Mihai Duguleana

Orcid: 0000-0002-7009-356X

According to our database1, Mihai Duguleana authored at least 22 papers between 2010 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2024
Emerging Trends in Play-to-Earn (P2E) Games.
J. Theor. Appl. Electron. Commer. Res., March, 2024

2021
Augmented Reality meets Non-Fungible Tokens: Insights Towards Preserving Property Rights.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

2018
Towards Preserving Transylvanian Fortified Churches in Virtual Reality.
Proceedings of the VR Technologies in Cultural Heritage - First International Conference, 2018

Enhancing the Experience of Visiting Outdoor Heritage Sites Using Handheld AR.
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018

eHERITAGE Project - Building a Cultural Heritage Excellence Center in the Eastern Europe.
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2018

2017
A handheld Augmented Reality to revive a demolished Reformed Church from Braşov.
Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, 2017

Towards Using an Augmented Reality Mobile Assistant for Improving Driving Skills.
Proceedings of the E-Learning and Games - 11th International Conference, 2017

A Virtual Travel in Leonardo's Codex of Flight.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017

2016
Virtual Assistant Platform.
Informatica (Slovenia), 2016

Virtual Reality in Cultural Heritage.
Informatica (Slovenia), 2016

Neural networks based reinforcement learning for mobile robots obstacle avoidance.
Expert Syst. Appl., 2016

Effects of Playing Mobile Games While Driving.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2016

Time-Travelling with Mobile Augmented Reality: A Case Study on the Piazza dei Miracoli.
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2016

An Immersive VR Experience to Learn the Craft of Printmaking.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

2015
Using dual camera smartphones as advanced driver assistance systems: NAVIEYES system architecture.
Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2015

Video-based evaluation of driver's visual attention using smartphones.
Proceedings of the 6th International Conference on Information, 2015

Aspects Concerning the Calibration Procedure for a Dual Camera Smartphone Based ADAS.
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2015

2014
Towards P300 Based Brain Computer Interface for Computer Aided Design.
Proceedings of the 11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, 2014

2011
Evaluation of the Average Selection Speed Ratio between an Eye Tracking and a Head Tracking Interaction Interface.
Proceedings of the Technological Innovation for Sustainability, 2011

Evaluating Human-Robot Interaction during a Manipulation Experiment Conducted in Immersive Virtual Reality.
Proceedings of the Virtual and Mixed Reality - New Trends, 2011

Attentive User Interface for Interaction within Virtual Reality Environments Based on Gaze Analysis.
Proceedings of the Human-Computer Interaction. Interaction Techniques and Environments, 2011

2010
Using Eye Blinking for EOG-Based Robot Control.
Proceedings of the Emerging Trends in Technological Innovation, 2010


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