Annapaola Marconi

Orcid: 0000-0001-8699-7777

According to our database1, Annapaola Marconi authored at least 87 papers between 2005 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Play&Go Corporate: An End-to-End Solution for Facilitating Urban Cyclability.
IEEE Trans. Intell. Transp. Syst., December, 2023

Gamifying model-based engineering: the PapyGame experience.
Softw. Syst. Model., August, 2023

Challenging Models: Formalizing Quests in Gamified Systems for Behavioral Change.
Proceedings of the ACM/IEEE International Conference on Model Driven Engineering Languages and Systems, 2023

Enhance Gamification Design Through End-User Development: a Proposal.
Proceedings of the Joint Proceedings of the Workshops, 2023

StandByMe: A Gamified Educational Platform to Raise Awareness on Gender-Based Violence.
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023

The SmartGame: mixing digital and tangible to foster math education and social interaction.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

2022
An End-to-End Solution for Enabling Urban Cyclability: The Bike2Work Experience.
CoRR, 2022

BIKE2WORK: A Shift Towards Sustainable Mobility.
Proceedings of the 11th International Conference on Smart Cities and Green ICT Systems, 2022

Turning Users' In-Game Behaviours into Actionable Adaptive Gamification Strategies using the PEAS Framework.
Proceedings of the 55th Hawaii International Conference on System Sciences, 2022

2021
Automatic generation and recommendation of personalized challenges for gamification.
User Model. User Adapt. Interact., 2021

A Gamification Platform to Analyze and Influence Citizens' Daily Transportation Choices.
IEEE Trans. Intell. Transp. Syst., 2021

Autonomous Shuttle-as-a-Service (ASaaS): Challenges, Opportunities, and Social Implications.
IEEE Trans. Intell. Transp. Syst., 2021

On Social Contagion in Gamification: The Power of Influencers in a Location-Based Gameful System.
Proc. ACM Hum. Comput. Interact., 2021

Exploiting limited players' behavioral data to predict churn in gamification.
Electron. Commer. Res. Appl., 2021

Gamified and Self-Adaptive Applications for the Common Good: Research Challenges Ahead.
Proceedings of the 16th International Symposium on Software Engineering for Adaptive and Self-Managing Systems, 2021

POLYGLOT for Gamified Education: Mixing Modelling and Programming Exercises.
Proceedings of the ACM/IEEE International Conference on Model Driven Engineering Languages and Systems Companion, 2021

How to merge gamification efforts for programming and modelling: a tool implementation perspective.
Proceedings of the ACM/IEEE International Conference on Model Driven Engineering Languages and Systems Companion, 2021

Towards a Framework to Assist Iterative and Adaptive Design in Gameful Systems.
Proceedings of the 36th IEEE/ACM International Conference on Automated Software Engineering, 2021

Do they Play as Intended? - Comparing Aggregated and Temporal Behavioral Analysis in a Persuasive Gamified System.
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021

How to Design Personalized Challenges for Mobile Motivational Systems? Ask Your Players!
Proceedings of the Games and Learning Alliance - 10th International Conference, 2021

From Sustainable Mobility to Good Deeds: Supporting School Participation during COVID-19 Emergency through a Playful Education Platform.
Proceedings of the IDC '21: Interaction Design and Children, 2021

Engineering Gameful Applications with MPS.
Proceedings of the Domain-Specific Languages in Practice: with JetBrains MPS, 2021

2020
CLIMB: A Pervasive Gameful Platform Promoting Child Independent Mobility.
IEEE Pervasive Comput., 2020

Dynamic adaptation of service-based applications: a design for adaptation approach.
J. Internet Serv. Appl., 2020

Papyrus for gamers, let's play modeling.
Proceedings of the MODELS '20: ACM/IEEE 23rd International Conference on Model Driven Engineering Languages and Systems, 2020

Calibration of game dynamics for a more even multi-player experience.
Proceedings of the IUI '20: 25th International Conference on Intelligent User Interfaces, 2020

Towards engineering future gameful applications.
Proceedings of the ICSE-NIER 2020: 42nd International Conference on Software Engineering, New Ideas and Emerging Results, Seoul, South Korea, 27 June, 2020

Reading Between the Lines - Towards an Algorithm Exploiting In-game Behaviors to Learn Preferences in Gameful Systems.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

Do Influencers Influence? - Analyzing Players' Activity in an Online Multiplayer Game.
Proceedings of the IEEE Conference on Games, 2020

Run-time and Collective Adaptation of Gameful Systems.
Proceedings of the 2020 IEEE International Conference on Autonomic Computing and Self-Organizing Systems, 2020

2019
ATLAS: A new way to exploit world-wide mobility services.
Softw. Impacts, 2019

Play&Go, an Urban Game Promoting Behaviour Change for Sustainable Mobility.
IxD&A, 2019

Exploiting Multi-level Modelling for Designing and Deploying Gameful Systems.
Proceedings of the 22nd ACM/IEEE International Conference on Model Driven Engineering Languages and Systems, 2019

GDF: A Gamification Design Framework Powered by Model-Driven Engineering.
Proceedings of the 22nd ACM/IEEE International Conference on Model Driven Engineering Languages and Systems Companion, 2019

2018
Guest Editorial: Introduction to the Special Issue on Advances in Smart and Green Transportation for Smart Cities.
IEEE Trans. Intell. Transp. Syst., 2018

A Design for Adaptation Framework for Self-Adaptive Systems.
Proceedings of the 2018 IEEE 3rd International Workshops on Foundations and Applications of Self* Systems (FAS*W), 2018

Enacting Emergent Configurations in the IoT Through Domain Objects.
Proceedings of the Service-Oriented Computing - 16th International Conference, 2018

Player Types and Player Behaviors: Analyzing Correlations in an On-the-field Gamified System.
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018

Exploring the world through small green steps: improving sustainable school transportation with a game-based learning interface.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

2017
A context-aware framework for dynamic composition of process fragments in the internet of services.
J. Internet Serv. Appl., 2017

Generating Personalized Challenges to Enhance the Persuasive Power of Gamification.
Proceedings of the Second International Workshop on Personalization in Persuasive Technology co-located with the 12th International Conference on Persuasive Technology, 2017

ATLAS: A World-Wide Travel Assistant Exploiting Service-Based Adaptive Technologies.
Proceedings of the Service-Oriented Computing - 15th International Conference, 2017

Machine Learning for Personalized Challenges in a Gamified Sustainable Mobility Scenario.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017

2016
A gamification framework for the long-term engagement of smart citizens.
Proceedings of the IEEE International Smart Cities Conference, 2016

Incremental Composition for Adaptive By-Design Service Based Systems.
Proceedings of the IEEE International Conference on Web Services, 2016

DeMOCAS: Domain Objects for Service-Based Collective Adaptive Systems.
Proceedings of the Service-Oriented Computing - ICSOC 2016 Workshops, 2016

Decentralized Dynamic Adaptation for Service-Based Collective Adaptive Systems.
Proceedings of the Service-Oriented Computing - ICSOC 2016 Workshops, 2016

Leveraging Collective Run-Time Adaptation for UAV-Based Systems.
Proceedings of the 42th Euromicro Conference on Software Engineering and Advanced Applications, 2016

2015
An Open Platform for Children's Independent Mobility.
Proceedings of the Smart Cities, Green Technologies, and Intelligent Transport Systems, 2015

An Approach for Collective Adaptation in Socio-Technical Systems.
Proceedings of the 2015 IEEE International Conference on Self-Adaptive and Self-Organizing Systems Workshops, 2015

Sustainable Safety in Mobile Multi-robot Systems via Collective Adaptation.
Proceedings of the 2015 IEEE 9th International Conference on Self-Adaptive and Self-Organizing Systems, 2015

Using gamification to incentivize sustainable urban mobility.
Proceedings of the IEEE First International Smart Cities Conference, 2015

Distributed Service Co-evolution Based on Domain Objects.
Proceedings of the Service-Oriented Computing - ICSOC 2015 Workshops, 2015

Design for Adaptation of Distributed Service-Based Systems.
Proceedings of the Service-Oriented Computing - 13th International Conference, 2015

2013
A conceptual framework for collective adaptive systems.
Proceedings of the 28th Annual ACM Symposium on Applied Computing, 2013

Data-Flow Requirements for Dynamic Service Composition.
Proceedings of the 2013 IEEE 20th International Conference on Web Services, Santa Clara, CA, USA, June 28, 2013

Domain Objects for Continuous Context-Aware Adaptation of Service-Based Systems.
Proceedings of the 2013 IEEE 20th International Conference on Web Services, Santa Clara, CA, USA, June 28, 2013

On-the-Fly Adaptation of Dynamic Service-Based Systems: Incrementality, Reduction and Reuse.
Proceedings of the Service-Oriented Computing - 11th International Conference, 2013

Corrective Evolution of Adaptable Process Models.
Proceedings of the Enterprise, Business-Process and Information Systems Modeling, 2013

2012
A fuzzy approach for ranking adaptation strategies in CLAM.
Proceedings of the 2012 Fifth IEEE International Conference on Service-Oriented Computing and Applications (SOCA), 2012

ASTRO-CAptEvo: Dynamic Context-Aware Adaptation for Service-Based Systems.
Proceedings of the Eighth IEEE World Congress on Services, 2012

Dynamic Adaptation of Fragment-Based and Context-Aware Business Processes.
Proceedings of the 2012 IEEE 19th International Conference on Web Services, 2012

Research challenges on adaptive software and services in the future internet: towards an S-Cube research roadmap.
Proceedings of the First International Workshop on European Software Services and Systems Research, 2012

Research challenges on online service quality prediction for proactive adaptation.
Proceedings of the First International Workshop on European Software Services and Systems Research, 2012

Research challenges on multi-layer and mixed-initiative monitoring and adaptation for service-based systems.
Proceedings of the First International Workshop on European Software Services and Systems Research, 2012

PRadapt: A framework for dynamic monitoring of adaptable service-based systems.
Proceedings of the 4th International ICSE Workshop on Principles of Engineering Service-Oriented Systems, 2012

A car logistics scenario for context-aware adaptive service-based systems.
Proceedings of the 4th International ICSE Workshop on Principles of Engineering Service-Oriented Systems, 2012

Adaptivity in dynamic service-based systems.
Proceedings of the First International Workshop on European Software Services and Systems Research, 2012

Semantic Web Services Fundamentals.
Proceedings of the Handbook of Service Description - USDL and Its Methods, 2012

2011
CLAM: Managing cross-layer adaptation in service-based systems.
Proceedings of the 2011 IEEE International Conference on Service-Oriented Computing and Applications, 2011

Dynamic Composition of Pervasive Process Fragments.
Proceedings of the IEEE International Conference on Web Services, 2011

Multi-layered Monitoring and Adaptation.
Proceedings of the Service-Oriented Computing - 9th International Conference, 2011

CAptEvo: Context-Aware Adaptation and Evolution of Business Processes.
Proceedings of the Service-Oriented Computing - ICSOC 2011 Workshops, 2011

A Context-Aware Framework for Business Processes Evolution.
Proceedings of the Workshops Proceedings of the 15th IEEE International Enterprise Distributed Object Computing Conference, 2011

CLAM: cross-layer adaptation manager for service-based applications.
Proceedings of the International Workshop on Quality Assurance for Service-Based Applications, 2011

2009
A Formalisation of Adaptable Pervasive Flows.
Proceedings of the Web Services and Formal Methods, 6th International Workshop, 2009

Synthesis and Composition of Web Services.
Proceedings of the Formal Methods for Web Services, 2009

Semantic Web Service Selection at the Process-level: the eBay/Amazon/PayPal Case Study.
Proceedings of the Seventeenth Italian Symposium on Advanced Database Systems, 2009

Enforcement from the Inside: Improving Quality of Business in Process Management.
Proceedings of the IEEE International Conference on Web Services, 2009

Enabling Adaptation of Pervasive Flows: Built-in Contextual Adaptation.
Proceedings of the Service-Oriented Computing, 7th International Joint Conference, 2009

2008
Automated Composition of Web Services: the ASTRO Approach.
IEEE Data Eng. Bull., 2008

2007
AutomatedWeb Service Composition at Work: the Amazon/MPS Case Study.
Proceedings of the 2007 IEEE International Conference on Web Services (ICWS 2007), 2007

2006
Specifying Data-Flow Requirements for the Automated Composition of Web Services.
Proceedings of the Fourth IEEE International Conference on Software Engineering and Formal Methods (SEFM 2006), 2006

Implicit vs. Explicit Data-Flow Requirements in Web Service Composition Goals.
Proceedings of the Service-Oriented Computing, 2006

2005
Automated synthesis of executable web service compositions from BPEL4WS processes.
Proceedings of the 14th international conference on World Wide Web, 2005

Automated Composition of Web Services by Planning at the Knowledge Level.
Proceedings of the IJCAI-05, Proceedings of the Nineteenth International Joint Conference on Artificial Intelligence, Edinburgh, Scotland, UK, July 30, 2005

Automated Synthesis of Composite BPEL4WS Web Services.
Proceedings of the 2005 IEEE International Conference on Web Services (ICWS 2005), 2005


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