Federico Bonetti

Orcid: 0000-0002-1884-6798

According to our database1, Federico Bonetti authored at least 9 papers between 2021 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2025
Leveraging Self-Adaptive Systems and Generative AI for Personalizing Educational Serious Games: Architecture and Future Challenges.
Proceedings of the 20th IEEE/ACM Symposium on Software Engineering for Adaptive and Self-Managing Systems, 2025

2024
Digital Twins of Socio-Technical Ecosystems to Drive Societal Change.
Proceedings of the ACM/IEEE 27th International Conference on Model Driven Engineering Languages and Systems, 2024

Lost in Gamification Design: A Scientometric Analysis.
Proceedings of the HCI in Games, 2024

Untitled Bee Game: Be(e)ing mean to learn more about eco-sustainability.
Proceedings of the 8th International GamiFIN Conference, Ruka, Finland, April 2-5, 2024., 2024

Using LLMs to Adapt Serious Games with Educators in the Loop.
Proceedings of the Games and Learning Alliance - 13th International Conference, 2024

Can Generative AI Support Educators? Creating Learning Paths with PolyGloT.
Proceedings of the General Aspects of Applying Generative AI in Higher Education: Opportunities and Challenges, 2024

2023
Challenging Models: Formalizing Quests in Gamified Systems for Behavioral Change.
Proceedings of the ACM/IEEE International Conference on Model Driven Engineering Languages and Systems, 2023

2022
Work Hard, Play Hard: Collecting Acceptability Annotations through a 3D Game.
Proceedings of the Thirteenth Language Resources and Evaluation Conference, 2022

2021
Measuring Orthogonal Mechanics in Linguistic Annotation Games.
Proc. ACM Hum. Comput. Interact., 2021


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