Hatice Yildiz Durak

Orcid: 0000-0002-5689-1805

According to our database1, Hatice Yildiz Durak authored at least 25 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
The model for middle school students' computational identity.
Educ. Inf. Technol., March, 2024

Acceptance of educational use of the Internet of Things (IoT) in the context of individual innovativeness and ICT competency of pre-service teachers.
Interact. Learn. Environ., February, 2024

2023
Investigating the effects of SOLO taxonomy with reflective practice on university students' meta-cognitive strategies, problem-solving, cognitive flexibility, spatial anxiety: an embedded mixed-method study on 3D game development.
Interact. Learn. Environ., December, 2023

Emotion regulation, e-learning readiness, technology usage status, in-class smartphone cyberloafing, and smartphone addiction in the time of COVID-19 pandemic.
J. Comput. Assist. Learn., October, 2023

Modeling of Relationship of Personal and Affective Variables With Computational Thinking and Programming.
Technol. Knowl. Learn., March, 2023

Online versus face-to-face cheating: The prevalence of cheating behaviours during the pandemic compared to the pre-pandemic among Turkish University students.
J. Comput. Assist. Learn., February, 2023

Online learning in higher education: Examining the predictors of students' online engagement.
Educ. Inf. Technol., February, 2023

Conversational agent-based guidance: examining the effect of chatbot usage frequency and satisfaction on visual design self-efficacy, engagement, satisfaction, and learner autonomy.
Educ. Inf. Technol., January, 2023

Examining the predictors of TPACK for integrated STEM: Science teaching self-efficacy, computational thinking, and design thinking.
Educ. Inf. Technol., 2023

2022
Examining the Relationships Between English Teachers' Lifelong Learning Tendencies with Professional Competencies and Technology Integrating Self-Efficacy.
Educ. Inf. Technol., 2022

Examining various risk factors as the predictors of gifted and non-gifted high school students' online game addiction.
Comput. Educ., 2022

Comparing reflective and supportive scaffolding in 3D computer-aided design course: Engineering students' metacognitive strategies, spatial ability self-efficacy, and spatial anxiety.
Comput. Appl. Eng. Educ., 2022

Design, development, and implementation of a simulation application for gifted students in robotics teaching.
Comput. Appl. Eng. Educ., 2022

Examining the effect of feedback type and gender on computing achievements, engagement, flipped learning readiness, and autonomous learning in online flipped classroom.
Comput. Appl. Eng. Educ., 2022

Flipped classroom model applications in computing courses: Peer-assisted groups, collaborative group and individual learning.
Comput. Appl. Eng. Educ., 2022

2021
Modeling of relations between K-12 teachers' TPACK levels and their technology integration self-efficacy, technology literacy levels, attitudes toward technology and usage objectives of social networks.
Interact. Learn. Environ., 2021

The Effects of Digital Concept Cartoons and Digital Concept Maps on Eliminating Middle School Students' Misconceptions in the Mathematics Course: An Experimental Research.
Informatics Educ., 2021

Preparing pre-service teachers to integrate teaching technologies into their classrooms: Examining the effects of teaching environments based on open-ended, hands-on and authentic tasks.
Educ. Inf. Technol., 2021

2020
The Effects of Using Different Tools in Programming Teaching of Secondary School Students on Engagement, Computational Thinking and Reflective Thinking Skills for Problem Solving.
Technol. Knowl. Learn., 2020

2019
Examining the acceptance and use of online social networks by preservice teachers within the context of unified theory of acceptance and use of technology model.
J. Comput. High. Educ., 2019

Modeling the effect of new media literacy levels and social media usage status on problematic internet usage behaviours among high school students.
Educ. Inf. Technol., 2019

2018
Flipped learning readiness in teaching programming in middle schools: Modelling its relation to various variables.
J. Comput. Assist. Learn., 2018

Digital story design activities used for teaching programming effect on learning of programming concepts, programming self-efficacy, and participation and analysis of student experiences.
J. Comput. Assist. Learn., 2018

Examining pre-service teachers' opinions about digital story design.
Educ. Inf. Technol., 2018

Analysis of the relation between computational thinking skills and various variables with the structural equation model.
Comput. Educ., 2018


  Loading...