Florin Girbacia

Orcid: 0000-0002-7228-6525

According to our database1, Florin Girbacia authored at least 21 papers between 2012 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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Bibliography

2021
Augmented Reality meets Non-Fungible Tokens: Insights Towards Preserving Property Rights.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

Saliency Detection in a Virtual Driving Environment for Autonomous Vehicle Behavior Improvement.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021

2019
Towards Using Natural User Interfaces for Robotic Arm Manipulation.
Proceedings of the Advances in Service and Industrial Robotics, 2019

Towards Hybrid Multimodal Brain Computer Interface for Robotic Arm Command.
Proceedings of the Augmented Cognition, 2019

2018
Exploring Cultural Heritage Using Augmented Reality Through Google's Project Tango and ARCore.
Proceedings of the VR Technologies in Cultural Heritage - First International Conference, 2018

Evaluation of Using Mobile Devices for 3D Reconstruction of Cultural Heritage Artifacts.
Proceedings of the VR Technologies in Cultural Heritage - First International Conference, 2018

Long Term Use Effects of a P300-Based Spelling Application.
Proceedings of the Augmented Cognition: Intelligent Technologies, 2018

2017
A handheld Augmented Reality to revive a demolished Reformed Church from Braşov.
Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, 2017

2016
Using a Natural User Interface to Enhance the Ability to Interact with Reconstructed Virtual Heritage Environments.
Informatica (Slovenia), 2016

A new approach to diagnosis and rehabilitation in spine diseases.
Proceedings of the 2016 Virtual Reality International Conference, 2016

Planning of Needle Insertion for Robotic-Assisted Prostate Biopsy in Augmented Reality Using RGB-D Camera.
Proceedings of the Advances in Robot Design and Intelligent Control, 2016

Effects of Playing Mobile Games While Driving.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2016

Time-Travelling with Mobile Augmented Reality: A Case Study on the Piazza dei Miracoli.
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2016

3D Reconstruction as a Service - Applications in Virtual Cultural Heritage.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

2015
Optimal Planning of Needle Insertion for Robotic-Assisted Prostate Biopsy.
Proceedings of the Advances in Robot Design and Intelligent Control, 2015

Using dual camera smartphones as advanced driver assistance systems: NAVIEYES system architecture.
Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2015

Aspects Concerning the Calibration Procedure for a Dual Camera Smartphone Based ADAS.
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2015

2014
Towards P300 Based Brain Computer Interface for Computer Aided Design.
Proceedings of the 11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, 2014

2012
Visual Depth Perception of 3D CAD Models in Desktop and Immersive Virtual Environments.
Int. J. Comput. Commun. Control, 2012

EOG-based visual navigation interface development.
Expert Syst. Appl., 2012

Virtual and Augmented Environments for Concurrent Engineering: Concurrent Virtual Engineering.
Proceedings of the Concurrent Engineering Approaches for Sustainable Product Development in a Multi-Disciplinary Environment, 2012


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