif., 2015

GPU Environmental Delegation of Agent Perceptions: Application to Reynolds's Boids.
Proceedings of the Multi-Agent-Based Simulation XVI - International Workshop, 2015

Délégation GPU des perceptions agents : Application aux Boids de Reynolds.
Proceedings of the Environnements socio-techniques - JFSMA 15, 2015

Approches environnement-centrées pour la simulation de systèmes multi-agents : Pour un déplacement de la complexité des agents vers l'environnement. (Environment-centric approaches for Multi-Agent Based Simulation : Moving complexity from agents to environment).
, 2015

2014
Délégation GPU des perceptions agents : intégration itérative et modulaire du GPGPU dans les simulations multi-agents. Application sur la plate-forme TurtleKit 3.
Rev. d'Intelligence Artif., 2014

Systèmes multi-agents et GPGPU : état des lieux et directions pour l'avenir.
Proceedings of the Principe de Parcimonie - JFSMA 14, 2014

Agent Environments for Multi-agent Systems - A Research Roadmap.
Proceedings of the Agent Environments for Multi-Agent Systems IV, 2014

2013
Intégration du calcul sur GPU dans la plate-forme de simulation multi-agent générique TurtleKit 3.
Proceedings of the Dynamiques, couplages et visions intégratives - JFSMA 13, 2013

Level of Detail based AI Adaptation for Agents in Video Games.
Proceedings of the ICAART 2013, 2013

2011
Rekindling Parallelism.
Proceedings of the Fifth IEEE Conference on Self-Adaptive and Self-Organizing Systems, 2011

EPIS: A Grid Platform to Ease and Optimize Multi-agent Simulators Running.
Proceedings of the Advances on Practical Applications of Agents and Multiagent Systems, 2011

Generic architecture for multi-auv cooperation based on a multi-agent reactive organizational approach.
Proceedings of the 2011 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2011

2010
Situational Programming: Agent Behavior Visual Programming for MABS Novices.
Proceedings of the Multi-Agent-Based Simulation XI - International Workshop, 2010

Towards an Integrated Approach of Real-Time Coordination for Multi-agent Systems.
Proceedings of the Agent and Multi-Agent Systems: Technologies and Applications, 2010

Programmation situationnelle : programmation visuelle de comportements agents pour non informaticiens (présentation courte).
Proceedings of the Systèmes Multi-agents, Défis Sociétaux - JFSMA 10, 2010

2009
Une approche multi-agent pour la segmentation d'images de profondeur à base d'objets polyédriques. Une nouvelle approche de segmentation d'images.
Tech. Sci. Informatiques, 2009

A Distributed and Collective Approach for Curved Object-Based Range Image Segmentation.
Proceedings of the Progress in Pattern Recognition, 2009

Multi-Agent Systems and Simulation: A Survey from the Agent Community's Perspective.
Proceedings of the Multi-Agent Systems - Simulation and Applications., 2009

2007
Le modèle IRM4S. De l'utilisation des notions d'influence et de réaction pour la simulation de systèmes multi-agents.
Rev. d'Intelligence Artif., 2007

Modeling dynamic environments in multi-agent simulation.
Auton. Agents Multi Agent Syst., 2007

A Multi-agent Approach for Range Image Segmentation.
Proceedings of the Multi-Agent Systems and Applications V, 2007

The IRM4S model: the influence/reaction principle for multiagent based simulation.
Proceedings of the 6th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2007), 2007

A Multi-agent Approach for Range Image Segmentation with Bayesian Edge Regularization.
Proceedings of the Advanced Concepts for Intelligent Vision Systems, 2007

2006
Le modèle IRM4S : le principe Influence/Rééaction pour la simulation de systèmes multi-agents.
Proceedings of the Systemes Multi-Agents, Articulation entre l'individuel et le collectif - JFSMA 2006, 2006

A Multi-agent Approach for the Edge Detection in Image Processings.
Proceedings of the 4th European Workshop on Multi-Agent Systems EUMAS'06, 2006

An Agent-Based Approach for Range Image Segmentation.
Proceedings of the Massively Multi-Agent Technology, AAMAS Workshops, 2006

2005
Towards a Unified View of the Environment(s) within Multi-Agent Systems.
Informatica (Slovenia), 2005

2004
Formalisme, outils et éléments méthodologiques pour la modélisation et la simulation multi-agents. (Formalism, tools and methodological elements for the modeling and simulation of multi-agents systems).
PhD thesis, 2004

Environments for Multiagent Systems State-of-the-Art and Research Challenges.
Proceedings of the Environments for Multi-Agent Systems, First International Workshop, 2004

MIC: A Deployment Environment for Autonomous Agents.
Proceedings of the Environments for Multi-Agent Systems, First International Workshop, 2004

AGRE: Integrating Environments with Organizations.
Proceedings of the Environments for Multi-Agent Systems, First International Workshop, 2004

2003
Weak Interaction and Strong Interaction in Agent Based Simulations.
Proceedings of the Multi-Agent-Based Simulation III, 4th International Workshop, 2003

From Agents to Organizations: An Organizational View of Multi-agent Systems.
Proceedings of the Agent-Oriented Software Engineering IV, 4th International Workshop, 2003

2002
Un simulateur de systèmes multi-robots dans MadKit.
Proceedings of the Systèmes multi-agents et systèmes complexes : ingénierie, résolution de problèmes et simulation - JFSMA 02, 2002

Simulation distribuée interactive sous MadKit.
Proceedings of the Systèmes multi-agents et systèmes complexes : ingénierie, résolution de problèmes et simulation - JFSMA 02, 2002

2001
Integrating tools and infrastructures for generic multi-agent systems.
Proceedings of the Fifth International Conference on Autonomous Agents, 2001

2000
MadKit : une expérience d'architecture de plate-forme multi-agent générique.
Proceedings of the Systèmes multi-agents : Méthodologie, technologie et expériences - JFIADSMA 00, 2000


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