Frank Suits

According to our database1, Frank Suits
  • authored at least 16 papers between 2000 and 2017.
  • has a "Dijkstra number"2 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

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Bibliography

2017
Cognitive IoT Gateways: Automatic Task Sharing and Switching between Cloud and Edge/Fog Computing.
Proceedings of the Posters and Demos Proceedings of the Conference of the ACM Special Interest Group on Data Communication, 2017

Greening IoT with Fog: A Survey.
Proceedings of the IEEE International Conference on Edge Computing, 2017

2014
Parallelisation study of a three-dimensional environmental flow model.
Computers & Geosciences, 2014

2011
A high-throughput processing service for retention time alignment of complex proteomics and metabolomics LC-MS data.
Bioinformatics, 2011

2008
A noise model for mass spectrometry based proteomics.
Bioinformatics, 2008

2006
Magnitude and spatial orientation of the hydrophobic moments of multi-domain proteins.
IJBRA, 2006


2005
Overview of molecular dynamics techniques and early scientific results from the Blue Gene project.
IBM Journal of Research and Development, 2005

Early performance data on the Blue Matter molecular simulation framework.
IBM Journal of Research and Development, 2005

Custom math functions for molecular dynamics.
IBM Journal of Research and Development, 2005

Early Experience with Scientific Applications on the Blue Gene/L Supercomputer.
Proceedings of the Euro-Par 2005, Parallel Processing, 11th International Euro-Par Conference, Lisbon, Portugal, August 30, 2005

Blue matter on blue gene/L: massively parallel computation for biomolecular simulation.
Proceedings of the 3rd IEEE/ACM/IFIP International Conference on Hardware/Software Codesign and System Synthesis, 2005

2003
Blue Matter, an application framework for molecular simulation on Blue Gene.
J. Parallel Distrib. Comput., 2003

2001
Blue Gene: A vision for protein science using a petaflop supercomputer.
IBM Systems Journal, 2001

Case Study: An Environment for Understanding Protein Simulations Using Game Graphics.
Proceedings of the IEEE Visualization 2001, 2001

2000
Simplification of surface annotations.
Proceedings of the IEEE Visualization 2000, 2000


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